X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=server.h;h=70a8348b949cc30899e83c7f6537994dc2b1fd1e;hb=e440cc14e7e83d07f12c13279e565591655229d7;hp=15f519325d181c8320e8a29cd9ab5e52664121ca;hpb=19f1b34facf77d7c0858b910e6579e635712e98a;p=xonotic%2Fdarkplaces.git diff --git a/server.h b/server.h index 15f51932..70a8348b 100644 --- a/server.h +++ b/server.h @@ -52,6 +52,9 @@ typedef struct // this disables extensions when using PROTOCOL_QUAKE qboolean netquakecompatible; + // used for running multiple steps in one frame, etc + double timer; + double time; double frametime; @@ -66,10 +69,14 @@ typedef struct char modelname[64]; struct model_s *worldmodel; // NULL terminated - char *model_precache[MAX_MODELS]; + // LordHavoc: precaches are now MAX_QPATH rather than a pointer + // updated by SV_ModelIndex + char model_precache[MAX_MODELS][MAX_QPATH]; struct model_s *models[MAX_MODELS]; // NULL terminated - char *sound_precache[MAX_SOUNDS]; + // LordHavoc: precaches are now MAX_QPATH rather than a pointer + // updated by SV_SoundIndex + char sound_precache[MAX_SOUNDS][MAX_QPATH]; char *lightstyles[MAX_LIGHTSTYLES]; int num_edicts; int max_edicts; @@ -117,6 +124,12 @@ typedef struct client_s // remove this client immediately qboolean deadsocket; + // requested rate in bytes per second + int rate; + + // realtime this client connected + double connecttime; + // reliable messages must be sent periodically double last_message; @@ -147,6 +160,8 @@ typedef struct client_s char name[64], old_name[64]; int colors, old_colors; int frags, old_frags; + char playermodel[MAX_QPATH], old_model[MAX_QPATH]; + char playerskin[MAX_QPATH], old_skin[MAX_QPATH]; // visibility state float visibletime[MAX_EDICTS]; @@ -154,6 +169,9 @@ typedef struct client_s // prevent animated names float nametime; + // latest received clc_ackframe (used to detect packet loss) + int latestframenum; + entityframe_database_t *entitydatabase; entityframe4_database_t *entitydatabase4; entityframe5_database_t *entitydatabase5; @@ -258,6 +276,7 @@ extern cvar_t sv_gameplayfix_noairborncorpse; extern cvar_t sv_gameplayfix_stepdown; extern cvar_t sv_gameplayfix_stepwhilejumping; extern cvar_t sv_gameplayfix_swiminbmodels; +extern cvar_t sv_gameplayfix_setmodelrealbox; extern mempool_t *sv_clients_mempool; extern mempool_t *sv_edicts_mempool; @@ -271,8 +290,6 @@ extern client_t *host_client; extern jmp_buf host_abortserver; -extern edict_t *sv_player; - //=========================================================== void SV_Init (void); @@ -281,6 +298,7 @@ void SV_StartParticle (vec3_t org, vec3_t dir, int color, int count); void SV_StartEffect (vec3_t org, int modelindex, int startframe, int framecount, int framerate); void SV_StartSound (edict_t *entity, int channel, char *sample, int volume, float attenuation); +void SV_ConnectClient (int clientnum, netconn_t *netconnection); void SV_DropClient (qboolean crash); void SV_SendClientMessages (void); @@ -288,7 +306,12 @@ void SV_ClearDatagram (void); void SV_ReadClientMessage(void); -int SV_ModelIndex (const char *name); +// precachemode values: +// 0 = fail if not precached, +// 1 = warn if not found and precache if possible +// 2 = precache +int SV_ModelIndex(char *s, int precachemode); +int SV_SoundIndex(char *s, int precachemode); void SV_SetIdealPitch (void); @@ -307,7 +330,7 @@ qboolean SV_PlayerCheckGround (edict_t *ent); qboolean SV_CheckBottom (edict_t *ent); qboolean SV_movestep (edict_t *ent, vec3_t move, qboolean relink); -void SV_WriteClientdataToMessage (edict_t *ent, sizebuf_t *msg); +void SV_WriteClientdataToMessage (client_t *client, edict_t *ent, sizebuf_t *msg, int *stats); void SV_MoveToGoal (void);