X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=snd_main.h;h=0eea2fdd1769f90c78a4f1c566fbf1147f5721f2;hb=1f34fd6d81955ab917855383f6277344bb634ff7;hp=9018f4ebb6bf359602d6e39eac294917c9357ba5;hpb=2fb28c32491ce770550ebd59e0e9f222b4378b9a;p=xonotic%2Fdarkplaces.git diff --git a/snd_main.h b/snd_main.h index 9018f4eb..0eea2fdd 100644 --- a/snd_main.h +++ b/snd_main.h @@ -71,10 +71,13 @@ struct sfx_s // freed at level change by S_ServerSounds. unsigned int flags; // cf SFXFLAG_* defines - int loopstart; // in sample frames. -1 if not looped + unsigned int loopstart; // in sample frames. equals total_length if not looped unsigned int total_length; // in sample frames const snd_fetcher_t *fetcher; void *fetcher_data; // Per-sfx data for the sound fetching functions + + float volume_mult; // for replay gain (multiplier to apply) + float volume_peak; // for replay gain (highest peak); if set to 0, ReplayGain isn't supported }; // maximum supported speakers constant @@ -86,9 +89,7 @@ typedef struct channel_s int master_vol; // 0-255 master volume sfx_t *sfx; // sfx number unsigned int flags; // cf CHANNELFLAG_* defines - unsigned int end; // end time in global paintsamples - unsigned int lastptime; // last time this channel was painted - unsigned int pos; // sample position in sfx + int pos; // sample position in sfx, negative values delay the start of the sound playback int entnum; // to allow overriding a specific sound int entchannel; vec3_t origin; // origin of sound effect @@ -98,9 +99,9 @@ typedef struct channel_s // Sound fetching functions // "start" is both an input and output parameter: it returns the actual start time of the sound buffer -typedef const snd_buffer_t* (*snd_fetcher_getsb_t) (channel_t* ch, unsigned int *start, unsigned int nbsampleframes); -typedef void (*snd_fetcher_endsb_t) (channel_t* ch); -typedef void (*snd_fetcher_free_t) (sfx_t* sfx); +typedef const snd_buffer_t* (*snd_fetcher_getsb_t) (void *sfxfetcher, void **chfetcherpointer, unsigned int *start, unsigned int nbsampleframes); +typedef void (*snd_fetcher_endsb_t) (void *chfetcherdata); +typedef void (*snd_fetcher_free_t) (void *sfxfetcherdata); typedef const snd_format_t* (*snd_fetcher_getfmt_t) (sfx_t* sfx); struct snd_fetcher_s { @@ -113,14 +114,15 @@ struct snd_fetcher_s // 0 to NUM_AMBIENTS - 1 = water, etc // NUM_AMBIENTS to NUM_AMBIENTS + MAX_DYNAMIC_CHANNELS - 1 = normal entity sounds // NUM_AMBIENTS + MAX_DYNAMIC_CHANNELS to total_channels = static sounds -#define MAX_DYNAMIC_CHANNELS 128 -#define MAX_CHANNELS 516 +#define MAX_DYNAMIC_CHANNELS 512 +#define MAX_CHANNELS 1028 extern unsigned int total_channels; extern channel_t channels[MAX_CHANNELS]; extern snd_ringbuffer_t *snd_renderbuffer; -extern unsigned int soundtime; // WARNING: sound modules must NOT use it +extern qboolean snd_threaded; // enables use of snd_usethreadedmixing, provided that no sound hacks are in effect (like timedemo) +extern qboolean snd_usethreadedmixing; // if true, the main thread does not mix sound, soundtime does not advance, and neither does snd_renderbuffer->endframe, instead the audio thread will call S_MixToBuffer as needed extern cvar_t _snd_mixahead; extern cvar_t snd_swapstereo; @@ -131,7 +133,6 @@ extern cvar_t snd_streaming; #define SND_CHANNELLAYOUT_ALSA 2 extern cvar_t snd_channellayout; - extern int snd_blocked; // counter. When > 0, we stop submitting sound to the audio device extern mempool_t *snd_mempool; @@ -146,7 +147,7 @@ extern qboolean simsound; // Architecture-independent functions // ==================================================================== -void S_PaintChannels (snd_ringbuffer_t* rb, unsigned int starttime, unsigned int endtime); +void S_MixToBuffer(void *stream, unsigned int frames); qboolean S_LoadSound (sfx_t *sfx, qboolean complain);