X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=sbar.c;h=ec1870bdca0487c0c32914ca724b55292b80f4db;hb=3bd09867d9c573873debc4d2044cfb02728a4ddf;hp=03a5de804c2d10d49d597a2fc3f5850f71013a44;hpb=a5aa71031ee91b1a82396a56bcaeb151bdfa57d5;p=xonotic%2Fdarkplaces.git diff --git a/sbar.c b/sbar.c index 03a5de80..ec1870bd 100644 --- a/sbar.c +++ b/sbar.c @@ -94,7 +94,8 @@ cvar_t showtime = {CVAR_SAVE, "showtime", "0"}; cvar_t showtime_format = {CVAR_SAVE, "showtime_format", "%H:%M:%S"}; cvar_t showdate = {CVAR_SAVE, "showdate", "0"}; cvar_t showdate_format = {CVAR_SAVE, "showdate_format", "%Y-%m-%d"}; -cvar_t sbar_alpha = {CVAR_SAVE, "sbar_alpha", "1"}; +cvar_t sbar_alpha_bg = {CVAR_SAVE, "sbar_alpha_bg", "0.4"}; +cvar_t sbar_alpha_fg = {CVAR_SAVE, "sbar_alpha_fg", "1"}; void Sbar_MiniDeathmatchOverlay (int x, int y); void Sbar_DeathmatchOverlay (void); @@ -317,7 +318,8 @@ void Sbar_Init (void) Cvar_RegisterVariable (&showtime_format); Cvar_RegisterVariable (&showdate); Cvar_RegisterVariable (&showdate_format); - Cvar_RegisterVariable (&sbar_alpha); + Cvar_RegisterVariable (&sbar_alpha_bg); + Cvar_RegisterVariable (&sbar_alpha_fg); R_RegisterModule("sbar", sbar_start, sbar_shutdown, sbar_newmap); } @@ -336,12 +338,12 @@ Sbar_DrawPic */ void Sbar_DrawPic (int x, int y, sbarpic_t *sbarpic) { - DrawQ_Pic (sbar_x + x, sbar_y + y, sbarpic->name, 0, 0, 1, 1, 1, sbar_alpha.value, 0); + DrawQ_Pic (sbar_x + x, sbar_y + y, sbarpic->name, 0, 0, 1, 1, 1, sbar_alpha_fg.value, 0); } void Sbar_DrawAlphaPic (int x, int y, sbarpic_t *sbarpic, float alpha) { - DrawQ_Pic (sbar_x + x, sbar_y + y, sbarpic->name, 0, 0, 1, 1, 1, alpha * sbar_alpha.value, 0); + DrawQ_Pic (sbar_x + x, sbar_y + y, sbarpic->name, 0, 0, 1, 1, 1, alpha, 0); } /* @@ -353,7 +355,7 @@ Draws one solid graphics character */ void Sbar_DrawCharacter (int x, int y, int num) { - DrawQ_String (sbar_x + x + 4 , sbar_y + y, va("%c", num), 0, 8, 8, 1, 1, 1, sbar_alpha.value, 0); + DrawQ_String (sbar_x + x + 4 , sbar_y + y, va("%c", num), 0, 8, 8, 1, 1, 1, sbar_alpha_fg.value, 0); } /* @@ -363,7 +365,7 @@ Sbar_DrawString */ void Sbar_DrawString (int x, int y, char *str) { - DrawQ_String (sbar_x + x, sbar_y + y, str, 0, 8, 8, 1, 1, 1, sbar_alpha.value, 0); + DrawQ_String (sbar_x + x, sbar_y + y, str, 0, 8, 8, 1, 1, 1, sbar_alpha_fg.value, 0); } /* @@ -422,7 +424,7 @@ void Sbar_DrawXNum (int x, int y, int num, int digits, int lettersize, float r, else frame = *ptr -'0'; - DrawQ_Pic (sbar_x + x, sbar_y + y, sb_nums[0][frame]->name,lettersize,lettersize,r,g,b,a * sbar_alpha.value,flags); + DrawQ_Pic (sbar_x + x, sbar_y + y, sb_nums[0][frame]->name,lettersize,lettersize,r,g,b,a * sbar_alpha_fg.value,flags); x += lettersize; ptr++; @@ -515,11 +517,11 @@ static void Sbar_DrawWeapon(int nr, float fade, int active) const int w_width = 300, w_height = 100, w_space = 10, font_size = 10; const float w_scale = 0.4; - DrawQ_Pic(vid.conwidth - (w_width + w_space) * w_scale, (w_height + w_space) * w_scale * nr + w_space, sb_weapons[0][nr]->name, w_width * w_scale, w_height * w_scale, (active) ? 