X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=sv_main.c;h=0a5b5bdf8c500f8de57c1d204f52d538106b5d40;hb=f7412a0c49465d916da5920d1132eeda9c3a4a3d;hp=ba3d483b093c26213f2780ee608eba1fc8c13763;hpb=c65b6faa99d227bcd00107311acfb66a95be02c6;p=xonotic%2Fdarkplaces.git diff --git a/sv_main.c b/sv_main.c index ba3d483b..0a5b5bdf 100644 --- a/sv_main.c +++ b/sv_main.c @@ -35,6 +35,9 @@ static mempool_t *sv_edicts_mempool = NULL; //============================================================================ +extern void SV_Phys_Init (void); +extern void SV_World_Init (void); + /* =============== SV_Init @@ -61,6 +64,9 @@ void SV_Init (void) Cvar_RegisterVariable (&sv_cullentities_trace); Cvar_RegisterVariable (&sv_cullentities_stats); + SV_Phys_Init(); + SV_World_Init(); + for (i = 0;i < MAX_MODELS;i++) sprintf (localmodels[i], "*%i", i); @@ -246,7 +252,7 @@ void SV_SendServerinfo (client_t *client) MSG_WriteString (&client->message,message); MSG_WriteByte (&client->message, svc_serverinfo); - MSG_WriteLong (&client->message, DPPROTOCOL_VERSION2); + MSG_WriteLong (&client->message, DPPROTOCOL_VERSION3); MSG_WriteByte (&client->message, svs.maxclients); if (!coop.integer && deathmatch.integer) @@ -333,10 +339,14 @@ void SV_ConnectClient (int clientnum) client->spawn_parms[i] = (&pr_global_struct->parm1)[i]; } +#if NOROUTINGFIX + SV_SendServerinfo (client); +#else // send serverinfo on first nop client->waitingforconnect = true; client->sendsignon = true; client->spawned = false; // need prespawn, spawn, etc +#endif } @@ -409,12 +419,12 @@ crosses a waterline. */ int fatbytes; -byte fatpvs[MAX_MAP_LEAFS/8]; +qbyte fatpvs[MAX_MAP_LEAFS/8]; void SV_AddToFatPVS (vec3_t org, mnode_t *node) { int i; - byte *pvs; + qbyte *pvs; mplane_t *plane; float d; @@ -454,7 +464,7 @@ Calculates a PVS that is the inclusive or of all leafs within 8 pixels of the given point. ============= */ -byte *SV_FatPVS (vec3_t org) +qbyte *SV_FatPVS (vec3_t org) { fatbytes = (sv.worldmodel->numleafs+31)>>3; memset (fatpvs, 0, fatbytes); @@ -465,7 +475,7 @@ byte *SV_FatPVS (vec3_t org) //============================================================================= -int SV_BoxTouchingPVS (byte *pvs, vec3_t mins, vec3_t maxs, mnode_t *node) +int SV_BoxTouchingPVS (qbyte *pvs, vec3_t mins, vec3_t maxs, mnode_t *node) { int leafnum; loc0: @@ -510,30 +520,20 @@ void SV_WriteEntitiesToClient (client_t *client, edict_t *clent, sizebuf_t *msg) { int e, clentnum, bits, alpha, glowcolor, glowsize, scale, effects; int culled_pvs, culled_portal, culled_trace, visibleentities, totalentities; - byte *pvs; - vec3_t org, origin, angles, entmins, entmaxs; - float nextfullupdate; + qbyte *pvs; + vec3_t origin, angles, entmins, entmaxs, testorigin, testeye; + float nextfullupdate, alphaf; edict_t *ent; eval_t *val; entity_state_t *baseline; // LordHavoc: delta or startup baseline trace_t trace; model_t *model; - double testeye[3]; - double testorigin[3]; Mod_CheckLoaded(sv.worldmodel); // find the client's PVS - VectorAdd (clent->v.origin, clent->v.view_ofs, org); - VectorCopy (org, testeye); - pvs = SV_FatPVS (org); - /* - // dp protocol - MSG_WriteByte(msg, svc_playerposition); - MSG_WriteFloat(msg, org[0]); - MSG_WriteFloat(msg, org[1]); - MSG_WriteFloat(msg, org[2]); - */ + VectorAdd (clent->v.origin, clent->v.view_ofs, testeye); + pvs = SV_FatPVS (testeye); culled_pvs = 0; culled_portal = 0; @@ -651,7 +651,7 @@ void SV_WriteEntitiesToClient (client_t *client, edict_t *clent, sizebuf_t *msg) } // or not visible through the portals - if (sv_cullentities_portal.integer && !Portal_CheckBox(sv.worldmodel, org, entmins, entmaxs)) + if (sv_cullentities_portal.integer && !Portal_CheckBox(sv.worldmodel, testeye, entmins, entmaxs)) { culled_portal++; continue; @@ -665,22 +665,22 @@ void SV_WriteEntitiesToClient (client_t *client, edict_t *clent, sizebuf_t *msg) testorigin[1] = lhrandom(entmins[1], entmaxs[1]); testorigin[2] = lhrandom(entmins[2], entmaxs[2]); - memset (&trace, 0, sizeof(trace_t)); - trace.fraction = 1; - trace.allsolid = true; - VectorCopy(testorigin, trace.endpos); - - VectorCopy(org, RecursiveHullCheckInfo.start); - VectorSubtract(testorigin, testeye, RecursiveHullCheckInfo.dist); - RecursiveHullCheckInfo.hull = sv.worldmodel->hulls; - RecursiveHullCheckInfo.trace = &trace; - SV_RecursiveHullCheck (sv.worldmodel->hulls->firstclipnode, 0, 1, testeye, testorigin); + Collision_ClipTrace(&trace, NULL, sv.worldmodel, vec3_origin, vec3_origin, vec3_origin, testeye, vec3_origin, vec3_origin, testorigin); if (trace.fraction == 1) client->visibletime[e] = realtime + 1; else { - if (realtime > client->visibletime[e]) + //test nearest point on bbox + testorigin[0] = bound(entmins[0], testeye[0], entmaxs[0]); + testorigin[1] = bound(entmins[1], testeye[1], entmaxs[1]); + testorigin[2] = bound(entmins[2], testeye[2], entmaxs[2]); + + Collision_ClipTrace(&trace, NULL, sv.worldmodel, vec3_origin, vec3_origin, vec3_origin, testeye, vec3_origin, vec3_origin, testorigin); + + if (trace.fraction == 1) + client->visibletime[e] = realtime + 1; + else if (realtime > client->visibletime[e]) { culled_trace++; continue; @@ -690,23 +690,23 @@ void SV_WriteEntitiesToClient (client_t *client, edict_t *clent, sizebuf_t *msg) visibleentities++; } - alpha = 255; + alphaf = 255.0f; scale = 16; glowcolor = 254; effects = ent->v.effects; if ((val = GETEDICTFIELDVALUE(ent, eval_alpha))) if (val->_float != 0) - alpha = (int) (val->_float * 255.0); + alphaf = val->_float * 255.0f; // HalfLife support if ((val = GETEDICTFIELDVALUE(ent, eval_renderamt))) if (val->_float != 0) - alpha = (int) val->_float; + alphaf = val->_float; - if (alpha == 0) - alpha = 255; - alpha = bound(0, alpha, 255); + if (alphaf == 0.0f) + alphaf = 255.0f; + alpha = bound(0, alphaf, 255); if ((val = GETEDICTFIELDVALUE(ent, eval_scale))) if ((scale = (int) (val->_float * 16.0)) == 0) scale = 16; @@ -778,17 +778,14 @@ void SV_WriteEntitiesToClient (client_t *client, edict_t *clent, sizebuf_t *msg) bits |= U_STEP; // LordHavoc: old stuff, but rewritten to have more exact tolerances -// if ((int)(origin[0]*8.0) != (int)(baseline->origin[0]*8.0)) bits |= U_ORIGIN1; -// if ((int)(origin[1]*8.0) != (int)(baseline->origin[1]*8.0)) bits |= U_ORIGIN2; -// if ((int)(origin[2]*8.0) != (int)(baseline->origin[2]*8.0)) bits |= U_ORIGIN3; if (origin[0] != baseline->origin[0]) bits |= U_ORIGIN1; if (origin[1] != baseline->origin[1]) bits |= U_ORIGIN2; if (origin[2] != baseline->origin[2]) bits |= U_ORIGIN3; if (((int)(angles[0]*(256.0/360.0)) & 255) != ((int)(baseline->angles[0]*(256.0/360.0)) & 255)) bits |= U_ANGLE1; if (((int)(angles[1]*(256.0/360.0)) & 255) != ((int)(baseline->angles[1]*(256.0/360.0)) & 255)) bits |= U_ANGLE2; if (((int)(angles[2]*(256.0/360.0)) & 255) != ((int)(baseline->angles[2]*(256.0/360.0)) & 255)) bits |= U_ANGLE3; - if (baseline->colormap != (byte) ent->v.colormap) bits |= U_COLORMAP; - if (baseline->skin != (byte) ent->v.skin) bits |= U_SKIN; + if (baseline->colormap != (qbyte) ent->v.colormap) bits |= U_COLORMAP; + if (baseline->skin != (qbyte) ent->v.skin) bits |= U_SKIN; if ((baseline->frame & 0x00FF) != ((int) ent->v.frame & 0x00FF)) bits |= U_FRAME; if ((baseline->effects & 0x00FF) != ((int) ent->v.effects & 0x00FF)) bits |= U_EFFECTS; if ((baseline->modelindex & 