X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=r_light.c;h=2facc1ffe279ccc1910b95fc060e8efb5e890234;hb=093c41bf532834207d8a23df44f5b39fa707815d;hp=f5bbc46f561333118754b878aa81526de81f5ae4;hpb=d1526d3184f33308aacd38c94a838f02bb3c8517;p=xonotic%2Fdarkplaces.git diff --git a/r_light.c b/r_light.c index f5bbc46f..2facc1ff 100644 --- a/r_light.c +++ b/r_light.c @@ -126,41 +126,69 @@ void R_BuildLightList(void) continue; rd = &r_dlight[r_numdlights++]; VectorCopy(cd->origin, rd->origin); - VectorScale(cd->color, cd->radius * 64.0f, rd->light); + VectorScale(cd->color, d_lightstylevalue[cd->style] * (1.0f / 256.0f), rd->color); + rd->radius = bound(0, cd->radius, 2048.0f); + VectorScale(rd->color, rd->radius * 64.0f, rd->light); +#if 0 rd->cullradius2 = DotProduct(rd->light, rd->light) * (0.25f / (64.0f * 64.0f)) + 4096.0f; // clamp radius to avoid overflowing division table in lightmap code - if (rd->cullradius2 > (2048.0f * 2048.0f)) - rd->cullradius2 = (2048.0f * 2048.0f); + rd->cullradius2 = bound(0, rd->cullradius2, 2048.0f*2048.0f); rd->cullradius = sqrt(rd->cullradius2); +#else + rd->cullradius = rd->radius; + rd->cullradius2 = rd->cullradius * rd->cullradius; +#endif rd->subtract = 1.0f / rd->cullradius2; rd->ent = cd->ent; + rd->cubemapnum = cd->cubemapnum; + rd->shadow = cd->shadow; + rd->corona = cd->corona; + + rd->matrix_lighttoworld = cd->matrix; + Matrix4x4_ConcatScale(&rd->matrix_lighttoworld, rd->cullradius); + Matrix4x4_Invert_Simple(&rd->matrix_worldtolight, &rd->matrix_lighttoworld); + Matrix4x4_Concat(&rd->matrix_worldtoattenuationxyz, &matrix_attenuationxyz, &rd->matrix_worldtolight); + Matrix4x4_Concat(&rd->matrix_worldtoattenuationz, &matrix_attenuationz, &rd->matrix_worldtolight); + c_dlights++; // count every dlight in use } } void R_DrawCoronas(void) { - int i; + int i, lnum; float cscale, scale, viewdist, dist; rdlight_t *rd; + worldlight_t *wl; if (!r_coronas.integer) return; R_Mesh_Matrix(&r_identitymatrix); - viewdist = DotProduct(r_origin, vpn); + viewdist = DotProduct(r_vieworigin, r_viewforward); + if (r_shadow_realtime_world.integer) + { + for (lnum = 0, wl = r_shadow_worldlightchain;wl;wl = wl->next, lnum++) + { + if (wl->corona * r_coronas.value > 0 && (r_shadow_debuglight.integer < 0 || r_shadow_debuglight.integer == lnum) && (dist = (DotProduct(wl->origin, r_viewforward) - viewdist)) >= 24.0f && CL_TraceLine(wl->origin, r_vieworigin, NULL, NULL, true, NULL, SUPERCONTENTS_SOLID) == 1) + { + cscale = wl->corona * r_coronas.value * 0.25f; + scale = wl->radius * 0.25f; + R_DrawSprite(GL_ONE, GL_ONE, lightcorona, true, rd->origin, r_viewright, r_viewup, scale, -scale, -scale, scale, wl->color[0] * cscale, wl->color[1] * cscale, wl->color[2] * cscale, 1); + } + } + } for (i = 0;i < r_numdlights;i++) { rd = r_dlight + i; - dist = (DotProduct(rd->origin, vpn) - viewdist); - if (dist >= 24.0f && CL_TraceLine(rd->origin, r_origin, NULL, NULL, true, NULL, SUPERCONTENTS_SOLID) == 1) + if (rd->corona * r_coronas.value > 0 && (dist = (DotProduct(rd->origin, r_viewforward) - viewdist)) >= 24.0f && CL_TraceLine(rd->origin, r_vieworigin, NULL, NULL, true, NULL, SUPERCONTENTS_SOLID) == 1) { - cscale = (1.0f / 131072.0f); - scale = rd->cullradius * 0.25f; + cscale = rd->corona * r_coronas.value * 0.25f; + scale = rd->radius * 0.25f; if (gl_flashblend.integer) { cscale *= 4.0f; scale *= 2.0f; } - R_DrawSprite(GL_ONE, GL_ONE, lightcorona, true, rd->origin, vright, vup, scale, -scale, -scale, scale, rd->light[0] * cscale, rd->light[1] * cscale, rd->light[2] * cscale, 1); + R_DrawSprite(GL_ONE, GL_ONE, lightcorona, true, rd->origin, r_viewright, r_viewup, scale, -scale, -scale, scale, rd->color[0] * cscale, rd->color[1] * cscale, rd->color[2] * cscale, 1); } } } @@ -252,8 +280,7 @@ static void R_RecursiveMarkLights(entity_render_t *ent, vec3_t lightorigin, rdli { surf->dlightbits[0] = surf->dlightbits[1] = surf->dlightbits[2] = surf->dlightbits[3] = surf->dlightbits[4] = surf->dlightbits[5] = surf->dlightbits[6] = surf->dlightbits[7] = 0; surf->dlightframe = r_framecount; - if (r_dlightmap.integer) - surf->cached_dlight = true; + surf->cached_dlight = true; } surf->dlightbits[bitindex] |= bit; } @@ -381,7 +408,7 @@ int R_LightModel(float *ambient4f, float *diffusecolor, float *diffusenormal, co VectorSet(ambient4f, 1, 1, 1); maxnearlights = 0; } - else if (r_shadow_realtime_world.integer) + else if (r_shadow_realtime_world.integer && r_shadow_realtime_world_lightmaps.value <= 0) maxnearlights = 0; else { @@ -591,7 +618,7 @@ void R_UpdateEntLights(entity_render_t *ent) int i; const mlight_t *sl; vec3_t v; - if (r_shadow_realtime_dlight.integer || gl_flashblend.integer) + if (r_shadow_realtime_world.integer && r_shadow_realtime_world_lightmaps.value <= 0) return; VectorSubtract(ent->origin, ent->entlightsorigin, v); if (ent->entlightsframe != (r_framecount - 1) || (realtime > ent->entlightstime && DotProduct(v,v) >= 1.0f))