X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fwarpzonelib%2Fserver.qc;h=25bcd2901f9e449cffa4a1274a99b19c78936a7f;hb=5b9c815160b06ce5d741df5fb4497242c3419f9a;hp=9b94640b5a2319c734a103db57e036b48dd26883;hpb=d8e541e5cabb4e7981c0ab2e86f859440f0138f1;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/warpzonelib/server.qc b/qcsrc/warpzonelib/server.qc index 9b94640b5..25bcd2901 100644 --- a/qcsrc/warpzonelib/server.qc +++ b/qcsrc/warpzonelib/server.qc @@ -31,7 +31,7 @@ void WarpZone_TeleportPlayer(entity teleporter, entity player, vector to, vector BITXOR_ASSIGN(player.effects, EF_TELEPORT_BIT); - if(player.classname == "player") + if(IS_PLAYER(player)) BITCLR_ASSIGN(player.flags, FL_ONGROUND); WarpZone_PostTeleportPlayer_Callback(player); @@ -56,7 +56,7 @@ float WarpZone_Teleport(entity wz, entity player, float f0, float f1) o10 = o1 = WarpZone_TransformOrigin(wz, o0); v1 = WarpZone_TransformVelocity(wz, v0); - if(clienttype(player) != CLIENTTYPE_NOTACLIENT) + if not(IS_NOT_A_CLIENT(player)) a1 = WarpZone_TransformVAngles(wz, player.v_angle); else a1 = WarpZone_TransformAngles(wz, a0); @@ -116,7 +116,7 @@ float WarpZone_Teleport(entity wz, entity player, float f0, float f1) player.warpzone_teleport_finishtime += sys_frametime - dt; #ifndef WARPZONE_USE_FIXANGLE - if(player.classname == "player") + if(IS_PLAYER(player)) { // instead of fixangle, send the transform to the client for smoother operation player.fixangle = FALSE; @@ -172,7 +172,7 @@ void WarpZone_Touch (void) // 96*frametime float d; d = 24 + max(vlen(other.mins), vlen(other.maxs)); - if(clienttype(other) == CLIENTTYPE_NOTACLIENT) + if(IS_NOT_A_CLIENT(other)) f = -d / bound(frametime * d * 1, frametime * vlen(other.velocity), d); else f = -1; @@ -570,6 +570,9 @@ void WarpZone_InitStep_UpdateTransform() norm = normalize(norm); } +#ifdef GMQCC + ang = '0 0 0'; +#endif if(self.aiment) { org = self.aiment.origin; @@ -807,8 +810,7 @@ void WarpZone_StartFrame() { if(warpzone_warpzones_exist) { WarpZone_StoreProjectileData(e); } - float f = clienttype(e); - if(f == CLIENTTYPE_REAL) + if(IS_REAL_CLIENT(e)) { if(e.solid == SOLID_NOT) // not spectating? if(e.movetype == MOVETYPE_NOCLIP || e.movetype == MOVETYPE_FLY || e.movetype == MOVETYPE_FLY_WORLDONLY) // not spectating? (this is to catch observers) @@ -831,7 +833,7 @@ void WarpZone_StartFrame() } } - if(f == CLIENTTYPE_NOTACLIENT) + if(IS_NOT_A_CLIENT(e)) { if(warpzone_warpzones_exist) for(; (e = nextent(e)); ) @@ -847,8 +849,8 @@ void WarpZone_StartFrame() float visible_to_some_client(entity ent) { entity e; - for(e = nextent(world); clienttype(e) != CLIENTTYPE_NOTACLIENT; e = nextent(e)) - if(e.classname == "player" && clienttype(e) == CLIENTTYPE_REAL) + for(e = nextent(world); !IS_NOT_A_CLIENT(e); e = nextent(e)) + if(IS_PLAYER(e) && IS_REAL_CLIENT(e)) if(checkpvs(e.origin + e.view_ofs, ent)) return 1; return 0; @@ -891,7 +893,7 @@ void spawnfunc_target_warpzone_reconnect() void WarpZone_PlayerPhysics_FixVAngle(void) { #ifndef WARPZONE_DONT_FIX_VANGLE - if(clienttype(self) == CLIENTTYPE_REAL) + if(IS_REAL_CLIENT(self)) if(self.v_angle_z <= 360) // if not already adjusted if(time - self.ping * 0.001 < self.warpzone_teleport_time) {