X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=scripts%2Fweapons.shader;h=1243955c8b66cf7c69663922d64b9f26a0f9fc34;hb=6cf5640688de27ef9f181e4dcb27e634bcfb0677;hp=ce83a5bfd9d508b83f93008ec1b58e597849d161;hpb=87c2164ec2518975794b37a880aa0c58ac66601f;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/scripts/weapons.shader b/scripts/weapons.shader index ce83a5bfd..cebdf69c0 100644 --- a/scripts/weapons.shader +++ b/scripts/weapons.shader @@ -9,6 +9,7 @@ electro nexgun { dpreflectcube cubemaps/default/sky + dpoffsetmapping - 0.3 match8 64 { map textures/nexgun.tga rgbgen lightingDiffuse @@ -30,11 +31,11 @@ glauncher rgbgen lightingDiffuse } } -hagar2 +hagar { dpreflectcube cubemaps/default/sky { - map textures/hagar2.tga + map textures/hagar.tga rgbgen lightingDiffuse } } @@ -46,75 +47,67 @@ crylink rgbgen lightingDiffuse } } -hlac_body -{ - dpreflectcube cubemaps/default/sky - { - map textures/hlac_body.tga - rgbgen lightingDiffuse - } -} -hlac_accessory +shotgun2 { dpreflectcube cubemaps/default/sky { - map textures/hlac_accessory.tga + map textures/shotgun2.tga rgbgen lightingDiffuse } } -shotgun2 +rl { dpreflectcube cubemaps/default/sky { - map textures/shotgun2.tga + map textures/rl.tga rgbgen lightingDiffuse } } -nex +models/weapons/laser { dpreflectcube cubemaps/default/sky { - map textures/nex.tga + map models/weapons/laser.tga rgbgen lightingDiffuse } } -rl +hlac_accessory { dpreflectcube cubemaps/default/sky { - map textures/rl.tga + map textures/hlac_accessory.tga rgbgen lightingDiffuse } } -laser +hlac_body { dpreflectcube cubemaps/default/sky { - map textures/laser.tga + map textures/hlac_body.tga rgbgen lightingDiffuse } } -hlac_accessory +seeker { dpreflectcube cubemaps/default/sky { - map textures/hlac_accessory.tga + map textures/seeker.tga rgbgen lightingDiffuse } } -hlac_body +minelayer { dpreflectcube cubemaps/default/sky { - map textures/hlac_body.tga + map textures/minelayer.tga rgbgen lightingDiffuse } } -seeker +shotgun { dpreflectcube cubemaps/default/sky - { - map textures/seeker.tga + { + map textures/arc.tga rgbgen lightingDiffuse } }