X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fw_minstanex.qc;h=b66386d50a59229309d6f1409648b895b3e93e68;hb=365bcf446f6fcee37715b550147b549bd5f8955f;hp=10014a7e1b2fb7f794a24b6fdef0c21f79eb9d9f;hpb=22042893e4c8ce0f178043ace460c7831c3df4d2;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/w_minstanex.qc b/qcsrc/server/w_minstanex.qc index 10014a7e1..b66386d50 100644 --- a/qcsrc/server/w_minstanex.qc +++ b/qcsrc/server/w_minstanex.qc @@ -1,8 +1,9 @@ #ifdef REGISTER_WEAPON -REGISTER_WEAPON(MINSTANEX, w_minstanex, IT_CELLS, 7, WEP_FLAG_HIDDEN | WEP_FLAG_RELOADABLE | WEP_FLAG_CANCLIMB | WEP_TYPE_HITSCAN, BOT_PICKUP_RATING_HIGH, "minstanex", "minstanex", _("MinstaNex")) +REGISTER_WEAPON(MINSTANEX, w_minstanex, IT_CELLS, 7, WEP_FLAG_HIDDEN | WEP_FLAG_RELOADABLE | WEP_FLAG_CANCLIMB | WEP_FLAG_SUPERWEAPON | WEP_TYPE_HITSCAN, BOT_PICKUP_RATING_HIGH, "minstanex", "minstanex", _("MinstaNex")) #else #ifdef SVQC .float minstanex_lasthit; +.float jump_interval; void W_MinstaNex_Attack (void) { @@ -76,10 +77,6 @@ void W_MinstaNex_Attack (void) else WarpZone_TrailParticles(world, particleeffectnum("TE_TEI_G3"), w_shotorg, v); - // flash and burn the wall - if (trace_ent.solid == SOLID_BSP && !(trace_dphitq3surfaceflags & Q3SURFACEFLAG_NOIMPACT)) - Damage_DamageInfo(trace_endpos, 10000, 0, 0, 800 * w_shotdir, WEP_MINSTANEX, self); - if (g_minstagib) W_DecreaseAmmo(ammo_cells, 1, autocvar_g_balance_minstanex_reload_ammo); else @@ -208,9 +205,11 @@ float w_minstanex(float req) else if (self.BUTTON_ATCK2) { if (self.jump_interval <= time) + if (weapon_prepareattack(1, -1)) { - self.jump_interval = time + autocvar_g_balance_laser_primary_refire * W_WeaponRateFactor(); - + // handle refire manually, so that primary and secondary can be fired without conflictions (important for minstagib) + self.jump_interval = time + autocvar_g_balance_minstanex_laser_refire * W_WeaponRateFactor(); + // decrease ammo for the laser? if(autocvar_g_balance_minstanex_laser_ammo) W_DecreaseAmmo(ammo_cells, autocvar_g_balance_minstanex_laser_ammo, autocvar_g_balance_minstanex_reload_ammo); @@ -221,6 +220,9 @@ float w_minstanex(float req) self.weapon = WEP_LASER; W_Laser_Attack(2); self.weapon = w; + + // now do normal refire + weapon_thinkf(WFRAME_FIRE2, autocvar_g_balance_minstanex_laser_animtime, w_ready); } } } @@ -272,7 +274,7 @@ float w_minstanex(float req) W_Reload(used_ammo, autocvar_g_balance_minstanex_reload_ammo, autocvar_g_balance_minstanex_reload_time, "weapons/reload.wav"); } return TRUE; -}; +} #endif #ifdef CSQC float w_minstanex(float req) @@ -292,7 +294,7 @@ float w_minstanex(float req) else if (req == WR_SUICIDEMESSAGE) w_deathtypestring = _("%s is now thinking with portals"); else if (req == WR_KILLMESSAGE) - w_deathtypestring = _("%s has been vaporized by %s"); + w_deathtypestring = _("%s has been vaporized by %s's minstanex"); return TRUE; } #endif