X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=server.h;h=34c68e2de1a7dfba4d0a6b2c57bcaab6861456eb;hb=853f7fe77fd4e7a79e682cf964e4ad863a1a60e7;hp=2faca6306d6e2d64d3d1a135683fd7141e4bf806;hpb=c1ab987e992c1c56ed9ea09426408f7b62ae5100;p=xonotic%2Fdarkplaces.git diff --git a/server.h b/server.h index 2faca630..34c68e2d 100644 --- a/server.h +++ b/server.h @@ -53,7 +53,6 @@ typedef struct server_static_s unsigned char *csqc_progdata; size_t csqc_progsize_deflated; unsigned char *csqc_progdata_deflated; - } server_static_t; //============================================================================= @@ -98,9 +97,12 @@ typedef struct server_s world_t world; /// map name - char name[64]; - /// maps/.bsp, for model_precache[0] - char modelname[64]; + char name[64]; // %s followed by entrance name + // variants of map name + char worldmessage[40]; // map title (not related to filename) + char worldbasename[MAX_QPATH]; // %s + char worldname[MAX_QPATH]; // maps/%s.bsp + char worldnamenoextension[MAX_QPATH]; // maps/%s struct model_s *worldmodel; // NULL terminated // LordHavoc: precaches are now MAX_QPATH rather than a pointer @@ -146,7 +148,7 @@ typedef struct server_s int writeentitiestoclient_numeyes; int writeentitiestoclient_pvsbytes; unsigned char writeentitiestoclient_pvs[MAX_MAP_LEAFS/8]; - entity_state_t writeentitiestoclient_sendstates[MAX_EDICTS]; + const entity_state_t *writeentitiestoclient_sendstates[MAX_EDICTS]; unsigned short writeentitiestoclient_csqcsendstates[MAX_EDICTS]; int numsendentities; @@ -161,7 +163,7 @@ typedef struct server_s unsigned char csqcentityversion[MAX_EDICTS]; // legacy } server_t; -#define NUM_CSQCENTITIES_PER_FRAME 1024 +#define NUM_CSQCENTITIES_PER_FRAME 256 typedef struct csqcentityframedb_s { int framenum; @@ -199,6 +201,8 @@ typedef struct client_s netconn_t *netconnection; int movesequence; + signed char movement_count[NETGRAPH_PACKETS]; + int movement_highestsequence_seen; // not the same as movesequence if prediction is off /// movement usercmd_t cmd; /// intended motion calced from cmd @@ -224,7 +228,7 @@ typedef struct client_s float spawn_parms[NUM_SPAWN_PARMS]; // properties that are sent across the network only when changed - char name[64], old_name[64]; + char name[MAX_SCOREBOARDNAME], old_name[MAX_SCOREBOARDNAME]; int colors, old_colors; int frags, old_frags; char playermodel[MAX_QPATH], old_model[MAX_QPATH]; @@ -243,10 +247,11 @@ typedef struct client_s unsigned char csqcentityscope[MAX_EDICTS]; unsigned int csqcentitysendflags[MAX_EDICTS]; -#define NUM_CSQCENTITYDB_FRAMES 64 +#define NUM_CSQCENTITYDB_FRAMES 256 unsigned char csqcentityglobalhistory[MAX_EDICTS]; // set to 1 if the entity was ever csqc networked to the client, and never reset back to 0 csqcentityframedb_t csqcentityframehistory[NUM_CSQCENTITYDB_FRAMES]; int csqcentityframehistory_next; + int csqcentityframe_lastreset; /// prevent animated names float nametime; @@ -312,6 +317,7 @@ typedef struct client_s #define MOVETYPE_FOLLOW 12 ///< track movement of aiment #define MOVETYPE_FAKEPUSH 13 ///< tenebrae's push that doesn't push #define MOVETYPE_PHYSICS 32 ///< indicates this object is physics controlled +#define MOVETYPE_FLY_WORLDONLY 33 ///< like MOVETYPE_FLY, but uses MOVE_WORLDONLY for all its traces; objects of this movetype better be SOLID_NOT or SOLID_TRIGGER please, or else... // edict->solid values #define SOLID_NOT 0 ///< no interaction with other objects @@ -325,6 +331,8 @@ typedef struct client_s #define SOLID_PHYSICS_BOX 32 ///< physics object (mins, maxs, mass, origin, axis_forward, axis_left, axis_up, velocity, spinvelocity) #define SOLID_PHYSICS_SPHERE 33 ///< physics