X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=snd_mix.c;h=03ba042a6a71a027edabf171fa6031aba7bff7e9;hb=2b008eecf18ff82581da5111de80891b6f7a351e;hp=319eebeb5ef4c70e2dc2ffea7b6ad12fa7a2eafc;hpb=2d1c9fdd89de7f88aaeb32dc9ae521abea60688c;p=xonotic%2Fdarkplaces.git diff --git a/snd_mix.c b/snd_mix.c index 319eebeb..03ba042a 100644 --- a/snd_mix.c +++ b/snd_mix.c @@ -22,34 +22,32 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "quakedef.h" #include "snd_main.h" -typedef struct +typedef struct portable_samplepair_s { - int left; - int right; -} portable_samplepair_t; + int sample[SND_LISTENERS]; +} portable_sampleframe_t; // LordHavoc: was 512, expanded to 2048 #define PAINTBUFFER_SIZE 2048 -portable_samplepair_t paintbuffer[PAINTBUFFER_SIZE]; +portable_sampleframe_t paintbuffer[PAINTBUFFER_SIZE]; // FIXME: this desyncs with the video too easily -extern qboolean cl_capturevideo_active; -extern void SCR_CaptureVideo_SoundFrame(qbyte *bufstereo16le, size_t length, int rate); -void S_CaptureAVISound(portable_samplepair_t *buf, size_t length) +extern void SCR_CaptureVideo_SoundFrame(unsigned char *bufstereo16le, size_t length, int rate); +void S_CaptureAVISound(portable_sampleframe_t *buf, size_t length) { int n; size_t i; - qbyte out[PAINTBUFFER_SIZE * 4]; - if (!cl_capturevideo_active) + unsigned char out[PAINTBUFFER_SIZE * 4]; + if (!cls.capturevideo_active) return; // write the sound buffer as little endian 16bit interleaved stereo for(i = 0;i < length;i++) { - n = buf[i].left >> 2; // quiet enough to prevent clipping most of the time + n = buf[i].sample[0]; n = bound(-32768, n, 32767); out[i*4+0] = n & 0xFF; out[i*4+1] = (n >> 8) & 0xFF; - n = buf[i].right >> 2; // quiet enough to prevent clipping most of the time + n = buf[i].sample[1]; n = bound(-32768, n, 32767); out[i*4+2] = n & 0xFF; out[i*4+3] = (n >> 8) & 0xFF; @@ -61,134 +59,255 @@ void S_CaptureAVISound(portable_samplepair_t *buf, size_t length) void S_TransferPaintBuffer(int endtime) { void *pbuf; + int i; + portable_sampleframe_t *snd_p; + int lpaintedtime; + int snd_frames; + int val; if ((pbuf = S_LockBuffer())) { - int i; - int *snd_p; - int lpaintedtime; - int snd_linear_count; - int val; - snd_p = (int *) paintbuffer; + snd_p = paintbuffer; lpaintedtime = paintedtime; - if (shm->format.width == 2) + for (lpaintedtime = paintedtime;lpaintedtime < endtime;lpaintedtime += snd_frames) { - // 16bit - short *snd_out; - if (shm->format.channels == 2) + // handle recirculating buffer issues + i = lpaintedtime & (shm->sampleframes - 1); + snd_frames = shm->sampleframes - i; + if (snd_frames > endtime - lpaintedtime) + snd_frames = endtime - lpaintedtime; + if (shm->format.width == 2) { - // 16bit 2 channels (stereo) - while (lpaintedtime < endtime) + // 16bit + short *snd_out = (short *) pbuf + i * shm->format.channels; + if (shm->format.channels == 8) { - // handle recirculating buffer issues - i = lpaintedtime & ((shm->samples >> 1) - 1); - snd_out = (short *) pbuf + (i << 1); - snd_linear_count = (shm->samples >> 1) - i; - if (snd_linear_count > endtime - lpaintedtime) - snd_linear_count = endtime - lpaintedtime; - snd_linear_count <<= 1; + // 7.1 surround if (snd_swapstereo.value) { - for (i = 0;i < snd_linear_count;i += 2) + for (i = 0;i < snd_frames;i++, snd_p++) { - snd_out[i ] = bound(-32768, snd_p[i + 1], 32767); - snd_out[i + 1] = bound(-32768, snd_p[i ], 32767); + *snd_out++ = bound(-32768, snd_p->sample[1], 32767); + *snd_out++ = bound(-32768, snd_p->sample[0], 32767); + *snd_out++ = bound(-32768, snd_p->sample[3], 32767); + *snd_out++ = bound(-32768, snd_p->sample[2], 32767); + *snd_out++ = bound(-32768, snd_p->sample[4], 32767); + *snd_out++ = bound(-32768, snd_p->sample[5], 32767); + *snd_out++ = bound(-32768, snd_p->sample[6], 32767); + *snd_out++ = bound(-32768, snd_p->sample[7], 32767); } } else { - for (i = 0;i < snd_linear_count;i += 2) + for (i = 0;i < snd_frames;i++, snd_p++) { - snd_out[i ] = bound(-32768, snd_p[i ], 32767); - snd_out[i + 1] = bound(-32768, snd_p[i + 1], 32767); + *snd_out++ = bound(-32768, snd_p->sample[0], 32767); + *snd_out++ = bound(-32768, snd_p->sample[1], 32767); + *snd_out++ = bound(-32768, snd_p->sample[2], 32767); + *snd_out++ = bound(-32768, snd_p->sample[3], 32767); + *snd_out++ = bound(-32768, snd_p->sample[4], 32767); + *snd_out++ = bound(-32768, snd_p->sample[5], 32767); + *snd_out++ = bound(-32768, snd_p->sample[6], 32767); + *snd_out++ = bound(-32768, snd_p->sample[7], 32767); } } - snd_p += snd_linear_count; - lpaintedtime += (snd_linear_count >> 1); } - } - else - { - // 16bit 1 channel (mono) - while (lpaintedtime < endtime) + else if (shm->format.channels == 6) { - // handle recirculating buffer issues - i = lpaintedtime & (shm->samples - 1); - snd_out = (short *) pbuf + i; - snd_linear_count = shm->samples - i; - if (snd_linear_count > endtime - lpaintedtime) - snd_linear_count = endtime - lpaintedtime; - for (i = 0;i < snd_linear_count;i++) + // 5.1 surround + if (snd_swapstereo.value) + { + for (i = 0;i < snd_frames;i++, snd_p++) + { + *snd_out++ = bound(-32768, snd_p->sample[1], 32767); + *snd_out++ = bound(-32768, snd_p->sample[0], 32767); + *snd_out++ = bound(-32768, snd_p->sample[3], 32767); + *snd_out++ = bound(-32768, snd_p->sample[2], 32767); + *snd_out++ = bound(-32768, snd_p->sample[4], 32767); + *snd_out++ = bound(-32768, snd_p->sample[5], 32767); + } + } + else { - val = (snd_p[i * 2 + 0] + snd_p[i * 2 + 1]) >> 1; - snd_out[i] = bound(-32768, val, 32767); + for (i = 0;i < snd_frames;i++, snd_p++) + { + *snd_out++ = bound(-32768, snd_p->sample[0], 32767); + *snd_out++ = bound(-32768, snd_p->sample[1], 32767); + *snd_out++ = bound(-32768, snd_p->sample[2], 32767); + *snd_out++ = bound(-32768, snd_p->sample[3], 32767); + *snd_out++ = bound(-32768, snd_p->sample[4], 32767); + *snd_out++ = bound(-32768, snd_p->sample[5], 32767); + } } - snd_p += snd_linear_count << 1; - lpaintedtime += snd_linear_count; } - } - } - else - { - // 8bit - unsigned char *snd_out; - if (shm->format.channels == 2) - { - // 8bit 2 channels (stereo) - while (lpaintedtime < endtime) + else if (shm->format.channels == 4) { - // handle recirculating buffer issues - i = lpaintedtime & ((shm->samples >> 1) - 1); - snd_out = (unsigned char *) pbuf + (i << 1); - snd_linear_count = (shm->samples >> 1) - i; - if (snd_linear_count > endtime - lpaintedtime) - snd_linear_count = endtime - lpaintedtime; - snd_linear_count <<= 1; + // 4.0 surround if (snd_swapstereo.value) { - for (i = 0;i < snd_linear_count;i += 2) + for (i = 0;i < snd_frames;i++, snd_p++) { - val = (snd_p[i + 1] >> 8) + 128; - snd_out[i ] = bound(0, val, 255); - val = (snd_p[i ] >> 8) + 128; - snd_out[i + 1] = bound(0, val, 255); + *snd_out++ = bound(-32768, snd_p->sample[1], 32767); + *snd_out++ = bound(-32768, snd_p->sample[0], 32767); + *snd_out++ = bound(-32768, snd_p->sample[3], 32767); + *snd_out++ = bound(-32768, snd_p->sample[2], 32767); } } else { - for (i = 0;i < snd_linear_count;i += 2) + for (i = 0;i < snd_frames;i++, snd_p++) { - val = (snd_p[i ] >> 8) + 128; - snd_out[i ] = bound(0, val, 255); - val = (snd_p[i + 1] >> 8) + 128; - snd_out[i + 1] = bound(0, val, 255); + *snd_out++ = bound(-32768, snd_p->sample[0], 32767); + *snd_out++ = bound(-32768, snd_p->sample[1], 32767); + *snd_out++ = bound(-32768, snd_p->sample[2], 32767); + *snd_out++ = bound(-32768, snd_p->sample[3], 32767); } } - snd_p += snd_linear_count; - lpaintedtime += (snd_linear_count >> 1); + } + else if (shm->format.channels == 2) + { + // 2.0 stereo + if (snd_swapstereo.value) + { + for (i = 0;i < snd_frames;i++, snd_p++) + { + *snd_out++ = bound(-32768, snd_p->sample[1], 32767); + *snd_out++ = bound(-32768, snd_p->sample[0], 32767); + } + } + else + { + for (i = 0;i < snd_frames;i++, snd_p++) + { + *snd_out++ = bound(-32768, snd_p->sample[0], 32767); + *snd_out++ = bound(-32768, snd_p->sample[1], 32767); + } + } + } + else if (shm->format.channels == 1) + { + // 1.0 mono + for (i = 0;i < snd_frames;i++, snd_p++) + *snd_out++ = bound(-32768, (snd_p->sample[0] + snd_p->sample[1]) >> 1, 32767); } } else { - // 8bit 1 channel (mono) - while (lpaintedtime < endtime) + // 8bit + unsigned char *snd_out = (unsigned char *) pbuf + i * shm->format.channels; + if (shm->format.channels == 8) { - // handle recirculating buffer issues - i = lpaintedtime & (shm->samples - 1); - snd_out = (unsigned char *) pbuf + i; - snd_linear_count = shm->samples - i; - if (snd_linear_count > endtime - lpaintedtime) - snd_linear_count = endtime - lpaintedtime; - for (i = 0;i < snd_linear_count;i++) + // 7.1 surround + if (snd_swapstereo.value) + { + for (i = 0;i < snd_frames;i++, snd_p++) + { + val = (snd_p->sample[1] >> 8) + 128;*snd_out++ = bound(0, val, 255); + val = (snd_p->sample[0] >> 8) + 128;*snd_out++ = bound(0, val, 255); + val = (snd_p->sample[3] >> 8) + 128;*snd_out++ = bound(0, val, 255); + val = (snd_p->sample[2] >> 8) + 128;*snd_out++ = bound(0, val, 255); + val = (snd_p->sample[4] >> 8) + 128;*snd_out++ = bound(0, val, 255); + val = (snd_p->sample[5] >> 8) + 128;*snd_out++ = bound(0, val, 255); + val = (snd_p->sample[6] >> 8) + 128;*snd_out++ = bound(0, val, 255); + val = (snd_p->sample[7] >> 8) + 128;*snd_out++ = bound(0, val, 255); + } + } + else { - val = ((snd_p[i * 2] + snd_p[i * 2 + 1]) >> 9) + 128; - snd_out[i ] = bound(0, val, 255); + for (i = 0;i < snd_frames;i++, snd_p++) + { + val = (snd_p->sample[0] >> 8) + 128;*snd_out++ = bound(0, val, 255); + val = (snd_p->sample[1] >> 8) + 128;*snd_out++ = bound(0, val, 255); + val = (snd_p->sample[2] >> 8) + 128;*snd_out++ = bound(0, val, 255); + val = (snd_p->sample[3] >> 8) + 128;*snd_out++ = bound(0, val, 255); + val = (snd_p->sample[4] >> 8) + 128;*snd_out++ = bound(0, val, 255); + val = (snd_p->sample[5] >> 8) + 128;*snd_out++ = bound(0, val, 255); + val = (snd_p->sample[6] >> 8) + 