X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=scripts%2Fshader-audit.sh;h=0661537d1c84a17299c5e63a5ea0afa0598fbb46;hb=29b2703d822f0adcf8472f9f7401d5f6fdceed07;hp=55d65aa348639bfb24f41ea5010a58537c552bce;hpb=1acd04fa446bb6f7c7653fb565260b527b8ffe25;p=xonotic%2Fxonotic-maps.pk3dir.git diff --git a/scripts/shader-audit.sh b/scripts/shader-audit.sh old mode 100644 new mode 100755 index 55d65aa3..0661537d --- a/scripts/shader-audit.sh +++ b/scripts/shader-audit.sh @@ -1,5 +1,30 @@ #!/bin/sh +case "$0" in + */*) + cd "${0%/*}" + ;; +esac + +pid=$$ +status=true +trap 'status=false' USR1 +seterror() +{ + kill -USR1 "$pid" +} + +nowarn=false +err() +{ + echo "(EE) $*" + seterror +} +warn() +{ + $nowarn || echo "(WW) $*" +} + LF=" " @@ -8,46 +33,291 @@ normalize() echo "$1" | sed 's/\.\(tga\|jpg\|png\)$//' } +allowed_prefixes= +forbidden_prefixes= + +getstats_e() +{ + identify -verbose -depth 8 -alpha set -alpha extract "$1" | { + pix=0 + while read -r L V R; do + case "$L" in + Geometry:) + V=${V%%[-+]*} + pix=$(( (${V%%x*} * ${V#*x}) / 2 )) + ;; + min:) + min=$V + ;; + max:) + max=$V + ;; + [0-9]*:) + pix=$(( $pix - ${L%:} )) + if [ $pix -le 0 ]; then + median=`echo "$V $R" | cut -d , -f 1 | tr -cd 0-9` + break + fi + esac + done + cat >/dev/null + echo "min=$min" + echo "max=$max" + echo "median=$median" + echo "error=false" + } +} +getstats() +{ + min=255 + max=255 + median=255 + error=true + [ -f "$1" ] || return 1 + eval `getstats_e "$1"` +} + textures_used= # $1 = shader # $2 = texture -# $3 = self | map | animmap | editorimage +# $3 = shader | map | animmap | editorimage | sky use_texture() { # does texture exist? - if [ "$3" != "self" ]; then - if \ - [ -f "../$2.tga" ] || \ - [ -f "../$2.jpg" ] || \ - [ -f "../$2.png" ]; then - : + if \ + [ -f "../$2.tga" ] || \ + [ -f "../$2.jpg" ] || \ + [ -f "../$2.png" ]; then + : + else + if [ "$3" = "shader" ]; then + return else - echo "(EE) shader $1 uses non-existing texture $2" + err "shader $1 uses non-existing texture $2" fi fi textures_used="$textures_used$LF$2" - # TODO verify shader -> texture name + if [ x"$3" = x"map" ]; then + lasttex=$2 + if [ -n "$AUDIT_ALPHACHANNELS" ] && [ x"$offsetmapping_match8" != x"firststagedone" ]; then + if [ -f "../${2}_norm.tga" ] || [ -f "../${2}_norm.png" ] || [ -f "../${2}_norm.jpg" ]; then + case "$offsetmapping_match8" in + '') # no dpoffsetmapping keyword + getstats "../${2}_norm.tga" || getstats "../${2}_norm.png" || getstats "../${2}_norm.jpg" + if [ "$min" -eq "$max" ]; then + warn "shader $1 uses broken normalmap ${2}_norm.tga (add dpoffsetmapping none)" + else + err "shader $1 uses ${2}_norm.tga but lacks median (add dpoffsetmapping - 1 match8 $median)" + fi + ;; + none) # offsetmapping turned off explicitly + ;; + default) # offsetmapping keyword without bias + getstats "../${2}_norm.tga" + if [ "$min" -eq "$max" ]; then + warn "shader $1 uses broken normalmap ${2}_norm.tga, maybe use dpoffsetmapping none?" + else + err "shader $1 uses ${2}_norm.tga but lacks median (add to dpoffsetmapping: match8 $median)" + fi + ;; + *) # offsetmapping keyword with bias + ;; + esac + else + if [ -n "$offsetmapping_match8" ]; then + warn "shader $1 specifies offsetmapping, but texture $2 does not have a normalmap" + fi + fi + fi + fi + + if [ -n "$allowed_prefixes" ]; then + ok=false + for p in $allowed_prefixes; do + case "$1:" in + "$p"*) + ok=true + ;; + esac + done + else + ok=true + fi + for p in $forbidden_prefixes; do + case "$1:" in + "$p"*) + ok=false + ;; + esac + done + if ! $ok; then + err "shader $1 is not allowed in this shader file (allowed: $allowed_prefixes, forbidden: $forbidden_prefixes)" + fi + + case "$3" in + ## RULE: skyboxes must lie in env/ + sky) + case "$2" in + env/*) + ;; + *) + err "texture $2 of shader $1 is out of place, $3 textures must be in env/" + ;; + esac + ;; + ## RULE: non-skyboxes must not lie in env/ + *) + case "$2" in + env/*) + err "texture $2 of shader $1 is out of place, $3 textures must not be in env/" + ;; + *) + ;; + esac + ;; + esac + + # verify shader -> texture name + case "$1" in + ## RULE: textures/FOOx/BAR-BAZ must use textures/FOOx/*/*, recommended textures/FOOx/BAR/BAZ + textures/*x/*-*) + pre=${1%%x/*}x + suf=${1#*x/} + suf="`echo "$suf" | sed 's,-,/,g'`" + case "$2" in + "$pre"/*/*) + ;; + *) + err "texture $2 of shader $1 is out of place, recommended file name is $pre/$suf" + ;; + esac + ;; + ## RULE: textures/FOOx/BAR must use textures/FOOx/*/*, recommended textures/FOOx/base/BAR + textures/*x/*) + pre=${1%%x/*}x + suf=${1#*x/} + case "$2" in + "$pre"/*/*) + ;; + *) + err "texture $2 of shader $1 is out of place, recommended file name is $pre/base/$suf" + ;; + esac + ;; + ## RULE: textures/map_FOO[_/]* must use textures/map_FOO[_/]* + textures/map_*/*) + pre=${1%%/map_*} + suf=${1#*/map_} + map=${suf%%[_/]*} + case "$2" in + "$pre"/map_$map[/_]*) + ;; + textures/map_*) + # protect one map's textures from the evil of other maps :P + err "texture $2 of shader $1 is out of place, recommended file name is $pre/map_$map/*" + ;; + *) + # using outside stuff is permitted + ;; + esac + ;; + ## RULE: textures/common/FOO must use textures/common/FOO or textures/common/*/* + textures/common/*) + case "$2" in + "$1") + ;; + textures/common/*/*) + ;; + *) + err "texture $2 of shader $1 is out of place, recommended file name is $1 or textures/common/*/*" + ;; + esac + ;; + ## RULE: textures/FOO/* must use textures/FOO/*, for FOO in decals, liquids_water, liquids_slime, liquids_lava + textures/decals/*|textures/liquids_*/*|textures/effects_*/*|textures/screens/*|textures/logos/*) + pre=`echo "$1" | cut -d / -f 1-2` + case "$2" in + "$pre"/*) + # I _suppose_ this is fine, as tZork committed this pack + ;; + *) + err "texture $2 of shader $1 is out of place, recommended file name is $1" + ;; + esac + ;; + ## RULE: textures/skies/FOO or textures/skies/FOO_BAR must use textures/skies/FOO respective textures/skies/FOO_BAR as preview image, and env/FOO[_/]* as skybox + textures/skies/*) + sky=${1#textures/skies/} + sky=${sky%%_*} + case "$2" in + textures/skies/$sky|textures/skies/$sky[_]*) + # typical place for preview image + ;; + env/$sky[/_]*) + # typical place for skybox + ;; + *) + err "texture $2 of shader $1 is out of place, recommended file name is $1" + ;; + esac + ;; + ## RULE: models/* must use models/* + models/*) + case "$2" in + models/*) + ;; + *) + err "texture $2 of shader $1 is out of place, recommended file name is $1 or models/*" + ;; + esac + ;; + *) + err "no shader name pattern for $1" + ;; + esac } parsing_shader= parse_shaderstage() { - while read L A1 A2 Aother; do - case "$L" in - map) + ss_blendfunc=none + ss_alphafunc=none + ss_alphagen=none + ss_map= + while read L A1 Aother; do + case "`echo "$L" | tr A-Z a-z`" in + blendfunc) + ss_blendfunc=`echo $A1 $Aother | tr A-Z a-z` + ;; + alphafunc) + ss_alphafunc=`echo $A1 | tr A-Z a-z` + ;; + alphagen) + ss_alphagen=`echo $A1 | tr A-Z a-z` + ;; + map|clampmap) case "$A1" in '$lightmap') ;; *) use_texture "$parsing_shader" "`normalize "$A1"`" map + ss_map="`normalize "$A1"`" + offsetmapping_match8=firststagedone ;; esac ;; animmap) - for X in $A2 $Aother; do + for X in $Aother; do use_texture "$parsing_shader" "`normalize "$X"`" animmap done + for X in $Aother; do + ss_map="`normalize "$X"`" + break + done + ;; + '{') + err "brace nesting error in $parsing_shader" ;; '}') break @@ -56,15 +326,72 @@ parse_shaderstage() ;; esac done + + if [ -n "$ss_map" ]; then + if [ -z "$maintexture" ]; then + maintexture=$ss_map + mainblendfunc=$ss_blendfunc + mainalphafunc=$ss_alphafunc + mainalphagen=$ss_alphagen + elif [ x"$ss_alphagen" = x"vertex" ] && ! $textureblending; then + case "$mainblendfunc:$mainalphafunc:$ss_blendfunc:$ss_alphafunc" in + none:none:"gl_src_alpha gl_one_minus_src_alpha":none) textureblending=true ;; + none:none:filter:none) textureblending=true ;; + none:none:none:g*) textureblending=true ;; + "gl_one gl_zero":none:filter:none) textureblending=true ;; + "gl_one gl_zero":none:none:g*) textureblending=true ;; + *) + err "texture blending requires first stage to have no blendfunc/alphatest, and requires second stage to be blendfunc filter" + ;; + esac + else + err "multistage shader without alphagen vertex, or using more than 2 stages, is not supported by DarkPlaces" + fi + fi } parse_shader() { - use_texture "$parsing_shader" "$parsing_shader" self - while read L A1; do - case "$L" in - qer_editorimage\ *) - use_texture "$parsing_shader" "$A1" editorimage + use_texture "$parsing_shader" "$parsing_shader" shader + offsetmapping_match8= + textureblending=false + maintexture= + nowarn=false + while read L A1 Aother; do + case "`echo "$L" | tr A-Z a-z`" in + xon_nowarn) + nowarn=true + ;; + dpoffsetmapping) + set -- $Aother + if [ x"$A1" = x"none" ]; then + offsetmapping_match8=none + elif [ x"$A1" = x"off" ]; then + offsetmapping_match8=none + elif [ x"$A1" = x"disabled" ]; then + offsetmapping_match8=none + elif [ x"$2" = x"match8" ]; then + offsetmapping_match8=`echo "($3 + 0.5) / 1" | bc` + elif [ x"$2" = x"match16" ]; then + offsetmapping_match8=`echo "($3 / 257 + 0.5) / 1" | bc` + elif [ x"$2" = x"match" ]; then + offsetmapping_match8=`echo "($3 * 255 + 0.5) / 1" | bc` + elif [ x"$2" = x"bias" ]; then + offsetmapping_match8=`echo "((1 - $3) * 255 + 0.5) / 1" | bc` + else + offsetmapping_match8=default + fi + ;; + qer_editorimage) + use_texture "$parsing_shader" "`normalize "$A1"`" editorimage + ;; + skyparms) + use_texture "$parsing_shader" "${A1}_lf" sky + use_texture "$parsing_shader" "${A1}_rt" sky + use_texture "$parsing_shader" "${A1}_up" sky + use_texture "$parsing_shader" "${A1}_dn" sky + use_texture "$parsing_shader" "${A1}_ft" sky + use_texture "$parsing_shader" "${A1}_bk" sky ;; '{') parse_shaderstage @@ -76,16 +403,79 @@ parse_shader() ;; esac done + if [ -n "$AUDIT_ALPHACHANNELS" ] && [ -n "$maintexture" ] && ! $textureblending; then + getstats "../$maintexture.tga" || getstats "../$maintexture.png" || getstats "../$maintexture.jpg" + case "$mainblendfunc" in + *src_alpha*|*blend*) + # texture must have alpha + if [ x"$mainalphagen" = x"none" -a $min -eq 255 ]; then + err "$parsing_shader uses alpha-less texture $maintexture with blendfunc $mainblendfunc and alphagen $mainalphagen" + fi + ;; + add|"gl_one gl_one") + # texture must not have alpha (engine bug) + if [ x"$mainalphagen" != x"none" -o $min -lt 255 ]; then + err "$parsing_shader uses alpha-using texture $maintexture with blendfunc $mainblendfunc and alphagen $mainalphagen" + fi + ;; + *) + case "$mainalphafunc" in + g*) + # texture must have alpha + if [ x"$mainalphagen" = x"none" -a $min -eq 255 ]; then + err "$parsing_shader uses alpha-less texture $maintexture with alphafunc $mainalphafunc and alphagen $mainalphagen" + fi + ;; + *) + # texture should not have alpha (no bug if not) + case "$mainalphagen" in + none) + if [ $min -lt 255 ]; then + warn "$parsing_shader uses alpha-using texture $maintexture with blendfunc $mainblendfunc and alphafunc $mainalphafunc and alphagen $mainalphagen" + fi + ;; + *) + # alphagen is set, but blendfunc has no use for it + err "$parsing_shader uses alpha-using texture $maintexture with blendfunc $mainblendfunc and alphafunc $mainalphafunc and alphagen $mainalphagen" + ;; + esac + ;; + esac + ;; + esac + fi } parse_shaderfile() { + case "$1" in + ## RULE: map_FOO.shader may define tetxures/map_FOO_* and textures/map_FOO/* + map_*) + allowed_prefixes="textures/map_`echo "$1" | cut -d _ -f 2`_ textures/map_`echo "$1" | cut -d _ -f 2`/" + forbidden_prefixes= + ;; + ## RULE: skies_FOO.shader may define tetxures/skies/FOO and textures/skies/FOO_* + skies_*) + allowed_prefixes="textures/skies/`echo "$1" | cut -d _ -f 2`: textures/skies/`echo "$1" | cut -d _ -f 2`_" + forbidden_prefixes= + ;; + ## RULE: model_*.shader may define models/* + model_*) + allowed_prefixes="models/" + forbidden_prefixes= + ;; + ## RULE: any other FOO.shader may define textures/FOO/* + *) + allowed_prefixes="textures/$1/" + forbidden_prefixes="textures/skies/ textures/map_ models/" + ;; + esac while read L; do case "$L" in - textures/*) + */*) parsing_shader="`normalize "$L"`" if [ x"$L" != x"$parsing_shader" ]; then - echo "(WW) normalized shader name $L to $parsing_shader" + warn "normalized shader name $L to $parsing_shader" fi ;; '{') @@ -102,16 +492,26 @@ strip_comments() sed 's,//.*,,g; s,\r, ,g; s,\t, ,g; s, *, ,g; s, $,,; s,^ ,,; /^$/ d' } -t=`mktemp` +t=`mktemp || echo ".temp"` for X in *.shader; do strip_comments < "$X" > "$t" - parse_shaderfile < "$t" + parse_shaderfile "${X%.shader}" < "$t" done rm -f "$t" -textures_avail=`( cd ..; find textures/ -type f -not -name '*_norm.*' -not -name '*_glow.*' -not -name '*_gloss.*' ) | while IFS= read -r T; do normalize "$T"; done | sort -u` +textures_avail=`( cd ..; find textures/ -type f -not -name '*.sh' -not -name '*_norm.*' -not -name '*_glow.*' -not -name '*_gloss.*' -not -name '*_reflect.*' -not -name '*.xcf' ) | while IFS= read -r T; do normalize "$T"; done | sort -u` textures_used=`echo "${textures_used#$LF}" | sort -u` echo "$textures_used$LF$textures_used$LF$textures_avail" | sort | uniq -u | while IFS= read -r L; do - echo "(EE) texture $L is not referenced by any shader" + case "$L" in + textures/radiant/*) + ;; + textures/map_*/*) + ;; + *) + err "texture $L is not referenced by any shader" + ;; + esac done + +$status