X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=server.h;h=58e13ac5a0960f327a254f1bec24db2ae04e6a19;hb=31f1e296ff93e8e471b9e45542e024615a108930;hp=c6ec424e14f83f91376b5f9d6c971aca8926180d;hpb=919fbb05eeafd41c867b1f39bb2cc9e5dd61077e;p=xonotic%2Fdarkplaces.git diff --git a/server.h b/server.h index c6ec424e..58e13ac5 100644 --- a/server.h +++ b/server.h @@ -22,7 +22,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef SERVER_H #define SERVER_H -typedef struct +typedef struct server_static_s { // number of svs.clients slots (updated by maxplayers command) int maxclients; @@ -36,9 +36,9 @@ typedef struct //============================================================================= -typedef enum {ss_loading, ss_active} server_state_t; +typedef enum server_state_e {ss_loading, ss_active} server_state_t; -typedef struct +typedef struct server_s { // false if only a net client qboolean active; @@ -83,15 +83,15 @@ typedef struct server_state_t state; sizebuf_t datagram; - qbyte datagram_buf[NET_MAXMESSAGE]; + unsigned char datagram_buf[NET_MAXMESSAGE]; // copied to all clients at end of frame sizebuf_t reliable_datagram; - qbyte reliable_datagram_buf[NET_MAXMESSAGE]; + unsigned char reliable_datagram_buf[NET_MAXMESSAGE]; sizebuf_t signon; // LordHavoc: increased signon message buffer from 8192 - qbyte signon_buf[NET_MAXMESSAGE]; + unsigned char signon_buf[NET_MAXMESSAGE]; } server_t; // if defined this does ping smoothing, otherwise it does not @@ -107,8 +107,6 @@ typedef struct client_s qboolean clientconnectcalled; // false = don't send datagrams qboolean spawned; - // has been told to go to another level - qboolean dropasap; // only valid before spawned qboolean sendsignon; @@ -130,9 +128,6 @@ typedef struct client_s // intended motion calced from cmd vec3_t wishdir; - // can be added to at any time, copied and clear once per frame - sizebuf_t message; - qbyte msgbuf[NET_MAXMESSAGE]; // PRVM_EDICT_NUM(clientnum+1) prvm_edict_t *edict; @@ -163,6 +158,10 @@ typedef struct client_s // latest received clc_ackframe (used to detect packet loss) int latestframenum; + // cache weaponmodel name lookups + char weaponmodel[MAX_QPATH]; + int weaponmodelindex; + entityframe_database_t *entitydatabase; entityframe4_database_t *entitydatabase4; entityframe5_database_t *entitydatabase5; @@ -246,7 +245,6 @@ extern cvar_t coop; extern cvar_t fraglimit; extern cvar_t timelimit; extern cvar_t pausable; -extern cvar_t sv_deltacompress; extern cvar_t sv_maxvelocity; extern cvar_t sv_gravity; extern cvar_t sv_nostep; @@ -254,6 +252,7 @@ extern cvar_t sv_friction; extern cvar_t sv_edgefriction; extern cvar_t sv_stopspeed; extern cvar_t sv_maxspeed; +extern cvar_t sv_maxairspeed; extern cvar_t sv_accelerate; extern cvar_t sv_idealpitchscale; extern cvar_t sv_aim; @@ -271,6 +270,9 @@ extern cvar_t sv_gameplayfix_setmodelrealbox; extern cvar_t sv_gameplayfix_blowupfallenzombies; extern cvar_t sv_gameplayfix_findradiusdistancetobox; +extern cvar_t sys_ticrate; +extern cvar_t sv_fixedframeratesingleplayer; + extern mempool_t *sv_mempool; // persistant server info @@ -315,11 +317,14 @@ void SV_BroadcastPrint(const char *msg); void SV_BroadcastPrintf(const char *fmt, ...); void SV_Physics (void); +void SV_Physics_ClientEntity (prvm_edict_t *ent); qboolean SV_PlayerCheckGround (prvm_edict_t *ent); qboolean SV_CheckBottom (prvm_edict_t *ent); qboolean SV_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink); +struct trace_s SV_ClipMoveToEntity(prvm_edict_t *ent, const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int movetype, int hitsupercontents); + void SV_WriteClientdataToMessage (client_t *client, prvm_edict_t *ent, sizebuf_t *msg, int *stats); void SV_MoveToGoal (void);