X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fw_electro.qc;h=bab82f16a643fc86f69ad863d9232948d899c268;hb=2c0e35d3ee9fe6652c9c56f29dbbf546da0043b0;hp=3cd6f605e2ec4c6d2ec82c2414d9df38bc184e53;hpb=660451e2a1499aae45fdf8307244814f6cae79ae;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/w_electro.qc b/qcsrc/server/w_electro.qc index 3cd6f605e..bab82f16a 100644 --- a/qcsrc/server/w_electro.qc +++ b/qcsrc/server/w_electro.qc @@ -40,7 +40,7 @@ void W_Plasma_Explode (void) { if(other.takedamage == DAMAGE_AIM) if(IS_PLAYER(other)) - if(IsDifferentTeam(self.realowner, other)) + if(DIFF_TEAM(self.realowner, other)) if(other.deadflag == DEAD_NO) if(IsFlying(other)) Send_Notification(NOTIF_ONE, self.realowner, MSG_ANNCE, ANNCE_ACHIEVEMENT_ELECTROBITCH); @@ -78,7 +78,7 @@ void W_Plasma_Touch (void) W_Plasma_Explode (); } else { //UpdateCSQCProjectile(self); - spamsound (self, CH_SHOTS, "weapons/electro_bounce.wav", VOL_BASE, ATTN_NORM); + spamsound (self, CH_SHOTS, "weapons/electro_bounce.wav", VOL_BASE, ATTEN_NORM); self.projectiledeathtype |= HITTYPE_BOUNCE; } } @@ -337,7 +337,7 @@ void W_Electro_Attack3 (void) { // only play fire sound if 0.5 sec has passed since player let go the fire button if(time - self.prevlgfire > 0.5) - sound (self, CH_WEAPON_A, "weapons/lgbeam_fire.wav", VOL_BASE, ATTN_NORM); + sound (self, CH_WEAPON_A, "weapons/lgbeam_fire.wav", VOL_BASE, ATTEN_NORM); entity beam, oldself; @@ -588,7 +588,7 @@ float w_electro(float req) { pointparticles(particleeffectnum("electro_ballexplode"), org2, '0 0 0', 1); if(!w_issilent) - sound(self, CH_SHOTS, "weapons/electro_impact.wav", VOL_BASE, ATTN_NORM); + sound(self, CH_SHOTS, "weapons/electro_impact.wav", VOL_BASE, ATTEN_NORM); } else { @@ -597,13 +597,13 @@ float w_electro(float req) // this is sent as "primary (w_deathtype & HITTYPE_BOUNCE)" to distinguish it from (w_deathtype & HITTYPE_SECONDARY) bounced balls pointparticles(particleeffectnum("electro_combo"), org2, '0 0 0', 1); if(!w_issilent) - sound(self, CH_SHOTS, "weapons/electro_impact_combo.wav", VOL_BASE, ATTN_NORM); + sound(self, CH_SHOTS, "weapons/electro_impact_combo.wav", VOL_BASE, ATTEN_NORM); } else { pointparticles(particleeffectnum("electro_impact"), org2, '0 0 0', 1); if(!w_issilent) - sound(self, CH_SHOTS, "weapons/electro_impact.wav", VOL_BASE, ATTN_NORM); + sound(self, CH_SHOTS, "weapons/electro_impact.wav", VOL_BASE, ATTEN_NORM); } } }