X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=snd_main.h;h=0eea2fdd1769f90c78a4f1c566fbf1147f5721f2;hb=5090f6da276d673f6ee0b149ee2f83ef82f62902;hp=3b53b62a90ffe15036c37b3bc93b41746bb3e5db;hpb=1bcc071e269a026b1c20cb5613480e60a423c8ad;p=xonotic%2Fdarkplaces.git diff --git a/snd_main.h b/snd_main.h index 3b53b62a..0eea2fdd 100644 --- a/snd_main.h +++ b/snd_main.h @@ -75,6 +75,9 @@ struct sfx_s unsigned int total_length; // in sample frames const snd_fetcher_t *fetcher; void *fetcher_data; // Per-sfx data for the sound fetching functions + + float volume_mult; // for replay gain (multiplier to apply) + float volume_peak; // for replay gain (highest peak); if set to 0, ReplayGain isn't supported }; // maximum supported speakers constant @@ -118,7 +121,8 @@ extern unsigned int total_channels; extern channel_t channels[MAX_CHANNELS]; extern snd_ringbuffer_t *snd_renderbuffer; -extern unsigned int soundtime; // WARNING: sound modules must NOT use it +extern qboolean snd_threaded; // enables use of snd_usethreadedmixing, provided that no sound hacks are in effect (like timedemo) +extern qboolean snd_usethreadedmixing; // if true, the main thread does not mix sound, soundtime does not advance, and neither does snd_renderbuffer->endframe, instead the audio thread will call S_MixToBuffer as needed extern cvar_t _snd_mixahead; extern cvar_t snd_swapstereo; @@ -143,7 +147,7 @@ extern qboolean simsound; // Architecture-independent functions // ==================================================================== -void S_PaintChannels (snd_ringbuffer_t* rb, unsigned int starttime, unsigned int endtime); +void S_MixToBuffer(void *stream, unsigned int frames); qboolean S_LoadSound (sfx_t *sfx, qboolean complain);