X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=quakedef.h;h=cac305b8fb36de1acbdb626d5d922a68c779fa32;hb=9cc276c2e36a6fc6cfafd8a0fb6df85e2f644c07;hp=1c3dadd0d7e9dd8873a2a7c80502d4f1c26c0b67;hpb=56561de0acdb9cf29d155992440ac3e0d32909dd;p=xonotic%2Fdarkplaces.git diff --git a/quakedef.h b/quakedef.h index 1c3dadd0..cac305b8 100644 --- a/quakedef.h +++ b/quakedef.h @@ -35,6 +35,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "qtypes.h" extern char *buildstring; +extern char engineversion[128]; #define GAMENAME "id1" @@ -56,7 +57,7 @@ extern char *buildstring; // // LordHavoc: increased entity limit to 2048 from 600 #define MAX_EDICTS 32768 // FIXME: ouch! ouch! ouch! -#define MAX_LIGHTSTYLES 64 +#define MAX_LIGHTSTYLES 256 // LordHavoc: increased from 64, NOTE special consideration is needed in savegames! // LordHavoc: increased model and sound limits from 256 and 256 to 4096 and 4096 (and added protocol extensions accordingly to break the 256 barrier) #define MAX_MODELS 4096 #define MAX_SOUNDS 4096