X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fweapons%2Fcommon.qc;h=3592e3f7e14b3086a46b0d029f00f96e728f56ad;hb=4eab3f0253a063bdbd4e1ff64c4b2b08077c44c4;hp=b94b2533f3441a1e5955a13f54214b142e94a398;hpb=b283d314c0c619a12b54c6094ade99ed69daed67;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/weapons/common.qc b/qcsrc/server/weapons/common.qc index b94b2533f..3592e3f7e 100644 --- a/qcsrc/server/weapons/common.qc +++ b/qcsrc/server/weapons/common.qc @@ -2,7 +2,7 @@ #include #include -#include +#include #include #include #include @@ -10,13 +10,27 @@ #include #include #include +#include #include +bool W_DualWielding(entity player) +{ + int held_weapons = 0; + for(int slot = 0; slot < MAX_WEAPONSLOTS; ++slot) + { + .entity weaponentity = weaponentities[slot]; + if(player.(weaponentity) && player.(weaponentity).m_switchweapon != WEP_Null) + ++held_weapons; + } + + return held_weapons > 1; +} + void W_GiveWeapon(entity e, int wep) { if (!wep) return; - e.weapons |= WepSet_FromWeapon(Weapons_from(wep)); + STAT(WEAPONS, e) |= WepSet_FromWeapon(REGISTRY_GET(Weapons, wep)); if (IS_PLAYER(e)) { Send_Notification(NOTIF_ONE, e, MSG_MULTI, ITEM_WEAPON_GOT, wep); @@ -84,14 +98,14 @@ void W_PrepareExplosionByDamage(entity this, entity attacker, void(entity this) this.takedamage = DAMAGE_NO; this.event_damage = func_null; + MUTATOR_CALLHOOK(PrepareExplosionByDamage, this, attacker); + if(IS_CLIENT(attacker) && !autocvar_g_projectiles_keep_owner) { this.owner = attacker; this.realowner = attacker; } - MUTATOR_CALLHOOK(PrepareExplosionByDamage, this, attacker); - // do not explode NOW but in the NEXT FRAME! // because recursive calls to RadiusDamage are not allowed this.nextthink = time;