X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=sbar.c;h=53fd9136e600921c2b07b0ca4deec2b9bf58f7ae;hb=5d00fdd2bc32e9635c51a22bace2e0a883f3561f;hp=6855471b2dc3be260ffd883ed8302742d76464d3;hpb=ee51530afd33929b79bd4cd03eb19b4c0f636132;p=xonotic%2Fdarkplaces.git diff --git a/sbar.c b/sbar.c index 6855471b..53fd9136 100644 --- a/sbar.c +++ b/sbar.c @@ -504,10 +504,10 @@ void Sbar_SoloScoreboard (void) // draw level name if (gamemode == GAME_NEXUIZ) { - l = strlen (cl.worldmodel->name); + l = (int) strlen (cl.worldmodel->name); Sbar_DrawString (232 - l*4, 12, cl.worldmodel->name); } else { - l = strlen (cl.levelname); + l = (int) strlen (cl.levelname); Sbar_DrawString (232 - l*4, 12, cl.levelname); } } @@ -533,11 +533,11 @@ static void Sbar_DrawWeapon(int nr, float fade, int active) const int w_width = 300, w_height = 100, w_space = 10; const float w_scale = 0.4; - DrawQ_Pic(vid.conwidth - (w_width + w_space) * w_scale, (w_height + w_space) * w_scale * nr + w_space, sb_weapons[0][nr]->name, w_width * w_scale, w_height * w_scale, (active) ? 1 : 0.6, active ? 1 : 0.6, active ? 1 : 1, fade * sbar_alpha_fg.value, DRAWFLAG_ADDITIVE); - //DrawQ_String(vid.conwidth - (w_space + font_size ), (w_height + w_space) * w_scale * nr + w_space, va("%i",nr+1), 0, font_size, font_size, 1, 0, 0, fade, 0); + DrawQ_Pic(vid_conwidth.integer - (w_width + w_space) * w_scale, (w_height + w_space) * w_scale * nr + w_space, sb_weapons[0][nr]->name, w_width * w_scale, w_height * w_scale, (active) ? 1 : 0.6, active ? 1 : 0.6, active ? 1 : 1, fade * sbar_alpha_fg.value, DRAWFLAG_ADDITIVE); + //DrawQ_String(vid_conwidth.integer - (w_space + font_size ), (w_height + w_space) * w_scale * nr + w_space, va("%i",nr+1), 0, font_size, font_size, 1, 0, 0, fade, 0); if (active) - DrawQ_Fill(vid.conwidth - (w_width + w_space) * w_scale, (w_height + w_space) * w_scale * nr + w_space, w_width * w_scale, w_height * w_scale, 0.3, 0.3, 0.3, fade * sbar_alpha_fg.value, DRAWFLAG_ADDITIVE); + DrawQ_Fill(vid_conwidth.integer - (w_width + w_space) * w_scale, (w_height + w_space) * w_scale * nr + w_space, w_width * w_scale, w_height * w_scale, 0.3, 0.3, 0.3, fade * sbar_alpha_fg.value, DRAWFLAG_ADDITIVE); } /* @@ -760,9 +760,9 @@ void Sbar_DrawFace (void) // draw background Sbar_DrawPic (112, 0, rsb_teambord); c = (qbyte *)&palette_complete[(s->colors & 0xf0) + 8]; - DrawQ_Fill (sbar_x + 113, vid.conheight-SBAR_HEIGHT+3, 22, 9, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), c[3] * (1.0f / 255.0f) * sbar_alpha_fg.value, 0); + DrawQ_Fill (sbar_x + 113, vid_conheight.integer-SBAR_HEIGHT+3, 22, 9, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), c[3] * (1.0f / 255.0f) * sbar_alpha_fg.value, 0); c = (qbyte *)&palette_complete[((s->colors & 15)<<4) + 8]; - DrawQ_Fill (sbar_x + 113, vid.conheight-SBAR_HEIGHT+12, 22, 9, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), c[3] * (1.0f / 255.0f) * sbar_alpha_fg.value, 0); + DrawQ_Fill (sbar_x + 113, vid_conheight.integer-SBAR_HEIGHT+12, 22, 9, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), c[3] * (1.0f / 255.0f) * sbar_alpha_fg.value, 0); // draw number f = s->frags; @@ -867,26 +867,26 @@ void Sbar_ShowFPS(void) fps_scalex = 12; fps_scaley = 12; fps_height = fps_scaley * ((fpsstring[0] != 0) + (timestring[0] != 0) + (datestring[0] != 0)); - //fps_y = vid.conheight - sb_lines; // yes this may draw over the sbar - //fps_y = bound(0, fps_y, vid.conheight - fps_height); - fps_y = vid.conheight - fps_height; + //fps_y = vid_conheight.integer - sb_lines; // yes this may draw over the sbar + //fps_y = bound(0, fps_y, vid_conheight.integer - fps_height); + fps_y = vid_conheight.integer - fps_height; if (fpsstring[0]) { - fps_x = vid.conwidth - fps_scalex * strlen(fpsstring); + fps_x = vid_conwidth.integer - fps_scalex * strlen(fpsstring); DrawQ_Fill(fps_x, fps_y, fps_scalex * strlen(fpsstring), fps_scaley, 0, 0, 0, 0.5, 0); DrawQ_String(fps_x, fps_y, fpsstring, 0, fps_scalex, fps_scaley, 1, 1, 1, 1, 0); fps_y += fps_scaley; } if (timestring[0]) { - fps_x = vid.conwidth - fps_scalex * strlen(timestring); + fps_x = vid_conwidth.integer - fps_scalex * strlen(timestring); DrawQ_Fill(fps_x, fps_y, fps_scalex * strlen(timestring), fps_scaley, 0, 0, 0, 0.5, 0); DrawQ_String(fps_x, fps_y, timestring, 0, fps_scalex, fps_scaley, 1, 1, 1, 1, 0); fps_y += fps_scaley; } if (datestring[0]) { - fps_x = vid.conwidth - fps_scalex * strlen(datestring); + fps_x = vid_conwidth.integer - fps_scalex * strlen(datestring); DrawQ_Fill(fps_x, fps_y, fps_scalex * strlen(datestring), fps_scaley, 0, 0, 0, 0.5, 0); DrawQ_String(fps_x, fps_y, datestring, 0, fps_scalex, fps_scaley, 1, 1, 1, 1, 0); fps_y += fps_scaley; @@ -920,7 +920,7 @@ void Sbar_Draw (void) { // this is the top left of the sbar area sbar_x = 0; - sbar_y = vid.conheight - 24*3; + sbar_y = vid_conheight.integer - 24*3; // armor if (cl.stats[STAT_ARMOR]) @@ -954,8 +954,8 @@ void Sbar_Draw (void) } else if (gamemode == GAME_NEXUIZ) { - sbar_y = vid.conheight - 47; - sbar_x = (vid.conwidth - 640)/2; + sbar_y = vid_conheight.integer - 47; + sbar_x = (vid_conwidth.integer - 640)/2; if (sb_showscores || cl.stats[STAT_HEALTH] <= 0) { @@ -1032,16 +1032,16 @@ void Sbar_Draw (void) DrawQ_Pic(sbar_x,sbar_y,sb_sbar_overlay->name,0,0,1,1,1,1,DRAWFLAG_MODULATE); } - //if (vid.conwidth > 320 && cl.gametype == GAME_DEATHMATCH) + //if (vid_conwidth.integer > 320 && cl.gametype == GAME_DEATHMATCH) // Sbar_MiniDeathmatchOverlay (0, 17); } else // Quake and others { - sbar_y = vid.conheight - SBAR_HEIGHT; + sbar_y = vid_conheight.integer - SBAR_HEIGHT; if (cl.gametype == GAME_DEATHMATCH && gamemode != GAME_TRANSFUSION) sbar_x = 0; else - sbar_x = (vid.conwidth - 320)/2; + sbar_x = (vid_conwidth.integer - 320)/2; if (sb_lines > 24) { @@ -1143,12 +1143,12 @@ void Sbar_Draw (void) } - if (vid.conwidth > 320 && cl.gametype == GAME_DEATHMATCH) + if (vid_conwidth.integer > 320 && cl.gametype == GAME_DEATHMATCH) { if (gamemode == GAME_TRANSFUSION) Sbar_MiniDeathmatchOverlay (0, 0); else - Sbar_MiniDeathmatchOverlay (324, vid.conheight - sb_lines); + Sbar_MiniDeathmatchOverlay (324, vid_conheight.integer - sb_lines); } } @@ -1157,7 +1157,7 @@ void Sbar_Draw (void) R_Draw2DCrosshair(); if (cl_prydoncursor.integer) - DrawQ_Pic((cl.cmd.cursor_screen[0] + 1) * 0.5 * vid.conwidth, (cl.cmd.cursor_screen[1] + 1) * 0.5 * vid.conheight, va("gfx/prydoncursor%03i", cl_prydoncursor.integer), 0, 0, 1, 1, 1, 1, 0); + DrawQ_Pic((cl.cmd.cursor_screen[0] + 1) * 0.5 * vid_conwidth.integer, (cl.cmd.cursor_screen[1] + 1) * 0.5 * vid_conheight.integer, va("gfx/prydoncursor%03i", cl_prydoncursor.integer), 0, 0, 1, 1, 1, 1, 0); } //============================================================================= @@ -1177,7 +1177,9 @@ float Sbar_PrintScoreboardItem(scoreboard_t *s, float x, float y) c = (qbyte *)&palette_complete[((s->colors & 15)<<4) + 8]; DrawQ_Fill(x + 8, y+4, 32, 3, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), c[3] * (1.0f / 255.0f) * sbar_alpha_fg.value, 0); // print the text - DrawQ_String(x, y, va("%c%4i %s", (s - cl.scores) == cl.playerentity - 1 ? 