0x00FF) != ((int) ent->v.modelindex & 0x00FF)) bits |= U_MODEL; @@ -868,14 +865,13 @@ void SV_WriteEntitiesToClient (client_t *client, edict_t *clent, sizebuf_t *msg) { int e, clentnum, flags, alpha, glowcolor, glowsize, scale, effects; int culled_pvs, culled_portal, culled_trace, visibleentities, totalentities; - byte *pvs; - vec3_t org, origin, angles, entmins, entmaxs; + float alphaf; + qbyte *pvs; + vec3_t origin, angles, entmins, entmaxs, testorigin, testeye; edict_t *ent; eval_t *val; trace_t trace; model_t *model; - double testeye[3]; - double testorigin[3]; entity_frame_t entityframe; entity_state_t *s; @@ -885,10 +881,19 @@ void SV_WriteEntitiesToClient (client_t *client, edict_t *clent, sizebuf_t *msg) Mod_CheckLoaded(sv.worldmodel); // find the client's PVS + // the real place being tested from VectorAdd (clent->v.origin, clent->v.view_ofs, testeye); - VectorCopy (testeye, org); - pvs = SV_FatPVS (org); - EntityFrame_Clear(&entityframe, org); + pvs = SV_FatPVS (testeye); + + // the place being reported (to consider the fact the client still + // applies the view_ofs[2], so we have to only send the fractional part + // of view_ofs[2], undoing what the client will redo) + VectorCopy (testeye, testorigin); + e = (int) clent->v.view_ofs[2] & 255; + if (e >= 128) + e -= 256; + testorigin[2] -= (float) e; + EntityFrame_Clear(&entityframe, testorigin); culled_pvs = 0; culled_portal = 0; @@ -1002,7 +1007,7 @@ void SV_WriteEntitiesToClient (client_t *client, edict_t *clent, sizebuf_t *msg) } // or not visible through the portals - if (sv_cullentities_portal.integer && !Portal_CheckBox(sv.worldmodel, org, entmins, entmaxs)) + if (sv_cullentities_portal.integer && !Portal_CheckBox(sv.worldmodel, testeye, entmins, entmaxs)) { culled_portal++; continue; @@ -1015,16 +1020,7 @@ void SV_WriteEntitiesToClient (client_t *client, edict_t *clent, sizebuf_t *msg) testorigin[1] = lhrandom(entmins[1], entmaxs[1]); testorigin[2] = lhrandom(entmins[2], entmaxs[2]); - memset (&trace, 0, sizeof(trace_t)); - trace.fraction = 1; - trace.allsolid = true; - VectorCopy(testorigin, trace.endpos); - - VectorCopy(org, RecursiveHullCheckInfo.start); - VectorSubtract(testorigin, testeye, RecursiveHullCheckInfo.dist); - RecursiveHullCheckInfo.hull = sv.worldmodel->hulls; - RecursiveHullCheckInfo.trace = &trace; - SV_RecursiveHullCheck (sv.worldmodel->hulls->firstclipnode, 0, 1, testeye, testorigin); + Collision_ClipTrace(&trace, NULL, sv.worldmodel, vec3_origin, vec3_origin, vec3_origin, vec3_origin, testeye, vec3_origin, vec3_origin, testorigin); if (trace.fraction == 1) client->visibletime[e] = realtime + 1; @@ -1040,23 +1036,23 @@ void SV_WriteEntitiesToClient (client_t *client, edict_t *clent, sizebuf_t *msg) visibleentities++; } - alpha = 255; + alphaf = 255.0f; scale = 16; glowcolor = 254; effects = ent->v.effects; if ((val = GETEDICTFIELDVALUE(ent, eval_alpha))) if (val->_float != 0) - alpha = (int) (val->_float * 255.0); + alphaf = val->_float * 255.0; // HalfLife support if ((val = GETEDICTFIELDVALUE(ent, eval_renderamt))) if (val->_float != 0) - alpha = (int) val->_float; + alphaf = val->_float; - if (alpha == 0) - alpha = 255; - alpha = bound(0, alpha, 255); + if (alphaf == 0.0f) + alphaf = 255.0f; + alpha = bound(0, alphaf, 255); if ((val = GETEDICTFIELDVALUE(ent, eval_scale))) if ((scale = (int) (val->_float * 16.0)) == 0) scale = 16; @@ -1091,6 +1087,9 @@ void SV_WriteEntitiesToClient (client_t *client, edict_t *clent, sizebuf_t *msg) if (ent->v.movetype == MOVETYPE_STEP) flags |= RENDER_STEP; + // don't send an entity if it's coordinates would wrap around + if ((effects & EF_LOWPRECISION) && origin[0] >= -32768 && origin[1] >= -32768 && origin[2] >= -32768 && origin[0] <= 32767 && origin[1] <= 32767 && origin[2] <= 32767) + flags |= RENDER_LOWPRECISION; s = EntityFrame_NewEntity(&entityframe, e); // if we run out of space, abort @@ -1098,6 +1097,8 @@ void SV_WriteEntitiesToClient (client_t *client, edict_t *clent, sizebuf_t *msg) break; VectorCopy(origin, s->origin); VectorCopy(angles, s->angles); + if (ent->v.colormap >= 1024) + flags |= RENDER_COLORMAPPED; s->colormap = ent->v.colormap; s->skin = ent->v.skin; s->frame = ent->v.frame; @@ -1147,7 +1148,7 @@ void SV_WriteClientdataToMessage (edict_t *ent, sizebuf_t *msg) int items; eval_t *val; vec3_t punchvector; - byte viewzoom; + qbyte viewzoom; // // send a damage message @@ -1181,7 +1182,7 @@ void SV_WriteClientdataToMessage (edict_t *ent, sizebuf_t *msg) bits = 0; - //if (ent->v.view_ofs[2] != DEFAULT_VIEWHEIGHT) + if (ent->v.view_ofs[2] != DEFAULT_VIEWHEIGHT) bits |= SU_VIEWHEIGHT; if (ent->v.idealpitch) @@ -1239,8 +1240,7 @@ void SV_WriteClientdataToMessage (edict_t *ent, sizebuf_t *msg) if (ent->v.armorvalue) bits |= SU_ARMOR; -// if (ent->v.weapon) - bits |= SU_WEAPON; + bits |= SU_WEAPON; if (bits >= 65536) bits |= SU_EXTEND1; @@ -1257,8 +1257,7 @@ void SV_WriteClientdataToMessage (edict_t *ent, sizebuf_t *msg) MSG_WriteByte(msg, bits >> 24); if (bits & SU_VIEWHEIGHT) - //MSG_WriteChar (msg, ent->v.view_ofs[2]); - MSG_WriteChar (msg, 0); + MSG_WriteChar (msg, ent->v.view_ofs[2]); if (bits & SU_IDEALPITCH) MSG_WriteChar (msg, ent->v.idealpitch); @@ -1317,7 +1316,7 @@ SV_SendClientDatagram */ qboolean SV_SendClientDatagram (client_t *client) { - byte buf[MAX_DATAGRAM]; + qbyte buf[MAX_DATAGRAM]; sizebuf_t msg; msg.data = buf; @@ -1327,7 +1326,7 @@ qboolean SV_SendClientDatagram (client_t *client) MSG_WriteByte (&msg, svc_time); MSG_WriteFloat (&msg, sv.time); - if (!client->waitingforconnect) + if (client->spawned) { // add the client specific data to the datagram SV_WriteClientdataToMessage (client->edict, &msg); @@ -1399,7 +1398,7 @@ message buffer void SV_SendNop (client_t *client) { sizebuf_t msg; - byte buf[4]; + qbyte buf[4]; msg.data = buf; msg.maxsize = sizeof(buf); @@ -1430,11 +1429,13 @@ void SV_SendClientMessages (void) if (!host_client->active) continue; +#ifndef NOROUTINGFIX if (host_client->sendserverinfo) { host_client->sendserverinfo = false; SV_SendServerinfo (host_client); } +#endif if (host_client->spawned) { @@ -1469,10 +1470,7 @@ void SV_SendClientMessages (void) if (host_client->message.cursize || host_client->dropasap) { if (!NET_CanSendMessage (host_client->netconnection)) - { -// I_Printf ("can't write\n"); continue; - } if (host_client->dropasap) SV_DropClient (false); // went to another level @@ -1561,7 +1559,7 @@ void SV_CreateBaseline (void) else { svent->baseline.colormap = 0; - svent->baseline.modelindex = svent->v.modelindex; //SV_ModelIndex(pr_strings + svent->v.model); + svent->baseline.modelindex = svent->v.modelindex; } large = false; @@ -1778,7 +1776,7 @@ void SV_SpawnServer (char *server) // serverflags are for cross level information (sigils) pr_global_struct->serverflags = svs.serverflags; - + ED_LoadFromFile (sv.worldmodel->entities); // LordHavoc: clear world angles (to fix e3m3.bsp) VectorClear(sv.edicts->v.angles); @@ -1791,6 +1789,7 @@ void SV_SpawnServer (char *server) // run two frames to allow everything to settle sv.frametime = pr_global_struct->frametime = host_frametime = 0.1; SV_Physics (); + sv.frametime = pr_global_struct->frametime = host_frametime = 0.1; SV_Physics (); Mod_PurgeUnused(); @@ -1807,3 +1806,4 @@ void SV_SpawnServer (char *server) Con_DPrintf ("Server spawned.\n"); } +