X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fwarpzonelib%2FTODO;h=927ab1298c8e7520d132fcda44f6c718274f2786;hb=cd109cf922bc405155c680582745d645bd057ded;hp=89f52779042e2f31cf19df6109df7880b5437d5d;hpb=28931c8069eb1d283f01a26f31ad91d921294d9c;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/warpzonelib/TODO b/qcsrc/warpzonelib/TODO index 89f527790..927ab1298 100644 --- a/qcsrc/warpzonelib/TODO +++ b/qcsrc/warpzonelib/TODO @@ -1,18 +1,18 @@ Open issues: - grep for TODO and FIXME -- when shot origin is inside warpzone, nex shot fails (and is even drawn in totally wrong direction). WHY? Possibly v_forward got lost? +- when shot origin is inside warpzone, vortex shot fails (and is even drawn in totally wrong direction). WHY? Possibly v_forward got lost? Weapon support: -- laser: YES +- blaster: YES - shotgun: YES - machinegun: YES -- grenadelauncher: YES +- mortar: YES - electro: YES - crylink: YES -- nex: YES +- vortex: YES - hagar: YES -- rocketlauncher: YES (except for trail bug) +- devastator: YES (except for trail bug) - porto: YES (bwahahahaha) - hlac: YES - vaporizer: YES @@ -20,4 +20,5 @@ Weapon support: - fireball: YES (BFG effect cannot work through warpzones by design, so it's not available through warpzones) - hook: YES +- shockwave: NO (does not support warpzones currently) - tuba: NO (sound)