128;*snd_out++ = bound(0, val, 255); + val = (snd_p->sample[7] >> 8) + 128;*snd_out++ = bound(0, val, 255); + } + } + } + else if (shm->format.channels == 6) + { + // 5.1 surround + if (snd_swapstereo.value) + { + for (i = 0;i < snd_frames;i++, snd_p++) + { + val = (snd_p->sample[1] >> 8) + 128;*snd_out++ = bound(0, val, 255); + val = (snd_p->sample[0] >> 8) + 128;*snd_out++ = bound(0, val, 255); + val = (snd_p->sample[3] >> 8) + 128;*snd_out++ = bound(0, val, 255); + val = (snd_p->sample[2] >> 8) + 128;*snd_out++ = bound(0, val, 255); + val = (snd_p->sample[4] >> 8) + 128;*snd_out++ = bound(0, val, 255); + val = (snd_p->sample[5] >> 8) + 128;*snd_out++ = bound(0, val, 255); + } + } + else + { + for (i = 0;i < snd_frames;i++, snd_p++) + { + val = (snd_p->sample[0] >> 8) + 128;*snd_out++ = bound(0, val, 255); + val = (snd_p->sample[1] >> 8) + 128;*snd_out++ = bound(0, val, 255); + val = (snd_p->sample[2] >> 8) + 128;*snd_out++ = bound(0, val, 255); + val = (snd_p->sample[3] >> 8) + 128;*snd_out++ = bound(0, val, 255); + val = (snd_p->sample[4] >> 8) + 128;*snd_out++ = bound(0, val, 255); + val = (snd_p->sample[5] >> 8) + 128;*snd_out++ = bound(0, val, 255); + } + } + } + else if (shm->format.channels == 4) + { + // 4.0 surround + if (snd_swapstereo.value) + { + for (i = 0;i < snd_frames;i++, snd_p++) + { + val = (snd_p->sample[1] >> 8) + 128;*snd_out++ = bound(0, val, 255); + val = (snd_p->sample[0] >> 8) + 128;*snd_out++ = bound(0, val, 255); + val = (snd_p->sample[3] >> 8) + 128;*snd_out++ = bound(0, val, 255); + val = (snd_p->sample[2] >> 8) + 128;*snd_out++ = bound(0, val, 255); + } + } + else + { + for (i = 0;i < snd_frames;i++, snd_p++) + { + val = (snd_p->sample[0] >> 8) + 128;*snd_out++ = bound(0, val, 255); + val = (snd_p->sample[1] >> 8) + 128;*snd_out++ = bound(0, val, 255); + val = (snd_p->sample[2] >> 8) + 128;*snd_out++ = bound(0, val, 255); + val = (snd_p->sample[3] >> 8) + 128;*snd_out++ = bound(0, val, 255); + } + } + } + else if (shm->format.channels == 2) + { + // 2.0 stereo + if (snd_swapstereo.value) + { + for (i = 0;i < snd_frames;i++, snd_p++) + { + val = (snd_p->sample[1] >> 8) + 128;*snd_out++ = bound(0, val, 255); + val = (snd_p->sample[0] >> 8) + 128;*snd_out++ = bound(0, val, 255); + } + } + else + { + for (i = 0;i < snd_frames;i++, snd_p++) + { + val = (snd_p->sample[0] >> 8) + 128;*snd_out++ = bound(0, val, 255); + val = (snd_p->sample[1] >> 8) + 128;*snd_out++ = bound(0, val, 255); + } + } + } + else if (shm->format.channels == 1) + { + // 1.0 mono + for (i = 0;i < snd_frames;i++, snd_p++) + { + val = ((snd_p->sample[0]+snd_p->sample[1]) >> 9) + 128;*snd_out++ = bound(0, val, 255); } - snd_p += snd_linear_count << 1; - lpaintedtime += snd_linear_count; } } } - S_UnlockBuffer(); } } @@ -202,12 +321,11 @@ CHANNEL MIXING =============================================================================== */ -qboolean SND_PaintChannelFrom8 (channel_t *ch, int endtime); -qboolean SND_PaintChannelFrom16 (channel_t *ch, int endtime); +qboolean SND_PaintChannel (channel_t *ch, int endtime); void S_PaintChannels(int endtime) { - unsigned int i; + unsigned int i, j; int end; channel_t *ch; sfx_t *sfx; @@ -230,7 +348,10 @@ void S_PaintChannels(int endtime) sfx = ch->sfx; if (!sfx) continue; - if (!ch->leftvol && !ch->rightvol) + for (j = 0;j < SND_LISTENERS;j++) + if (ch->listener_volume[j]) + break; + if (j == SND_LISTENERS) continue; if (!S_LoadSound (sfx, true)) continue; @@ -238,9 +359,7 @@ void S_PaintChannels(int endtime) // if the channel is paused if (ch->flags & CHANNELFLAG_PAUSED) { - size_t pausedtime; - - pausedtime = end - paintedtime; + int pausedtime = end - paintedtime; ch->lastptime += pausedtime; ch->end += pausedtime; continue; @@ -279,21 +398,16 @@ void S_PaintChannels(int endtime) // paint up to end if (ch->end < end) - count = ch->end - ltime; + count = (int)ch->end - ltime; else count = end - ltime; if (count > 0) { - if (ch->leftvol > 255) - ch->leftvol = 255; - if (ch->rightvol > 255) - ch->rightvol = 255; + for (j = 0;j < SND_LISTENERS;j++) + ch->listener_volume[j] = bound(0, ch->listener_volume[j], 255); - if (sfx->format.width == 1) - stop_paint = !SND_PaintChannelFrom8 (ch, count); - else - stop_paint = !SND_PaintChannelFrom16 (ch, count); + stop_paint = !SND_PaintChannel (ch, count); if (!stop_paint) { @@ -333,11 +447,9 @@ void S_PaintChannels(int endtime) } -// TODO: Try to merge SND_PaintChannelFrom8 and SND_PaintChannelFrom16 -qboolean SND_PaintChannelFrom8 (channel_t *ch, int count) +qboolean SND_PaintChannel (channel_t *ch, int count) { - int snd_vol, leftvol, rightvol; - const signed char *sfx; + int snd_vol, vol[SND_LISTENERS]; const sfxbuffer_t *sb; int i; @@ -345,81 +457,237 @@ qboolean SND_PaintChannelFrom8 (channel_t *ch, int count) if (ch->flags & CHANNELFLAG_FULLVOLUME) snd_vol = 256; else - snd_vol = volume.value * 256; + snd_vol = (int)(volume.value * 256); - leftvol = ch->leftvol * snd_vol; - rightvol = ch->rightvol * snd_vol; + for (i = 0;i < SND_LISTENERS;i++) + vol[i] = ch->listener_volume[i] * snd_vol; sb = ch->sfx->fetcher->getsb (ch, ch->pos, count); if (sb == NULL) return false; - // Stereo sound support - if (ch->sfx->format.channels == 2) +#if SND_LISTENERS != 8 +#error this code only supports up to 8 channels, update it +#endif + + if (ch->sfx->format.width == 1) { - sfx = sb->data + (ch->pos - sb->offset) * 2; - for (i = 0;i < count;i++) + const signed char *sfx = (signed char *)sb->data + (ch->pos - sb->offset) * ch->sfx->format.channels; + // Stereo sound support + if (ch->sfx->format.channels == 2) { - paintbuffer[i].left += (*sfx++ * leftvol) >> 8; - paintbuffer[i].right += (*sfx++ * rightvol) >> 8; + if (vol[6] + vol[7] > 0) + { + for (i = 0;i < count;i++) + { + paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 8; + paintbuffer[i].sample[1] += (sfx[1] * vol[1]) >> 8; + paintbuffer[i].sample[2] += (sfx[0] * vol[2]) >> 8; + paintbuffer[i].sample[3] += (sfx[1] * vol[3]) >> 8; + paintbuffer[i].sample[4] += ((sfx[0]+sfx[1]) * vol[4]) >> 9; + paintbuffer[i].sample[5] += ((sfx[0]+sfx[1]) * vol[5]) >> 9; + paintbuffer[i].sample[6] += (sfx[0] * vol[6]) >> 8; + paintbuffer[i].sample[7] += (sfx[1] * vol[7]) >> 8; + sfx += 2; + } + } + else if (vol[4] + vol[5] > 0) + { + for (i = 0;i < count;i++) + { + paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 8; + paintbuffer[i].sample[1] += (sfx[1] * vol[1]) >> 8; + paintbuffer[i].sample[2] += (sfx[0] * vol[2]) >> 8; + paintbuffer[i].sample[3] += (sfx[1] * vol[3]) >> 8; + paintbuffer[i].sample[4] += ((sfx[0]+sfx[1]) * vol[4]) >> 