1 : 0.6, active ? 1 : 0.6, active ? 1 : 1, fade * sbar_alpha.value, DRAWFLAG_ADDITIVE); + DrawQ_Pic(vid.conwidth - (w_width + w_space) * w_scale, (w_height + w_space) * w_scale * nr + w_space, sb_weapons[0][nr]->name, w_width * w_scale, w_height * w_scale, (active) ? 1 : 0.6, active ? 1 : 0.6, active ? 1 : 1, fade * sbar_alpha_fg.value, DRAWFLAG_ADDITIVE); DrawQ_String(vid.conwidth - (w_space + font_size ), (w_height + w_space) * w_scale * nr + w_space, va("%i",nr+1), 0, font_size, font_size, 1, 0, 0, fade, 0); if (active) - DrawQ_Fill(vid.conwidth - (w_width + w_space) * w_scale, (w_height + w_space) * w_scale * nr + w_space, w_width * w_scale, w_height * w_scale, 0.3, 0.3, 0.3, fade * sbar_alpha.value, DRAWFLAG_ADDITIVE); + DrawQ_Fill(vid.conwidth - (w_width + w_space) * w_scale, (w_height + w_space) * w_scale * nr + w_space, w_width * w_scale, w_height * w_scale, 0.3, 0.3, 0.3, fade * sbar_alpha_fg.value, DRAWFLAG_ADDITIVE); } /* @@ -537,12 +539,12 @@ void Sbar_DrawInventory (void) if (gamemode == GAME_ROGUE) { if ( cl.stats[STAT_ACTIVEWEAPON] >= RIT_LAVA_NAILGUN ) - Sbar_DrawAlphaPic (0, -24, rsb_invbar[0], 0.4); + Sbar_DrawAlphaPic (0, -24, rsb_invbar[0], sbar_alpha_bg.value); else - Sbar_DrawAlphaPic (0, -24, rsb_invbar[1], 0.4); + Sbar_DrawAlphaPic (0, -24, rsb_invbar[1], sbar_alpha_bg.value); } else - Sbar_DrawAlphaPic (0, -24, sb_ibar, 0.4); + Sbar_DrawAlphaPic (0, -24, sb_ibar, sbar_alpha_bg.value); // weapons for (i=0 ; i<7 ; i++) @@ -561,7 +563,7 @@ void Sbar_DrawInventory (void) else flashon = (flashon%5) + 2; - Sbar_DrawAlphaPic (i*24, -16, sb_weapons[flashon][i], 0.4); + Sbar_DrawAlphaPic (i*24, -16, sb_weapons[flashon][i], sbar_alpha_bg.value); } } @@ -686,7 +688,7 @@ void Sbar_DrawFrags (void) Sbar_SortFrags (); // draw the text - l = scoreboardlines <= 4 ? scoreboardlines : 4; + l = min(scoreboardlines, 4); x = 23 * 8; @@ -699,9 +701,9 @@ void Sbar_DrawFrags (void) // draw background c = (qbyte *)&palette_complete[(s->colors & 0xf0) + 8]; - DrawQ_Fill (sbar_x + x + 10, sbar_y - 23, 28, 4, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), c[3] * (1.0f / 255.0f) * sbar_alpha.value, 0); + DrawQ_Fill (sbar_x + x + 10, sbar_y - 23, 28, 4, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), c[3] * (1.0f / 255.0f) * sbar_alpha_fg.value, 0); c = (qbyte *)&palette_complete[((s->colors & 15)<<4) + 8]; - DrawQ_Fill (sbar_x + x + 10, sbar_y + 4 - 23, 28, 3, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), c[3] * (1.0f / 255.0f) * sbar_alpha.value, 