X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=quakedef.h;h=f2353785045dd3a7c075cb2f4a478b506eadeac6;hb=bbfa10a406fd3f7ae77aa2d3ec8bfba1da795f88;hp=e0bdf86000a3c5810a22bca6e2abda1ca8412f9a;hpb=f17546e879108a9fdf28db0f8db30710977a2c91;p=xonotic%2Fdarkplaces.git diff --git a/quakedef.h b/quakedef.h index e0bdf860..f2353785 100644 --- a/quakedef.h +++ b/quakedef.h @@ -22,6 +22,19 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef QUAKEDEF_H #define QUAKEDEF_H +/// on UNIX platforms we need to define this so that video saving does not cause a SIGFSZ (file size) signal when a video clip exceeds 2GB +#define _FILE_OFFSET_BITS 64 + +// for cd_linux.c +#define __KERNEL_STRICT_NAMES + +#if defined(__GNUC__) && (__GNUC__ > 2) +#define DP_FUNC_PRINTF(n) __attribute__ ((format (printf, n, n+1))) +#define DP_FUNC_PURE __attribute__ ((pure)) +#else +#define DP_FUNC_PRINTF(n) +#define DP_FUNC_PURE +#endif #include #include @@ -30,6 +43,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include #include #include +#include #include #include "qtypes.h" @@ -42,14 +56,14 @@ extern char engineversion[128]; #define MAX_NUM_ARGVS 50 -#define MAX_QPATH 128 // max length of a quake game pathname -#define MAX_OSPATH 1024 // max length of a filesystem pathname +#define MAX_QPATH 128 ///< max length of a quake game pathname +#define MAX_OSPATH 1024 ///< max length of a filesystem pathname -#define ON_EPSILON 0.1 // point on plane side epsilon +#define ON_EPSILON 0.1 ///< point on plane side epsilon -#define MAX_PACKETFRAGMENT 1024 // max length of packet fragment +#define MAX_PACKETFRAGMENT 1024 ///< max length of packet fragment #define NET_MAXMESSAGE 65536 -#define NET_MINRATE 1000 // limits "rate" and "sv_maxrate" cvars +#define NET_MINRATE 1000 ///< limits "rate" and "sv_maxrate" cvars // // per-level limits @@ -58,7 +72,8 @@ extern char engineversion[128]; #define MAX_EDICTS 32768 // FIXME: ouch! ouch! ouch! #define MAX_LIGHTSTYLES 256 // LordHavoc: increased from 64, NOTE special consideration is needed in savegames! // LordHavoc: increased model and sound limits from 256 and 256 to 4096 and 4096 (and added protocol extensions accordingly to break the 256 barrier) -#define MAX_MODELS 4096 +// div0: increased model limit to 8192 +#define MAX_MODELS 8192 #define MAX_SOUNDS 4096 #define SAVEGAME_COMMENT_LENGTH 39 @@ -70,7 +85,7 @@ extern char engineversion[128]; // #define MAX_CL_STATS 256 #define STAT_HEALTH 0 -#define STAT_FRAGS 1 +//#define STAT_FRAGS 1 #define STAT_WEAPON 2 #define STAT_AMMO 3 #define STAT_ARMOR 4 @@ -82,13 +97,48 @@ extern char engineversion[128]; #define STAT_ACTIVEWEAPON 10 #define STAT_TOTALSECRETS 11 #define STAT_TOTALMONSTERS 12 -#define STAT_SECRETS 13 // bumped on client side by svc_foundsecret -#define STAT_MONSTERS 14 // bumped by svc_killedmonster -#define STAT_ITEMS 15 // FTE, DP -#define STAT_VIEWHEIGHT 16 // FTE, DP -//#define STAT_TIME 17 // FTE -//#define STAT_VIEW2 20 // FTE -#define STAT_VIEWZOOM 21 // DP +#define STAT_SECRETS 13 ///< bumped on client side by svc_foundsecret +#define STAT_MONSTERS 14 ///< bumped by svc_killedmonster +#define STAT_ITEMS 15 ///< FTE, DP +#define STAT_VIEWHEIGHT 16 ///< FTE, DP +//#define STAT_TIME 17 ///< FTE +//#define STAT_VIEW2 20 ///< FTE +#define STAT_VIEWZOOM 21 ///< DP +#define STAT_MOVEFLAGS 225 ///< DP +#define STAT_MOVEVARS_WARSOWBUNNY_AIRFORWARDACCEL 226 ///< DP +#define STAT_MOVEVARS_WARSOWBUNNY_ACCEL 227 ///< DP +#define STAT_MOVEVARS_WARSOWBUNNY_TOPSPEED 228 ///< DP +#define STAT_MOVEVARS_WARSOWBUNNY_TURNACCEL 229 ///< DP +#define STAT_MOVEVARS_WARSOWBUNNY_BACKTOSIDERATIO 230 ///< DP +#define STAT_MOVEVARS_AIRSTOPACCELERATE 231 ///< DP +#define STAT_MOVEVARS_AIRSTRAFEACCELERATE 232 ///< DP +#define STAT_MOVEVARS_MAXAIRSTRAFESPEED 233 ///< DP +#define STAT_MOVEVARS_AIRCONTROL 234 ///< DP +#define STAT_FRAGLIMIT 235 ///< DP +#define STAT_TIMELIMIT 236 ///< DP +#define STAT_MOVEVARS_WALLFRICTION 237 ///< DP +#define STAT_MOVEVARS_FRICTION 238 ///< DP +#define STAT_MOVEVARS_WATERFRICTION 239 ///< DP +#define STAT_MOVEVARS_TICRATE 240 ///< DP +#define STAT_MOVEVARS_TIMESCALE 241 ///< DP +#define STAT_MOVEVARS_GRAVITY 242 ///< DP +#define STAT_MOVEVARS_STOPSPEED 243 ///< DP +#define STAT_MOVEVARS_MAXSPEED 244 ///< DP +#define STAT_MOVEVARS_SPECTATORMAXSPEED 245 ///< DP +#define STAT_MOVEVARS_ACCELERATE 246 ///< DP +#define STAT_MOVEVARS_AIRACCELERATE 247 ///< DP +#define