X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fwarpzonelib%2Fserver.qc;h=d25c769b08ba7957c0f11460657a2c759df8a564;hb=a6a3b0cebd6928e3678ee4e97de4093f1b61c58b;hp=84cd20485ce566412629d9dfa714d63a8d51bdda;hpb=55028a5ffc837bf30ef28a4e787deafb33e5cf47;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/warpzonelib/server.qc b/qcsrc/warpzonelib/server.qc index 84cd20485..d25c769b0 100644 --- a/qcsrc/warpzonelib/server.qc +++ b/qcsrc/warpzonelib/server.qc @@ -31,7 +31,7 @@ void WarpZone_TeleportPlayer(entity teleporter, entity player, vector to, vector BITXOR_ASSIGN(player.effects, EF_TELEPORT_BIT); - if(player.classname == "player") + if(IS_PLAYER(player)) BITCLR_ASSIGN(player.flags, FL_ONGROUND); WarpZone_PostTeleportPlayer_Callback(player); @@ -56,7 +56,7 @@ float WarpZone_Teleport(entity wz, entity player, float f0, float f1) o10 = o1 = WarpZone_TransformOrigin(wz, o0); v1 = WarpZone_TransformVelocity(wz, v0); - if(clienttype(player) != CLIENTTYPE_NOTACLIENT) + if (!IS_NOT_A_CLIENT(player)) a1 = WarpZone_TransformVAngles(wz, player.v_angle); else a1 = WarpZone_TransformAngles(wz, a0); @@ -116,7 +116,7 @@ float WarpZone_Teleport(entity wz, entity player, float f0, float f1) player.warpzone_teleport_finishtime += sys_frametime - dt; #ifndef WARPZONE_USE_FIXANGLE - if(player.classname == "player") + if(IS_PLAYER(player)) { // instead of fixangle, send the transform to the client for smoother operation player.fixangle = FALSE; @@ -172,7 +172,7 @@ void WarpZone_Touch (void) // 96*frametime float d; d = 24 + max(vlen(other.mins), vlen(other.maxs)); - if(clienttype(other) == CLIENTTYPE_NOTACLIENT) + if(IS_NOT_A_CLIENT(other)) f = -d / bound(frametime * d * 1, frametime * vlen(other.velocity), d); else f = -1; @@ -184,16 +184,16 @@ void WarpZone_Touch (void) save1 = self.target; self.target = string_null; save2 = self.target3; self.target3 = string_null; SUB_UseTargets(); - if not(self.target) self.target = save1; - if not(self.target3) self.target3 = save2; + if (!self.target) self.target = save1; + if (!self.target3) self.target3 = save2; oldself = self; self = self.enemy; save1 = self.target; self.target = string_null; save2 = self.target2; self.target2 = string_null; SUB_UseTargets(); - if not(self.target) self.target = save1; - if not(self.target2) self.target2 = save2; + if (!self.target) self.target = save1; + if (!self.target2) self.target2 = save2; self = oldself; } else @@ -259,7 +259,7 @@ float WarpZone_Send(entity to, float sendflags) float WarpZone_Camera_Send(entity to, float sendflags) { - float f; + float f = 0; WriteByte(MSG_ENTITY, ENT_CLIENT_WARPZONE_CAMERA); if(self.warpzone_fadestart) @@ -348,15 +348,15 @@ float WarpZone_CheckProjectileImpact(entity player) save1 = self.target; self.target = string_null; save2 = self.target3; self.target3 = string_null; SUB_UseTargets(); - if not(self.target) self.target = save1; - if not(self.target3) self.target3 = save2; + if (!self.target) self.target = save1; + if (!self.target3) self.target3 = save2; self = self.enemy; save1 = self.target; self.target = string_null; save2 = self.target2; self.target2 = string_null; SUB_UseTargets(); - if not(self.target) self.target = save1; - if not(self.target2) self.target2 = save2; + if (!self.target) self.target = save1; + if (!self.target2) self.target2 = save2; self = oldself; } else @@ -372,7 +372,6 @@ float WarpZone_CheckProjectileImpact(entity player) float WarpZone_Projectile_Touch() { - float f; if(other.classname == "trigger_warpzone") return TRUE; @@ -414,6 +413,7 @@ float WarpZone_Projectile_Touch() save_ent = trace_ent; save_inopen = trace_inopen; save_inwater = trace_inwater; + float f; if((f = WarpZone_CheckProjectileImpact(self)) != 0) return (f > 0); trace_dpstartcontents = save_dpstartcontents; @@ -537,7 +537,7 @@ void WarpZone_InitStep_UpdateTransform() for(i_s = 0; ; ++i_s) { tex = getsurfacetexture(self, i_s); - if not(tex) + if (!tex) break; // this is beyond the last one if(tex == "textures/common/trigger" || tex == "trigger") continue; @@ -570,6 +570,9 @@ void WarpZone_InitStep_UpdateTransform() norm = normalize(norm); } +#ifdef GMQCC + ang = '0 0 0'; +#endif if(self.aiment) { org = self.aiment.origin; @@ -806,23 +809,22 @@ void WarpZone_StartFrame() for(e = world; (e = nextent(e)); ) { if(warpzone_warpzones_exist) { WarpZone_StoreProjectileData(e); } - - float f = clienttype(e); - if(f == CLIENTTYPE_REAL) + + if(IS_REAL_CLIENT(e)) { if(e.solid == SOLID_NOT) // not spectating? if(e.movetype == MOVETYPE_NOCLIP || e.movetype == MOVETYPE_FLY || e.movetype == MOVETYPE_FLY_WORLDONLY) // not spectating? (this is to catch observers) { other = e; // player - + // warpzones - if(warpzone_warpzones_exist) { - self = WarpZone_Find(e.origin + e.mins, e.origin + e.maxs); + if(warpzone_warpzones_exist) { + self = WarpZone_Find(e.origin + e.mins, e.origin + e.maxs); if(self) if(!WarpZoneLib_ExactTrigger_Touch()) if(WarpZone_PlaneDist(self, e.origin + e.view_ofs) <= 0) WarpZone_Teleport(self, e, -1, 0); } // NOT triggering targets by this! - + // teleporters self = Teleport_Find(e.origin + e.mins, e.origin + e.maxs); if(self) @@ -830,8 +832,8 @@ void WarpZone_StartFrame() Simple_TeleportPlayer(self, other); // NOT triggering targets by this! } } - - if(f == CLIENTTYPE_NOTACLIENT) + + if(IS_NOT_A_CLIENT(e)) { if(warpzone_warpzones_exist) for(; (e = nextent(e)); ) @@ -847,8 +849,8 @@ void WarpZone_StartFrame() float visible_to_some_client(entity ent) { entity e; - for(e = nextent(world); clienttype(e) != CLIENTTYPE_NOTACLIENT; e = nextent(e)) - if(e.classname == "player" && clienttype(e) == CLIENTTYPE_REAL) + for(e = nextent(world); !IS_NOT_A_CLIENT(e); e = nextent(e)) + if(IS_PLAYER(e) && IS_REAL_CLIENT(e)) if(checkpvs(e.origin + e.view_ofs, ent)) return 1; return 0; @@ -891,7 +893,7 @@ void spawnfunc_target_warpzone_reconnect() void WarpZone_PlayerPhysics_FixVAngle(void) { #ifndef WARPZONE_DONT_FIX_VANGLE - if(clienttype(self) == CLIENTTYPE_REAL) + if(IS_REAL_CLIENT(self)) if(self.v_angle_z <= 360) // if not already adjusted if(time - self.ping * 0.001 < self.warpzone_teleport_time) {