X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fweapons%2Fthrowing.qh;h=4994d02aed20a467aed1c6e5500648493d5f7c73;hb=c6437cd43edc4489ad69746a30b5532f18c1af74;hp=b5d9ca0547088abb8435340a34ec69d1a4f0030b;hpb=ba0988ca930f50286f8cf3b6c114ebc6584964af;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/weapons/throwing.qh b/qcsrc/server/weapons/throwing.qh index b5d9ca054..4994d02ae 100644 --- a/qcsrc/server/weapons/throwing.qh +++ b/qcsrc/server/weapons/throwing.qh @@ -1,47 +1,6 @@ #ifndef THROWING_H #define THROWING_H -#if defined(CSQC) -#elif defined(MENUQC) -#elif defined(SVQC) - #include "../../common/util-pre.qh" - #include "../sys-pre.qh" - #include "../../dpdefs/progsdefs.qc" - #include "../../dpdefs/dpextensions.qc" - #include "../sys-post.qh" - #include "../../warpzonelib/anglestransform.qh" - #include "../../warpzonelib/mathlib.qh" - #include "../../warpzonelib/common.qh" - #include "../../warpzonelib/util_server.qh" - #include "../../warpzonelib/server.qh" - #include "../../common/constants.qh" - #include "../../common/stats.qh" - #include "../../common/teams.qh" - #include "../../common/util.qh" - #include "../../common/nades.qh" - #include "../../common/buffs.qh" - #include "../../common/test.qh" - #include "../../common/counting.qh" - #include "../../common/urllib.qh" - #include "../../common/command/markup.qh" - #include "../../common/command/rpn.qh" - #include "../../common/command/generic.qh" - #include "../../common/command/shared_defs.qh" - #include "../../common/net_notice.qh" - #include "../../common/animdecide.qh" - #include "../../common/monsters/monsters.qh" - #include "../../common/monsters/sv_monsters.qh" - #include "../../common/monsters/spawn.qh" - #include "../../common/weapons/config.qh" - #include "../../common/weapons/weapons.qh" - #include "accuracy.qh" - #include "common.qh" - #include "csqcprojectile.qh" - #include "hitplot.qh" - #include "selection.qh" - #include "spawning.qh" -#endif - .float savenextthink; void thrown_wep_think(); @@ -54,4 +13,4 @@ float W_IsWeaponThrowable(float w); void W_ThrowWeapon(vector velo, vector delta, float doreduce); void SpawnThrownWeapon(vector org, float w); -#endif \ No newline at end of file +#endif