object (mins, maxs, mass, origin, axis_forward, axis_left, axis_up, velocity, spinvelocity) #define SOLID_PHYSICS_CAPSULE 34 ///< physics object (mins, maxs, mass, origin, axis_forward, axis_left, axis_up, velocity, spinvelocity) +#define SOLID_PHYSICS_TRIMESH 35 ///< physics object (mins, maxs, mass, origin, axis_forward, axis_left, axis_up, velocity, spinvelocity) +#define SOLID_PHYSICS_CYLINDER 36 ///< physics object (mins, maxs, mass, origin, axis_forward, axis_left, axis_up, velocity, spinvelocity) // edict->deadflag values #define DEAD_NO 0 @@ -385,7 +393,11 @@ extern cvar_t sv_airaccelerate; extern cvar_t sv_airstopaccelerate; extern cvar_t sv_airstrafeaccelerate; extern cvar_t sv_maxairstrafespeed; +extern cvar_t sv_airstrafeaccel_qw; extern cvar_t sv_aircontrol; +extern cvar_t sv_aircontrol_power; +extern cvar_t sv_aircontrol_penalty; +extern cvar_t sv_airspeedlimit_nonqw; extern cvar_t sv_allowdownloads; extern cvar_t sv_allowdownloads_archive; extern cvar_t sv_allowdownloads_config; @@ -427,13 +439,21 @@ extern cvar_t sv_gameplayfix_multiplethinksperframe; extern cvar_t sv_gameplayfix_noairborncorpse; extern cvar_t sv_gameplayfix_noairborncorpse_allowsuspendeditems; extern cvar_t sv_gameplayfix_nudgeoutofsolid; -extern cvar_t sv_gameplayfix_nudgeoutofsolid_bias; +extern cvar_t sv_gameplayfix_nudgeoutofsolid_separation; +extern cvar_t sv_gameplayfix_q2airaccelerate; +extern cvar_t sv_gameplayfix_nogravityonground; extern cvar_t sv_gameplayfix_setmodelrealbox; extern cvar_t sv_gameplayfix_slidemoveprojectiles; extern cvar_t sv_gameplayfix_stepdown; extern cvar_t sv_gameplayfix_stepwhilejumping; +extern cvar_t sv_gameplayfix_stepmultipletimes; +extern cvar_t sv_gameplayfix_nostepmoveonsteepslopes; extern cvar_t sv_gameplayfix_swiminbmodels; extern cvar_t sv_gameplayfix_upwardvelocityclearsongroundflag; +extern cvar_t sv_gameplayfix_downtracesupportsongroundflag; +extern cvar_t sv_gameplayfix_q1bsptracelinereportstexture; +extern cvar_t sv_gameplayfix_unstickplayers; +extern cvar_t sv_gameplayfix_unstickentities; extern cvar_t sv_gravity; extern cvar_t sv_idealpitchscale; extern cvar_t sv_jumpstep; @@ -442,7 +462,6 @@ extern cvar_t sv_maxairspeed; extern cvar_t sv_maxrate; extern cvar_t sv_maxspeed; extern cvar_t sv_maxvelocity; -extern cvar_t sv_newflymove; extern cvar_t sv_nostep; extern cvar_t sv_playerphysicsqc; extern cvar_t sv_progs; @@ -476,8 +495,8 @@ void SV_Init (void); void SV_StartParticle (vec3_t org, vec3_t dir, int color, int count); void SV_StartEffect (vec3_t org, int modelindex, int startframe, int framecount, int framerate); -void SV_StartSound (prvm_edict_t *entity, int channel, const char *sample, int volume, float attenuation); -void SV_StartPointSound (vec3_t origin, const char *sample, int volume, float attenuation); +void SV_StartSound (prvm_edict_t *entity, int channel, const char *sample, int volume, float attenuation, qboolean reliable, float speed); +void SV_StartPointSound (vec3_t origin, const char *sample, int volume, float attenuation, float speed); void SV_ConnectClient (int clientnum, netconn_t *netconnection); void SV_DropClient (qboolean crash); @@ -495,6 +514,9 @@ int SV_SoundIndex(const char *s, int precachemode); int SV_ParticleEffectIndex(const char *name); +dp_model_t *SV_GetModelByIndex(int modelindex); +dp_model_t *SV_GetModelFromEdict(prvm_edict_t *ed); + void SV_SetIdealPitch (void); void SV_AddUpdates (void); @@ -557,6 +579,7 @@ void SV_VM_End(void); const char *Host_TimingReport(void); ///< for output in Host_Status_f int SV_GetPitchSign(prvm_edict_t *ent); +void SV_GetEntityMatrix (prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix); #endif