0); + DrawQ_Fill (sbar_x + x + 10, sbar_y + 4 - 23, 28, 3, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), c[3] * (1.0f / 255.0f) * sbar_alpha_fg.value, 0); // draw number f = s->frags; @@ -744,9 +746,9 @@ void Sbar_DrawFace (void) // draw background Sbar_DrawPic (112, 0, rsb_teambord); c = (qbyte *)&palette_complete[(s->colors & 0xf0) + 8]; - DrawQ_Fill (sbar_x + 113, vid.conheight-SBAR_HEIGHT+3, 22, 9, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), c[3] * (1.0f / 255.0f) * sbar_alpha.value, 0); + DrawQ_Fill (sbar_x + 113, vid.conheight-SBAR_HEIGHT+3, 22, 9, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), c[3] * (1.0f / 255.0f) * sbar_alpha_fg.value, 0); c = (qbyte *)&palette_complete[((s->colors & 15)<<4) + 8]; - DrawQ_Fill (sbar_x + 113, vid.conheight-SBAR_HEIGHT+12, 22, 9, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), c[3] * (1.0f / 255.0f) * sbar_alpha.value, 0); + DrawQ_Fill (sbar_x + 113, vid.conheight-SBAR_HEIGHT+12, 22, 9, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), c[3] * (1.0f / 255.0f) * sbar_alpha_fg.value, 0); // draw number f = s->frags; @@ -858,22 +860,22 @@ void Sbar_ShowFPS(void) if (fpsstring[0]) { fps_x = vid.conwidth - fps_scalex * strlen(fpsstring); - DrawQ_Fill(fps_x, fps_y, fps_scalex * strlen(fpsstring), fps_scaley, 0, 0, 0, 0.5 * sbar_alpha.value, 0); - DrawQ_String(fps_x, fps_y, fpsstring, 0, fps_scalex, fps_scaley, 1, 1, 1, 1 * sbar_alpha.value, 0); + DrawQ_Fill(fps_x, fps_y, fps_scalex * strlen(fpsstring), fps_scaley, 0, 0, 0, 0.5, 0); + DrawQ_String(fps_x, fps_y, fpsstring, 0, fps_scalex, fps_scaley, 1, 1, 1, 1, 0); fps_y += fps_scaley; } if (timestring[0]) { fps_x = vid.conwidth - fps_scalex * strlen(timestring); - DrawQ_Fill(fps_x, fps_y, fps_scalex * strlen(timestring), fps_scaley, 0, 0, 0, 0.5 * sbar_alpha.value, 0); - DrawQ_String(fps_x, fps_y, timestring, 0, fps_scalex, fps_scaley, 1, 1, 1, 1 * sbar_alpha.value, 0); + DrawQ_Fill(fps_x, fps_y, fps_scalex * strlen(timestring), fps_scaley, 0, 0, 0, 0.5, 0); + DrawQ_String(fps_x, fps_y, timestring, 0, fps_scalex, fps_scaley, 1, 1, 1, 1, 0); fps_y += fps_scaley; } if (datestring[0]) { fps_x = vid.conwidth - fps_scalex * strlen(datestring); - DrawQ_Fill(fps_x, fps_y, fps_scalex * strlen(datestring), fps_scaley, 0, 0, 0, 0.5 * sbar_alpha.value, 0); - DrawQ_String(fps_x, fps_y, datestring, 0, fps_scalex, fps_scaley, 1, 1, 1, 1 * sbar_alpha.value, 0); + DrawQ_Fill(fps_x, fps_y, fps_scalex * strlen(datestring), fps_scaley, 0, 0, 0, 0.5, 0); + DrawQ_String(fps_x, fps_y, datestring, 0, fps_scalex, fps_scaley, 1, 1, 1, 1, 0); fps_y += fps_scaley; } } @@ -947,7 +949,7 @@ void Sbar_Draw (void) if (sb_showscores || cl.stats[STAT_HEALTH] <= 0) { - Sbar_DrawAlphaPic (0, 0, sb_scorebar, 0.4); + Sbar_DrawAlphaPic (0, 