X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fvehicles%2Fraptor.qc;h=26054ae092b7f4e8c2a14521b2769620eba5587f;hb=44effb3a66f8b44d05106ff361ef5fc126fef03b;hp=33b5e7d5a2632673b461c651cf7de3467dd432b7;hpb=79ab84695f689fd7024d60c3429988f7c8774552;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/vehicles/raptor.qc b/qcsrc/server/vehicles/raptor.qc index 33b5e7d5a2..26054ae092 100644 --- a/qcsrc/server/vehicles/raptor.qc +++ b/qcsrc/server/vehicles/raptor.qc @@ -261,7 +261,7 @@ float raptor_takeoff() if(self.sound_nexttime < time) { self.sound_nexttime = time + 7.955812; //soundlength("vehicles/raptor_fly.wav"); - sound (self, CHAN_TRIGGER, "vehicles/raptor_speed.wav", VOL_VEHICLEENGINE, ATTN_NORM); + sound (self, CH_TRIGGER_SINGLE, "vehicles/raptor_speed.wav", VOL_VEHICLEENGINE, ATTN_NORM); } // Takeoff sequense @@ -325,15 +325,15 @@ float raptor_frame() if(self.sound_nexttime < time) { self.sound_nexttime = time + 7.955812; - //sound (self.tur_head, CHAN_TRIGGER, "vehicles/raptor_fly.wav", 1 - ftmp, ATTN_NORM ); - sound (self, CHAN_TRIGGER, "vehicles/raptor_speed.wav", 1, ATTN_NORM); + //sound (self.tur_head, CH_TRIGGER_SINGLE, "vehicles/raptor_fly.wav", 1 - ftmp, ATTN_NORM ); + sound (self, CH_TRIGGER_SINGLE, "vehicles/raptor_speed.wav", 1, ATTN_NORM); self.wait = ftmp; } /* else if(fabs(ftmp - self.wait) > 0.2) { - sound (self.tur_head, CHAN_TRIGGER, "", 1 - ftmp, ATTN_NORM ); - sound (self, CHAN_TRIGGER, "", ftmp, ATTN_NORM); + sound (self.tur_head, CH_TRIGGER_SINGLE, "", 1 - ftmp, ATTN_NORM ); + sound (self, CH_TRIGGER_SINGLE, "", ftmp, ATTN_NORM); self.wait = ftmp; } */ @@ -563,7 +563,7 @@ void raptor_diethink() { if(random() < 0.1) { - sound (self, CHAN_PROJECTILE, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM); + sound (self, CH_SHOTS, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM); pointparticles(particleeffectnum("explosion_small"), randomvec() * 80 + (self.origin + '0 0 100'), '0 0 0', 1); } self.nextthink = time + 0.1; @@ -573,7 +573,6 @@ void raptor_die() { self.health = 0; self.event_damage = SUB_Null; - self.iscreature = FALSE; self.solid = SOLID_CORPSE; self.takedamage = DAMAGE_NO; self.deadflag = DEAD_DYING;