X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=r_textures.h;h=0cbad6523820d2371364545c2f4b81e8aab5736b;hb=ade2eddca8b0e59f322584d5bfbec430f97af7a8;hp=bb603cffc7cb68a8c1685063bc9554bf87aeaf16;hpb=f7e4a38d4ed39b94ae86820b28867171fcede2af;p=xonotic%2Fdarkplaces.git diff --git a/r_textures.h b/r_textures.h index bb603cff..0cbad652 100644 --- a/r_textures.h +++ b/r_textures.h @@ -22,8 +22,12 @@ #define TEXF_COMPARE 0x00000800 // indicates texture should use lower precision where supported #define TEXF_LOWPRECISION 0x00001000 -// indicates texture should support R_UpdateTexture, actual uploads may be delayed until R_Mesh_TexBind if gl_nopartialtextureupdates is on +// indicates texture should support R_UpdateTexture on small regions, actual uploads may be delayed until R_Mesh_TexBind if gl_nopartialtextureupdates is on #define TEXF_ALLOWUPDATES 0x00002000 +// indicates texture should be affected by gl_picmip_world and r_picmipworld (maybe others in the future) instead of gl_picmip_other +#define TEXF_ISWORLD 0x00004000 +// indicates texture should be affected by gl_picmip_sprites and r_picmipsprites (maybe others in the future) instead of gl_picmip_other +#define TEXF_ISSPRITE 0x00008000 // used for checking if textures mismatch #define TEXF_IMPORTANTBITS (TEXF_ALPHA | TEXF_MIPMAP | TEXF_CLAMP | TEXF_FORCENEAREST | TEXF_FORCELINEAR | TEXF_PICMIP | TEXF_COMPRESS | TEXF_COMPARE | TEXF_LOWPRECISION) @@ -47,6 +51,8 @@ typedef enum textype_e TEXTYPE_DXT3, // 4x4 block compressed 15bit color plus 8bit alpha (8 bits per pixel) TEXTYPE_DXT5, + // this represents the same format as the framebuffer, for fast copies + TEXTYPE_COLORBUFFER, } textype_t; @@ -85,21 +91,22 @@ extern cvar_t gl_texturecompression_q3bsplightmaps; extern cvar_t gl_texturecompression_q3bspdeluxemaps; extern cvar_t gl_texturecompression_sky; extern cvar_t gl_texturecompression_lightcubemaps; +extern cvar_t gl_texturecompression_reflectmask; // add a texture to a pool and optionally precache (upload) it // (note: data == NULL is perfectly acceptable) // (note: palette must not be NULL if using TEXTYPE_PALETTE) -rtexture_t *R_LoadTexture2D(rtexturepool_t *rtexturepool, const char *identifier, int width, int height, const unsigned char *data, textype_t textype, int flags, const unsigned int *palette); -rtexture_t *R_LoadTexture3D(rtexturepool_t *rtexturepool, const char *identifier, int width, int height, int depth, const unsigned char *data, textype_t textype, int flags, const unsigned int *palette); -rtexture_t *R_LoadTextureCubeMap(rtexturepool_t *rtexturepool, const char *identifier, int width, const unsigned char *data, textype_t textype, int flags, const unsigned int *palette); -rtexture_t *R_LoadTextureRectangle(rtexturepool_t *rtexturepool, const char *identifier, int width, int height, const unsigned char *data, textype_t textype, int flags, const unsigned int *palette); +rtexture_t *R_LoadTexture2D(rtexturepool_t *rtexturepool, const char *identifier, int width, int height, const unsigned char *data, textype_t textype, int flags, int miplevel, const unsigned int *palette); +rtexture_t *R_LoadTexture3D(rtexturepool_t *rtexturepool, const char *identifier, int width, int height, int depth, const unsigned char *data, textype_t textype, int flags, int miplevel, const unsigned int *palette); +rtexture_t *R_LoadTextureCubeMap(rtexturepool_t *rtexturepool, const char *identifier, int width, const unsigned char *data, textype_t textype, int flags, int miplevel, const unsigned int *palette); +rtexture_t *R_LoadTextureRectangle(rtexturepool_t *rtexturepool, const char *identifier, int width, int height, const unsigned char *data, textype_t textype, int flags, int miplevel, const unsigned int *palette); rtexture_t *R_LoadTextureShadowMapRectangle(rtexturepool_t *rtexturepool, const char *identifier, int width, int height, int precision, qboolean filter); rtexture_t *R_LoadTextureShadowMap2D(rtexturepool_t *rtexturepool, const char *identifier, int width, int height, int precision, qboolean filter); rtexture_t *R_LoadTextureShadowMapCube(rtexturepool_t *rtexturepool, const char *identifier, int width, int precision, qboolean filter); -rtexture_t *R_LoadTextureDDSFile(rtexturepool_t *rtexturepool, const char *filename, int flags, qboolean *hasalphaflag, float *avgcolor); +rtexture_t *R_LoadTextureDDSFile(rtexturepool_t *rtexturepool, const char *filename, int flags, qboolean *hasalphaflag, float *avgcolor, int miplevel); // saves a texture to a DDS file -int R_SaveTextureDDSFile(rtexture_t *rt, const char *filename, qboolean skipuncompressed); +int R_SaveTextureDDSFile(rtexture_t *rt, const char *filename, qboolean skipuncompressed, qboolean hasalpha); // free a texture void R_FreeTexture(rtexture_t *rt); @@ -134,5 +141,8 @@ void R_MakeTextureDynamic(rtexture_t *rt, updatecallback_t updatecallback, void // Clear the texture's contents void R_ClearTexture (rtexture_t *rt); +// returns the desired picmip level for given TEXF_ flags +int R_PicmipForFlags(int flags); + #endif