X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=quakedef.h;h=7b8596302ee1a938af0161a7a5c7bfa58f9f82de;hb=a148474f42d83daba3d4a10538c6262de24ddaa9;hp=107a9917c3c0e14b7b9f225ddcdd1c3b24fd1489;hpb=8ee2396ccf926ee8221f533dd930e016d41c0755;p=xonotic%2Fdarkplaces.git diff --git a/quakedef.h b/quakedef.h index 107a9917..7b859630 100644 --- a/quakedef.h +++ b/quakedef.h @@ -22,8 +22,9 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef QUAKEDEF_H #define QUAKEDEF_H -#define QUAKE_GAME // as opposed to utilities +#include +#include #include #include #include @@ -47,7 +48,7 @@ extern char *buildstring; #define MAX_PACKETFRAGMENT 1024 // max length of packet fragment #define NET_MAXMESSAGE 65536 -#define NET_MINRATE 500 // limits "rate" and "sv_maxrate" cvars +#define NET_MINRATE 1000 // limits "rate" and "sv_maxrate" cvars #define NET_MAXRATE 25000 // limits "rate" and "sv_maxrate" cvars // @@ -67,7 +68,7 @@ extern char *buildstring; // // stats are integers communicated to the client by the server // -#define MAX_CL_STATS 32 +#define MAX_CL_STATS 256 #define STAT_HEALTH 0 #define STAT_FRAGS 1 #define STAT_WEAPON 2 @@ -83,6 +84,11 @@ extern char *buildstring; #define STAT_TOTALMONSTERS 12 #define STAT_SECRETS 13 // bumped on client side by svc_foundsecret #define STAT_MONSTERS 14 // bumped by svc_killedmonster +#define STAT_ITEMS 15 // FTE, DP +#define STAT_VIEWHEIGHT 16 // FTE, DP +//#define STAT_TIME 17 // FTE +//#define STAT_VIEW2 20 // FTE +#define STAT_VIEWZOOM 21 // DP // stock defines @@ -177,8 +183,6 @@ extern char *buildstring; // LordHavoc: increased name limit from 32 to 64 characters #define MAX_SCOREBOARDNAME 64 -#define SOUND_CHANNELS 8 - #include "zone.h" #include "fs.h" #include "common.h" @@ -190,7 +194,6 @@ extern char *buildstring; #include "r_textures.h" -#include "wad.h" #include "draw.h" #include "screen.h" #include "netconn.h" @@ -202,7 +205,6 @@ extern char *buildstring; #include "client.h" #include "render.h" #include "progs.h" -#include "progsvm.h" #include "server.h" #include "input.h" @@ -210,25 +212,20 @@ extern char *buildstring; #include "keys.h" #include "console.h" #include "menu.h" -#include "crc.h" -#include "cdaudio.h" #include "glquake.h" #include "ui.h" +#include "palette.h" extern qboolean noclip_anglehack; -// -// host -// -extern cvar_t sys_ticrate; extern cvar_t developer; // true if into command execution extern qboolean host_initialized; extern double host_frametime; -// LordHavoc: the real frametime, before slowmo and clamping are applied (used for console scrolling) +// the real frametime, before slowmo and clamping are applied (used for console scrolling) extern double host_realframetime; // incremented every frame, never reset extern int host_framecount; @@ -240,7 +237,6 @@ void Host_InitCommands(void); void Host_Init(void); void Host_Shutdown(void); void Host_Error(const char *error, ...); -void Host_EndGame(const char *message, ...); void Host_Frame(float time); void Host_Quit_f(void); void Host_ClientCommands(const char *fmt, ...); @@ -250,8 +246,6 @@ void Host_Reconnect_f(void); // skill level for currently loaded level (in case the user changes the cvar while the level is running, this reflects the level actually in use) extern int current_skill; -extern int minimum_memory; - // // chase // @@ -264,8 +258,6 @@ void Chase_Update (void); void fractalnoise(unsigned char *noise, int size, int startgrid); void fractalnoisequick(unsigned char *noise, int size, int startgrid); -#include "palette.h" - void Sys_Shared_Init(void); #endif