X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fweapons%2Fselection.qh;h=eea33ddb7b98e71c762a7fc09f9d7f41856c7558;hb=1b0decb9afb829407eae763b3053a122e2ae3de6;hp=ea580e9118671e128bd03d45795e4dba6625e87c;hpb=6c3362162e191402de680067e86ced4331550117;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/weapons/selection.qh b/qcsrc/server/weapons/selection.qh index ea580e911..eea33ddb7 100644 --- a/qcsrc/server/weapons/selection.qh +++ b/qcsrc/server/weapons/selection.qh @@ -12,7 +12,7 @@ bool client_hasweapon(entity this, Weapon wpn, .entity weaponentity, float andam .int weaponcomplainindex; float W_GetCycleWeapon(entity this, string weaponorder, float dir, float imp, float complain, float skipmissing, .entity weaponentity); -#define w_getbestweapon(ent,wepent) Weapons_from(W_GetCycleWeapon(ent, ent.cvar_cl_weaponpriority, 0, -1, false, true, wepent)) +#define w_getbestweapon(ent,wepent) Weapons_from(W_GetCycleWeapon(ent, CS(ent).cvar_cl_weaponpriority, 0, -1, false, true, wepent)) void W_SwitchWeapon_Force(Player this, Weapon w, .entity weaponentity);