X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=quakedef.h;h=dbaf99cc4a82c37d1513a31ca2a1d54bb0612ad9;hb=35d964fbbcd0ababa6dcc32de37790ddb4e47697;hp=24025549fa6dec3f1d761cedbf6a095cd4a53d3d;hpb=dab565345260287a1b98d0fc701ee055cbc3d343;p=xonotic%2Fdarkplaces.git diff --git a/quakedef.h b/quakedef.h index 24025549..dbaf99cc 100644 --- a/quakedef.h +++ b/quakedef.h @@ -21,9 +21,25 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #define QUAKE_GAME // as opposed to utilities -#define VERSION 1.50 +#include +#include +#include +#include +#include +#include -extern int buildnumber; +extern char *buildstring; + +typedef unsigned char qbyte; + +#undef true +#undef false + +typedef enum {false, true} qboolean; + +#ifndef NULL +#define NULL ((void *)0) +#endif #ifndef FALSE #define FALSE 0 @@ -37,21 +53,7 @@ extern int buildnumber; #define ASSERT(condition) #endif -#define GAMENAME "id1" - -#include -#include -#include -#include -#include -#include - -#define UNUSED(x) (x = x) // for pesky compiler / lint warnings - -// LordHavoc: default heap size (unless -heapsize, -mem, or -winmem is used), in megabytes -#define DEFAULTMEM 24 -//#define MINIMUM_MEMORY 0x550000 -//#define MINIMUM_MEMORY_LEVELPAK (MINIMUM_MEMORY + 0x100000) +#define GAMENAME "id1" #define MAX_NUM_ARGVS 50 @@ -181,12 +183,13 @@ extern int buildnumber; #define SOUND_CHANNELS 8 +#include "zone.h" +#include "quakeio.h" #include "common.h" #include "cvar.h" #include "bspfile.h" #include "vid.h" #include "sys.h" -#include "zone.h" #include "mathlib.h" #include "r_textures.h" @@ -200,8 +203,8 @@ extern int buildnumber; #include "sbar.h" #include "sound.h" #include "model_shared.h" -#include "render.h" #include "client.h" +#include "render.h" #include "progs.h" #include "server.h" @@ -209,7 +212,6 @@ extern int buildnumber; #include "world.h" #include "keys.h" #include "console.h" -#include "view.h" #include "menu.h" #include "crc.h" #include "cdaudio.h" @@ -234,8 +236,6 @@ typedef struct #endif int argc; char **argv; - void *membase; - int memsize; } quakeparms_t; @@ -291,6 +291,7 @@ void Chase_Reset (void); void Chase_Update (void); void fractalnoise(unsigned char *noise, int size, int startgrid); +void fractalnoisequick(unsigned char *noise, int size, int startgrid); #include "palette.h" #include "image.h"