0, sb_scorebar, sbar_alpha_bg.value); Sbar_DrawScoreboard (); } else if (sb_lines) @@ -976,9 +978,9 @@ void Sbar_Draw (void) // Sbar_DrawFrags (); if (sb_lines > 24) - Sbar_DrawAlphaPic (0, 0, sb_sbar, sbar_alpha.value); + Sbar_DrawAlphaPic (0, 0, sb_sbar, sbar_alpha_fg.value); else - Sbar_DrawAlphaPic (0, 0, sb_sbar_minimal, sbar_alpha.value); + Sbar_DrawAlphaPic (0, 0, sb_sbar_minimal, sbar_alpha_fg.value); // special items if (cl.items & IT_INVULNERABILITY) @@ -1021,13 +1023,13 @@ void Sbar_Draw (void) DrawQ_Pic(sbar_x,sbar_y,sb_sbar_overlay->name,0,0,1,1,1,1,DRAWFLAG_MODULATE); } - if (vid.conwidth > 320 && cl.gametype == GAME_DEATHMATCH) - Sbar_MiniDeathmatchOverlay (0, 17); + //if (vid.conwidth > 320 && cl.gametype == GAME_DEATHMATCH) + // Sbar_MiniDeathmatchOverlay (0, 17); } else // Quake and others { sbar_y = vid.conheight - SBAR_HEIGHT; - if (cl.gametype == GAME_DEATHMATCH) + if (cl.gametype == GAME_DEATHMATCH && gamemode != GAME_TRANSFUSION) sbar_x = 0; else sbar_x = (vid.conwidth - 320)/2; @@ -1036,19 +1038,19 @@ void Sbar_Draw (void) { if (gamemode != GAME_GOODVSBAD2) Sbar_DrawInventory (); - if (!cl.islocalgame) + if (!cl.islocalgame && gamemode != GAME_TRANSFUSION) Sbar_DrawFrags (); } if (sb_showscores || cl.stats[STAT_HEALTH] <= 0) { if (gamemode != GAME_GOODVSBAD2) - Sbar_DrawAlphaPic (0, 0, sb_scorebar, 0.4); + Sbar_DrawAlphaPic (0, 0, sb_scorebar, sbar_alpha_bg.value); Sbar_DrawScoreboard (); } else if (sb_lines) { - Sbar_DrawAlphaPic (0, 0, sb_sbar, 0.4); + Sbar_DrawAlphaPic (0, 0, sb_sbar, sbar_alpha_bg.value); // keys (hipnotic only) //MED 01/04/97 moved keys here so they would not be overwritten @@ -1133,7 +1135,12 @@ void Sbar_Draw (void) } if (vid.conwidth > 320 && cl.gametype == GAME_DEATHMATCH) - Sbar_MiniDeathmatchOverlay (324, vid.conheight - sb_lines); + { + if (gamemode == GAME_TRANSFUSION) + Sbar_MiniDeathmatchOverlay (0, 0); + else + Sbar_MiniDeathmatchOverlay (324, vid.conheight - sb_lines); + } } Sbar_ShowFPS(); @@ -1156,11 +1163,11 @@ float Sbar_PrintScoreboardItem(scoreboard_t *s, float x, float y) { // draw colors behind score c = (qbyte *)&palette_complete[(s->colors & 0xf0) + 8]; - DrawQ_Fill(x + 8, y+1, 32, 3, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), c[3] * (1.0f / 255.0f) * sbar_alpha.value, 0); + DrawQ_Fill(x + 8, y+1, 32, 3, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), c[3] * (1.0f / 255.0f) * sbar_alpha_fg.value, 0); c = (qbyte *)&palette_complete[((s->colors & 15)<<4) + 8]; - DrawQ_Fill(x + 8, y+4, 32, 3, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), c[3] * (1.0f / 255.0f) * sbar_alpha.value, 0); + DrawQ_Fill(x + 8, y+4, 32, 3, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), c[3] * (1.0f / 255.0f) * sbar_alpha_fg.value, 0); // print the text - DrawQ_String(x, y, va("%c%4i %s", (s - cl.scores) == cl.playerentity - 1 ? 