13 : ' ', (int) s->frags, s->name), 0, 8, 8, 1, 1, 1, 1 * sbar_alpha_fg.value, 0); + //DrawQ_String(x, y, va("%c%4i %s", (s - cl.scores) == cl.playerentity - 1 ? 13 : ' ', (int) s->frags, s->name), 0, 8, 8, 1, 1, 1, 1 * sbar_alpha_fg.value, 0); + // FIXME: use a constant for this color tag instead + DrawQ_ColoredString(x, y, va("%c%4i %s" STRING_COLOR_DEFAULT_STR, (s - cl.scores) == cl.playerentity - 1 ? 13 : ' ', (int) s->frags, s->name), 0, 8, 8, 1, 1, 1, 1 * sbar_alpha_fg.value, 0, NULL ); return 8; } @@ -1187,14 +1189,14 @@ void Sbar_DeathmatchOverlay (void) cachepic_t *pic; pic = Draw_CachePic ("gfx/ranking", true); - DrawQ_Pic ((vid.conwidth - pic->width)/2, 8, "gfx/ranking", 0, 0, 1, 1, 1, 1 * sbar_alpha_fg.value, 0); + DrawQ_Pic ((vid_conwidth.integer - pic->width)/2, 8, "gfx/ranking", 0, 0, 1, 1, 1, 1 * sbar_alpha_fg.value, 0); // scores Sbar_SortFrags (); // draw the text - x = (vid.conwidth - (6 + 15) * 8) / 2; + x = (vid_conwidth.integer - (6 + 15) * 8) / 2; y = 40; - for (i = 0;i < scoreboardlines && y < vid.conheight;i++) + for (i = 0;i < scoreboardlines && y < vid_conheight.integer;i++) y += Sbar_PrintScoreboardItem(cl.scores + fragsort[i], x, y); } @@ -1210,12 +1212,12 @@ void Sbar_MiniDeathmatchOverlay (int x, int y) // decide where to print if (gamemode == GAME_TRANSFUSION) - numlines = (vid.conwidth - x + 127) / 128; + numlines = (vid_conwidth.integer - x + 127) / 128; else - numlines = (vid.conheight - y + 7) / 8; + numlines = (vid_conheight.integer - y + 7) / 8; // give up if there isn't room - if (x >= vid.conwidth || y >= vid.conheight || numlines < 1) + if (x >= vid_conwidth.integer || y >= vid_conheight.integer || numlines < 1) return; // scores @@ -1233,12 +1235,12 @@ void Sbar_MiniDeathmatchOverlay (int x, int y) if (gamemode == GAME_TRANSFUSION) { - for (;i < scoreboardlines && x < vid.conwidth;i++) + for (;i < scoreboardlines && x < vid_conwidth.integer;i++) x += 128 + Sbar_PrintScoreboardItem(cl.scores + fragsort[i], x, y); } else { - for (;i < scoreboardlines && y < vid.conheight;i++) + for (;i < scoreboardlines && y < vid_conheight.integer;i++) y += Sbar_PrintScoreboardItem(cl.scores + fragsort[i], x, y); } } @@ -1260,8 +1262,8 @@ void Sbar_IntermissionOverlay (void) return; } - sbar_x = (vid.conwidth - 320) >> 1; - sbar_y = (vid.conheight - 200) >> 1; + sbar_x = (vid_conwidth.integer - 320) >> 1; + sbar_y = (vid_conheight.integer - 200) >> 1; DrawQ_Pic (sbar_x + 64, sbar_y + 24, "gfx/complete", 0, 0, 1, 1, 1, 1 * sbar_alpha_fg.value, 0); DrawQ_Pic (sbar_x + 0, sbar_y + 56, "gfx/inter", 0, 0, 1, 1, 1, 1 * sbar_alpha_fg.value, 0); @@ -1299,6 +1301,6 @@ void Sbar_FinaleOverlay (void) cachepic_t *pic; pic = Draw_CachePic ("gfx/finale", true); - DrawQ_Pic((vid.conwidth - pic->width)/2, 16, "gfx/finale", 0, 0, 1, 1, 1, 1 * sbar_alpha_fg.value, 0); + DrawQ_Pic((vid_conwidth.integer - pic->width)/2, 16, "gfx/finale", 0, 0, 1, 1, 1, 1 * sbar_alpha_fg.value, 0); }