STAT_MOVEVARS_WATERACCELERATE 248 ///< DP +#define STAT_MOVEVARS_ENTGRAVITY 249 ///< DP +#define STAT_MOVEVARS_JUMPVELOCITY 250 ///< DP +#define STAT_MOVEVARS_EDGEFRICTION 251 ///< DP +#define STAT_MOVEVARS_MAXAIRSPEED 252 ///< DP +#define STAT_MOVEVARS_STEPHEIGHT 253 ///< DP +#define STAT_MOVEVARS_AIRACCEL_QW 254 ///< DP +#define STAT_MOVEVARS_AIRACCEL_SIDEWAYS_FRICTION 255 ///< DP + +// moveflags values +#define MOVEFLAG_VALID 0x80000000 +#define MOVEFLAG_Q2AIRACCELERATE 0x00000001 // stock defines @@ -208,6 +258,7 @@ extern char engineversion[128]; #include "sbar.h" #include "sound.h" #include "model_shared.h" +#include "world.h" #include "client.h" #include "render.h" #include "progs.h" @@ -215,7 +266,6 @@ extern char engineversion[128]; #include "server.h" #include "input.h" -#include "world.h" #include "keys.h" #include "console.h" #include "menu.h" @@ -226,27 +276,76 @@ extern char engineversion[128]; extern qboolean noclip_anglehack; -extern char engineversion[128]; extern cvar_t developer; +extern cvar_t developer_loadfile; +extern cvar_t developer_loading; + +/* Preprocessor macros to identify platform + DP_OS_NAME - "friendly" name of the OS, for humans to read + DP_OS_STR - "identifier" of the OS, more suited for code to use + DP_ARCH_STR - "identifier" of the processor architecture + */ +#if defined(__linux__) +# define DP_OS_NAME "Linux" +# define DP_OS_STR "linux" +#elif defined(WIN64) +# define DP_OS_NAME "Windows64" +# define DP_OS_STR "win64" +#elif defined(WIN32) +# define DP_OS_NAME "Windows" +# define DP_OS_STR "win32" +#elif defined(__FreeBSD__) +# define DP_OS_NAME "FreeBSD" +# define DP_OS_STR "freebsd" +#elif defined(__NetBSD__) +# define DP_OS_NAME "NetBSD" +# define DP_OS_STR "netbsd" +#elif defined(__OpenBSD__) +# define DP_OS_NAME "OpenBSD" +# define DP_OS_STR "openbsd" +#elif defined(MACOSX) +# define DP_OS_NAME "Mac OS X" +# define DP_OS_STR "osx" +#elif defined(__MORPHOS__) +# define DP_OS_NAME "MorphOS" +# define DP_OS_STR "morphos" +#else +# define DP_OS_NAME "Unknown" +#endif + +#if defined(__GNUC__) +# if defined(__i386__) +# define DP_ARCH_STR "686" +# elif defined(__x86_64__) +# define DP_ARCH_STR "x86_64" +# elif defined(__powerpc__) +# define DP_ARCH_STR "ppc" +# endif +#elif defined(WIN64) +# define DP_ARCH_STR "x86_64" +#elif defined(WIN32) +# define DP_ARCH_STR "x86" +#endif -// incremented every frame, never reset +/// incremented every frame, never reset extern int host_framecount; -// not bounded in any way, changed at start of every frame, never reset +/// not bounded in any way, changed at start of every frame, never reset extern double realtime; void Host_InitCommands(void); void Host_Main(void); void Host_Shutdown(void); void Host_StartVideo(void); -void Host_Error(const char *error, ...); +void Host_Error(const char *error, ...) DP_FUNC_PRINTF(1); void Host_Quit_f(void); -void Host_ClientCommands(const char *fmt, ...); +void Host_ClientCommands(const char *fmt, ...) DP_FUNC_PRINTF(1); void Host_ShutdownServer(void); void Host_Reconnect_f(void); +void Host_NoOperation_f(void); void Host_AbortCurrentFrame(void); -// skill level for currently loaded level (in case the user changes the cvar while the level is running, this reflects the level actually in use) +/// skill level for currently loaded level (in case the user changes the cvar while the level is running, this reflects the level actually in use) extern int current_skill; // @@ -261,8 +360,24 @@ void Chase_Update (void); void fractalnoise(unsigned char *noise, int size, int startgrid); void fractalnoisequick(unsigned char *noise, int size, int startgrid); +float noise4f(float x, float y, float z, float w); void Sys_Shared_Init(void); +// Flag in size field of demos to indicate a client->server packet. Demo +// playback will ignore this, but it may be useful to make DP sniff packets to +// debug protocol exploits. +#define DEMOMSG_CLIENT_TO_SERVER 0x80000000 + +// In Quake, any char in 0..32 counts as whitespace +//#define ISWHITESPACE(ch) ((unsigned char) ch <= (unsigned char) ' ') +#define ISWHITESPACE(ch) (!(ch) || (ch) == ' ' || (ch) == '\t' || (ch) == '\r' || (ch) == '\n') + +// This also includes extended characters, and ALL control chars +#define ISWHITESPACEORCONTROL(ch) ((signed char) (ch) <= (signed char) ' ') + + +#define FLOAT_IS_TRUE_FOR_INT(x) ((x) & 0x7FFFFFFF) // also match "negative zero" floats of value 0x80000000 + #endif