X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fw_seeker.qc;h=7dbe4aed10ba4c462fc8cbca281cbc34f128eaba;hb=3aed354c1125db3e6e862f552c253b06b09d5d86;hp=13c010f2a13010937f6d7a2a37fa8e2f426ba107;hpb=52ae1315c1851e595d12ffc13e2407dee0b24e5e;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/w_seeker.qc b/qcsrc/server/w_seeker.qc index 13c010f2a..7dbe4aed1 100644 --- a/qcsrc/server/w_seeker.qc +++ b/qcsrc/server/w_seeker.qc @@ -427,7 +427,7 @@ void Seeker_Tag_Touch() te_knightspike(org2); self.event_damage = func_null; - Damage_DamageInfo(self.origin, 0, 0, 0, self.velocity, WEP_SEEKER | HITTYPE_HEADSHOT, other.species, self); + Damage_DamageInfo(self.origin, 0, 0, 0, self.velocity, WEP_SEEKER | HITTYPE_BOUNCE | HITTYPE_SECONDARY, other.species, self); if (other.takedamage == DAMAGE_AIM && other.deadflag == DEAD_NO) { @@ -598,14 +598,32 @@ float w_seeker(float req) } else if (req == WR_CHECKAMMO1) { - ammo_amount = self.ammo_rockets >= autocvar_g_balance_seeker_missile_ammo; - ammo_amount += self.(weapon_load[WEP_SEEKER]) >= autocvar_g_balance_seeker_missile_ammo; + if (autocvar_g_balance_seeker_type == 1) + { + ammo_amount = self.ammo_rockets >= autocvar_g_balance_seeker_missile_ammo; + ammo_amount += self.(weapon_load[WEP_SEEKER]) >= autocvar_g_balance_seeker_missile_ammo; + } + else + { + ammo_amount = self.ammo_rockets >= autocvar_g_balance_seeker_tag_ammo; + ammo_amount += self.(weapon_load[WEP_SEEKER]) >= autocvar_g_balance_seeker_tag_ammo; + } + return ammo_amount; } else if (req == WR_CHECKAMMO2) { - ammo_amount = self.ammo_rockets >= autocvar_g_balance_seeker_tag_ammo; - ammo_amount += self.(weapon_load[WEP_SEEKER]) >= autocvar_g_balance_seeker_tag_ammo; + if (autocvar_g_balance_seeker_type == 1) + { + ammo_amount = self.ammo_rockets >= autocvar_g_balance_seeker_tag_ammo; + ammo_amount += self.(weapon_load[WEP_SEEKER]) >= autocvar_g_balance_seeker_tag_ammo; + } + else + { + ammo_amount = self.ammo_rockets >= autocvar_g_balance_seeker_flac_ammo; + ammo_amount += self.(weapon_load[WEP_SEEKER]) >= autocvar_g_balance_seeker_flac_ammo; + } + return ammo_amount; } else if (req == WR_RELOAD) @@ -635,21 +653,24 @@ float w_seeker(float req) org2 = w_org + w_backoff * 6; if(w_deathtype & HITTYPE_BOUNCE) { - pointparticles(particleeffectnum("hagar_explode"), org2, '0 0 0', 1); - if(!w_issilent) + if(w_deathtype & HITTYPE_SECONDARY) { - if (w_random<0.15) - sound(self, CH_SHOTS, "weapons/tagexp1.wav", 1, ATTN_NORM); - else if (w_random<0.7) - sound(self, CH_SHOTS, "weapons/tagexp2.wav", 1, ATTN_NORM); - else - sound(self, CH_SHOTS, "weapons/tagexp3.wav", 1, ATTN_NORM); + if(!w_issilent) + sound(self, CH_SHOTS, "weapons/tag_impact.wav", 1, ATTN_NORM); + } + else + { + pointparticles(particleeffectnum("hagar_explode"), org2, '0 0 0', 1); + if(!w_issilent) + { + if (w_random<0.15) + sound(self, CH_SHOTS, "weapons/tagexp1.wav", 1, ATTN_NORM); + else if (w_random<0.7) + sound(self, CH_SHOTS, "weapons/tagexp2.wav", 1, ATTN_NORM); + else + sound(self, CH_SHOTS, "weapons/tagexp3.wav", 1, ATTN_NORM); + } } - } - else if(w_deathtype & HITTYPE_HEADSHOT) - { - if(!w_issilent) - sound(self, CH_SHOTS, "weapons/tag_impact.wav", 1, ATTN_NORM); } else {