X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fw_seeker.qc;h=c4c08bb51230983d2b80abe456a567eff56f53c0;hb=93a42210757d659fd5b436a66c0c6cdc5eaf0a39;hp=40c119035a0fca2a7fe688d254e6c5e2cb038035;hpb=8aa33216649215618dd1de7be0f48ca77449bb0c;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/w_seeker.qc b/qcsrc/server/w_seeker.qc index 40c119035..c4c08bb51 100644 --- a/qcsrc/server/w_seeker.qc +++ b/qcsrc/server/w_seeker.qc @@ -164,7 +164,7 @@ void Seeker_Missile_Animate() void Seeker_Fire_Missile(vector f_diff, entity m_target) { - local entity missile; + entity missile; W_DecreaseAmmo(ammo_rockets, autocvar_g_balance_seeker_missile_ammo, autocvar_g_balance_seeker_reload_ammo); @@ -235,7 +235,7 @@ void Seeker_Flac_Touch() void Seeker_Fire_Flac() { - local entity missile; + entity missile; vector f_diff; float c; @@ -472,7 +472,7 @@ void Seeker_Tag_Touch() void Seeker_Fire_Tag() { - local entity missile; + entity missile; W_DecreaseAmmo(ammo_rockets, autocvar_g_balance_seeker_tag_ammo, autocvar_g_balance_seeker_reload_ammo); W_SetupShot_ProjectileSize (self, '-2 -2 -2', '2 2 2', FALSE, 2, "weapons/tag_fire.wav", CH_WEAPON_A, autocvar_g_balance_seeker_missile_damage * autocvar_g_balance_seeker_missile_count); @@ -606,7 +606,7 @@ float w_seeker(float req) W_Reload(min(autocvar_g_balance_seeker_missile_ammo, autocvar_g_balance_seeker_tag_ammo), autocvar_g_balance_seeker_reload_ammo, autocvar_g_balance_seeker_reload_time, "weapons/reload.wav"); } return TRUE; -}; +} #endif #ifdef CSQC float w_seeker(float req) @@ -658,13 +658,13 @@ float w_seeker(float req) precache_sound("weapons/tag_impact.wav"); } else if (req == WR_SUICIDEMESSAGE) - w_deathtypestring = _("%s played with tiny rockets"); + w_deathtypestring = _("%s played with tiny seeker rockets"); else if (req == WR_KILLMESSAGE) { if(w_deathtype & HITTYPE_SECONDARY) - w_deathtypestring = _("%s was tagged by %s"); + w_deathtypestring = _("%s was tagged with a seeker by %s"); else - w_deathtypestring = _("%s was pummeled by %s"); + w_deathtypestring = _("%s was pummeled with seeker rockets by %s"); } return TRUE; }