9; + paintbuffer[i].sample[5] += ((sfx[0]+sfx[1]) * vol[5]) >> 9; + sfx += 2; + } + } + else if (vol[2] + vol[3] > 0) + { + for (i = 0;i < count;i++) + { + paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 8; + paintbuffer[i].sample[1] += (sfx[1] * vol[1]) >> 8; + paintbuffer[i].sample[2] += (sfx[0] * vol[2]) >> 8; + paintbuffer[i].sample[3] += (sfx[1] * vol[3]) >> 8; + sfx += 2; + } + } + else if (vol[0] + vol[1] > 0) + { + for (i = 0;i < count;i++) + { + paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 8; + paintbuffer[i].sample[1] += (sfx[1] * vol[1]) >> 8; + sfx += 2; + } + } } - } - else - { - sfx = sb->data + ch->pos - sb->offset; - for (i = 0;i < count;i++) + else if (ch->sfx->format.channels == 1) { - paintbuffer[i].left += (*sfx * leftvol) >> 8; - paintbuffer[i].right += (*sfx++ * rightvol) >> 8; + if (vol[6] + vol[7] > 0) + { + for (i = 0;i < count;i++) + { + paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 8; + paintbuffer[i].sample[1] += (sfx[0] * vol[1]) >> 8; + paintbuffer[i].sample[2] += (sfx[0] * vol[2]) >> 8; + paintbuffer[i].sample[3] += (sfx[0] * vol[3]) >> 8; + paintbuffer[i].sample[4] += (sfx[0] * vol[4]) >> 8; + paintbuffer[i].sample[5] += (sfx[0] * vol[5]) >> 8; + paintbuffer[i].sample[6] += (sfx[0] * vol[6]) >> 8; + paintbuffer[i].sample[7] += (sfx[0] * vol[7]) >> 8; + sfx += 1; + } + } + else if (vol[4] + vol[5] > 0) + { + for (i = 0;i < count;i++) + { + paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 8; + paintbuffer[i].sample[1] += (sfx[0] * vol[1]) >> 8; + paintbuffer[i].sample[2] += (sfx[0] * vol[2]) >> 8; + paintbuffer[i].sample[3] += (sfx[0] * vol[3]) >> 8; + paintbuffer[i].sample[4] += (sfx[0] * vol[4]) >> 8; + paintbuffer[i].sample[5] += (sfx[0] * vol[5]) >> 8; + sfx += 1; + } + } + else if (vol[2] + vol[3] > 0) + { + for (i = 0;i < count;i++) + { + paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 8; + paintbuffer[i].sample[1] += (sfx[0] * vol[1]) >> 8; + paintbuffer[i].sample[2] += (sfx[0] * vol[2]) >> 8; + paintbuffer[i].sample[3] += (sfx[0] * vol[3]) >> 8; + sfx += 1; + } + } + else if (vol[0] + vol[1] > 0) + { + for (i = 0;i < count;i++) + { + paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 8; + paintbuffer[i].sample[1] += (sfx[0] * vol[1]) >> 8; + sfx += 1; + } + } } - + else + return true; // unsupported number of channels in sound } - ch->pos += count; - return true; -} - -qboolean SND_PaintChannelFrom16 (channel_t *ch, int count) -{ - int snd_vol, leftvol, rightvol; - signed short *sfx; - const sfxbuffer_t *sb; - int i; - - // If this channel manages its own volume - if (ch->flags & CHANNELFLAG_FULLVOLUME) - snd_vol = 256; - else - snd_vol = volume.value * 256; - - leftvol = ch->leftvol * snd_vol; - rightvol = ch->rightvol * snd_vol; - - sb = ch->sfx->fetcher->getsb (ch, ch->pos, count); - if (sb == NULL) - return false; - - // Stereo sound support - if (ch->sfx->format.channels == 2) + else if (ch->sfx->format.width == 2) { - sfx = (signed short *)sb->data + (ch->pos - sb->offset) * 2; - - for (i=0 ; idata + (ch->pos - sb->offset) * ch->sfx->format.channels; + // Stereo sound support + if (ch->sfx->format.channels == 2) { - paintbuffer[i].left += (*sfx++ * leftvol) >> 16; - paintbuffer[i].right += (*sfx++ * rightvol) >> 16; + if (vol[6] + vol[7] > 