X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fweapons%2Fcommon.qh;h=1bf9261f79458f0d57f4d766f16ccf61bede7856;hb=2f553b6be14a316d31fe5c35df47c300ce6a1561;hp=1b4b179d2485d32f22fb06665f280f2014b3f22c;hpb=6e4c0c69ce16c05cdc8ce97c5287c848acfc3b1f;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/weapons/common.qh b/qcsrc/server/weapons/common.qh index 1b4b179d2..1bf9261f7 100644 --- a/qcsrc/server/weapons/common.qh +++ b/qcsrc/server/weapons/common.qh @@ -1,5 +1,10 @@ #pragma once +int autocvar_g_projectiles_damage; +bool autocvar_g_projectiles_keep_owner; +float autocvar_sv_strengthsound_antispam_refire_threshold; +float autocvar_sv_strengthsound_antispam_time; + bool W_DualWielding(entity player); void W_GiveWeapon (entity e, float wep); .float prevstrengthsound; @@ -7,3 +12,38 @@ void W_GiveWeapon (entity e, float wep); void W_PlayStrengthSound(entity player); float W_CheckProjectileDamage(entity inflictor, entity projowner, int deathtype, float exception); void W_PrepareExplosionByDamage(entity this, entity attacker, void(entity this) explode); + +void adaptor_think2use_hittype_splash(entity this); + +bool WarpZone_Projectile_Touch_ImpactFilter_Callback(entity this, entity toucher); + +.float misc_bulletcounter; + +.int projectiledeathtype; + +.float fade_time; +.float fade_rate; + +.entity realowner; + +#define PROJECTILE_TOUCH(e,t) MACRO_BEGIN if (WarpZone_Projectile_Touch(e,t)) return; MACRO_END + +#define PROJECTILE_MAKETRIGGER(e) (e).solid = SOLID_CORPSE; (e).dphitcontentsmask = DPCONTENTS_SOLID | DPCONTENTS_BODY | DPCONTENTS_CORPSE +// when doing this, hagar can go through clones +// #define PROJECTILE_MAKETRIGGER(e) (e).solid = SOLID_BBOX + +.int missile_flags; +const int MIF_SPLASH = BIT(1); +const int MIF_ARC = BIT(2); +const int MIF_PROXY = BIT(3); +const int MIF_GUIDED_MANUAL = BIT(4); +const int MIF_GUIDED_HEAT = BIT(5); +const int MIF_GUIDED_LASER = BIT(6); +const int MIF_GUIDED_AI = BIT(7); +const int MIF_GUIDED_TAG = BIT(7); +const int MIF_GUIDED_ALL = MIF_GUIDED_MANUAL | MIF_GUIDED_HEAT | MIF_GUIDED_LASER | MIF_GUIDED_AI | MIF_GUIDED_TAG; +const int MIF_GUIDED_TRACKING = MIF_GUIDED_HEAT | MIF_GUIDED_LASER | MIF_GUIDED_AI | MIF_GUIDED_TAG; +const int MIF_GUIDED_CONFUSABLE = MIF_GUIDED_HEAT | MIF_GUIDED_AI; + +IntrusiveList g_projectiles; +STATIC_INIT(g_projectiles) { g_projectiles = IL_NEW(); }