13 : ' ', (int) s->frags, s->name), 0, 8, 8, 1, 1, 1, 1 * sbar_alpha.value, 0); + DrawQ_String(x, y, va("%c%4i %s", (s - cl.scores) == cl.playerentity - 1 ? 13 : ' ', (int) s->frags, s->name), 0, 8, 8, 1, 1, 1, 1 * sbar_alpha_fg.value, 0); return 8; } else @@ -1173,7 +1180,7 @@ void Sbar_DeathmatchOverlay (void) cachepic_t *pic; pic = Draw_CachePic ("gfx/ranking.lmp"); - DrawQ_Pic ((vid.conwidth - pic->width)/2, 8, "gfx/ranking.lmp", 0, 0, 1, 1, 1, 1 * sbar_alpha.value, 0); + DrawQ_Pic ((vid.conwidth - pic->width)/2, 8, "gfx/ranking.lmp", 0, 0, 1, 1, 1, 1 * sbar_alpha_fg.value, 0); // scores Sbar_SortFrags (); @@ -1195,10 +1202,13 @@ void Sbar_MiniDeathmatchOverlay (int x, int y) int i, numlines; // decide where to print + if (gamemode == GAME_TRANSFUSION) + numlines = (vid.conwidth - x + 127) / 128; + else + numlines = (vid.conheight - y + 7) / 8; - numlines = (vid.conheight - y) / 8; // give up if there isn't room - if (x + (6 + 15) * 8 > vid.conwidth || numlines < 1) + if (x >= vid.conwidth || y >= vid.conheight || numlines < 1) return; // scores @@ -1209,16 +1219,20 @@ void Sbar_MiniDeathmatchOverlay (int x, int y) if (fragsort[i] == cl.playerentity - 1) break; - if (i == scoreboardlines) // we're not there - i = 0; - else // figure out start + // figure out start + i -= numlines/2; + i = bound(0, i, scoreboardlines - numlines); + + if (gamemode == GAME_TRANSFUSION) { - i -= numlines/2; - i = bound(0, i, scoreboardlines - numlines); + for (;i < scoreboardlines && x < vid.conwidth;i++) + x += 128 + Sbar_PrintScoreboardItem(cl.scores + fragsort[i], x, y); + } + else + { + for (;i < scoreboardlines && y < vid.conheight;i++) + y += Sbar_PrintScoreboardItem(cl.scores + fragsort[i], x, y); } - - for (;i < scoreboardlines && y < vid.conheight;i++) - y += Sbar_PrintScoreboardItem(cl.scores + fragsort[i], x, y); } /* @@ -1241,8 +1255,8 @@ void Sbar_IntermissionOverlay (void) sbar_x = (vid.conwidth - 320) >> 1; sbar_y = (vid.conheight - 200) >> 1; - DrawQ_Pic (sbar_x + 64, sbar_y + 24, "gfx/complete.lmp", 0, 0, 1, 1, 1, 1 * sbar_alpha.value, 0); - DrawQ_Pic (sbar_x + 0, sbar_y + 56, "gfx/inter.lmp", 0, 0, 1, 1, 1, 1 * sbar_alpha.value, 0); + DrawQ_Pic (sbar_x + 64, sbar_y + 24, "gfx/complete.lmp", 0, 0, 1, 1, 1, 1 * sbar_alpha_fg.value, 0); + DrawQ_Pic (sbar_x + 0, sbar_y + 56, "gfx/inter.lmp", 0, 0, 1, 1, 1, 1 * sbar_alpha_fg.value, 0); // time dig = cl.completed_time/60; @@ -1274,6 +1288,6 @@ void Sbar_FinaleOverlay (void) cachepic_t *pic; pic = Draw_CachePic ("gfx/finale.lmp"); - DrawQ_Pic((vid.conwidth - pic->width)/2, 16, "gfx/finale.lmp", 0, 0, 1, 1, 1, 1 * sbar_alpha.value, 0); + DrawQ_Pic((vid.conwidth - pic->width)/2, 16, "gfx/finale.lmp", 0, 0, 1, 1, 1, 1 * sbar_alpha_fg.value, 0); }