0) + { + for (i = 0;i < count;i++) + { + paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 16; + paintbuffer[i].sample[1] += (sfx[1] * vol[1]) >> 16; + paintbuffer[i].sample[2] += (sfx[0] * vol[2]) >> 16; + paintbuffer[i].sample[3] += (sfx[1] * vol[3]) >> 16; + paintbuffer[i].sample[4] += ((sfx[0]+sfx[1]) * vol[4]) >> 17; + paintbuffer[i].sample[5] += ((sfx[0]+sfx[1]) * vol[5]) >> 17; + paintbuffer[i].sample[6] += (sfx[0] * vol[6]) >> 16; + paintbuffer[i].sample[7] += (sfx[1] * vol[7]) >> 16; + sfx += 2; + } + } + else if (vol[4] + vol[5] > 0) + { + for (i = 0;i < count;i++) + { + paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 16; + paintbuffer[i].sample[1] += (sfx[1] * vol[1]) >> 16; + paintbuffer[i].sample[2] += (sfx[0] * vol[2]) >> 16; + paintbuffer[i].sample[3] += (sfx[1] * vol[3]) >> 16; + paintbuffer[i].sample[4] += ((sfx[0]+sfx[1]) * vol[4]) >> 17; + paintbuffer[i].sample[5] += ((sfx[0]+sfx[1]) * vol[5]) >> 17; + sfx += 2; + } + } + else if (vol[2] + vol[3] > 0) + { + for (i = 0;i < count;i++) + { + paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 16; + paintbuffer[i].sample[1] += (sfx[1] * vol[1]) >> 16; + paintbuffer[i].sample[2] += (sfx[0] * vol[2]) >> 16; + paintbuffer[i].sample[3] += (sfx[1] * vol[3]) >> 16; + sfx += 2; + } + } + else if (vol[0] + vol[1] > 0) + { + for (i = 0;i < count;i++) + { + paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 16; + paintbuffer[i].sample[1] += (sfx[1] * vol[1]) >> 16; + sfx += 2; + } + } } - } - else - { - sfx = (signed short *)sb->data + ch->pos - sb->offset; - - for (i=0 ; isfx->format.channels == 1) { - paintbuffer[i].left += (*sfx * leftvol) >> 16; - paintbuffer[i].right += (*sfx++ * rightvol) >> 16; + if (vol[6] + vol[7] > 0) + { + for (i = 0;i < count;i++) + { + paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 16; + paintbuffer[i].sample[1] += (sfx[0] * vol[1]) >> 16; + paintbuffer[i].sample[2] += (sfx[0] * vol[2]) >> 16; + paintbuffer[i].sample[3] += (sfx[0] * vol[3]) >> 16; + paintbuffer[i].sample[4] += (sfx[0] * vol[4]) >> 16; + paintbuffer[i].sample[5] += (sfx[0] * vol[5]) >> 16; + paintbuffer[i].sample[6] += (sfx[0] * vol[6]) >> 16; + paintbuffer[i].sample[7] += (sfx[0] * vol[7]) >> 16; + sfx += 1; + } + } + else if (vol[4] + vol[5] > 0) + { + for (i = 0;i < count;i++) + { + paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 16; + paintbuffer[i].sample[1] += (sfx[0] * vol[1]) >> 16; + paintbuffer[i].sample[2] += (sfx[0] * vol[2]) >> 16; + paintbuffer[i].sample[3] += (sfx[0] * vol[3]) >> 16; + paintbuffer[i].sample[4] += (sfx[0] * vol[4]) >> 16; + paintbuffer[i].sample[5] += (sfx[0] * vol[5]) >> 16; + sfx += 1; + } + } + else if (vol[2] + vol[3] > 0) + { + for (i = 0;i < count;i++) + { + paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 16; + paintbuffer[i].sample[1] += (sfx[0] * vol[1]) >> 16; + paintbuffer[i].sample[2] += (sfx[0] * vol[2]) >> 16; + paintbuffer[i].sample[3] += (sfx[0] * vol[3]) >> 16; + sfx += 1; + } + } + else if (vol[0] + vol[1] > 0) + { + for (i = 0;i < count;i++) + { + paintbuffer[i].sample[0] += (sfx[0] * vol[0]) >> 16; + paintbuffer[i].sample[1] += (sfx[0] * vol[1]) >> 16; + sfx += 1; + } + } } + else + return true; // unsupported number of channels in sound } - ch->pos += count; return true; }