X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=sv_user.c;h=e8998013f46fc9468e3cb08d4cbd009f86566ed5;hb=bf7fdc26371e2823650c8af6d78ef1e28513f7eb;hp=0cc8d24cf9060b9bdc2532a849c9983bc9d462d3;hpb=cb642c507a7bc68ddf0f021347372d7dbb1d76d5;p=xonotic%2Fdarkplaces.git diff --git a/sv_user.c b/sv_user.c index 0cc8d24c..e8998013 100644 --- a/sv_user.c +++ b/sv_user.c @@ -28,6 +28,10 @@ cvar_t sv_maxairspeed = {0, "sv_maxairspeed", "30", "maximum speed a player can cvar_t sv_accelerate = {0, "sv_accelerate", "10", "rate at which a player accelerates to sv_maxspeed"}; cvar_t sv_airaccelerate = {0, "sv_airaccelerate", "-1", "rate at which a player accelerates to sv_maxairspeed while in the air, if less than 0 the sv_accelerate variable is used instead"}; cvar_t sv_wateraccelerate = {0, "sv_wateraccelerate", "-1", "rate at which a player accelerates to sv_maxspeed while in the air, if less than 0 the sv_accelerate variable is used instead"}; +cvar_t sv_clmovement_enable = {0, "sv_clmovement_enable", "1", "whether to allow clients to use cl_movement prediction, which can cause choppy movement on the server which may annoy other players"}; +cvar_t sv_clmovement_minping = {0, "sv_clmovement_minping", "100", "if client ping is below this time in milliseconds, then their ability to use cl_movement prediction is disabled for a while (as they don't need it)"}; +cvar_t sv_clmovement_minping_disabletime = {0, "sv_clmovement_minping_disabletime", "1000", "when client falls below minping, disable their prediction for this many milliseconds (should be at least 1000 or else their prediction may turn on/off frequently)"}; +cvar_t sv_clmovement_waitforinput = {0, "sv_clmovement_waitforinput", "2", "when a client does not send input for this many frames, force them to move anyway (unlike QuakeWorld)"}; static usercmd_t cmd; @@ -273,7 +277,7 @@ void SV_WaterMove (void) speed = VectorLength(host_client->edict->fields.server->velocity); if (speed) { - newspeed = speed - sv.frametime * speed * sv_friction.value; + newspeed = speed - sv.frametime * speed * sv_waterfriction.value; if (newspeed < 0) newspeed = 0; temp = newspeed/speed; @@ -355,7 +359,7 @@ void SV_AirMove (void) // noclip VectorCopy (wishvel, host_client->edict->fields.server->velocity); } - else if ( onground ) + else if (onground && (!sv_gameplayfix_qwplayerphysics.integer || !(host_client->edict->fields.server->button2 || !((int)host_client->edict->fields.server->flags & FL_JUMPRELEASED)))) { SV_UserFriction (); SV_Accelerate (); @@ -528,11 +532,17 @@ qboolean SV_ReadClientMove (void) if (msg_badread) Con_Printf("SV_ReadClientMessage: badread at %s:%i\n", __FILE__, __LINE__); } + // disable clientside movement prediction in some cases + if (ceil((move->receivetime - move->time) * 1000.0) < sv_clmovement_minping.integer) + host_client->clmovement_disabletimeout = realtime + sv_clmovement_minping_disabletime.value / 1000.0; + if (!sv_clmovement_enable.integer || host_client->clmovement_disabletimeout > realtime) + move->sequence = 0; + if (!host_client->spawned) memset(move, 0, sizeof(*move)); - else if (move->time > (float)sv.time + 0.001f) // add a little fuzz factor due to float precision issues + else if (move->sequence && (float)move->time > (float)sv.time + 0.125f) // add a little fuzz factor due to float precision issues { - Con_DPrintf("client move->time %f > sv.time %f, kicking\n", move->time, sv.time); + Con_DPrintf("client move->time %f > sv.time %f, kicking\n", (float)move->time, (float)sv.time); // if the client is lying about time, we have definitively detected a // speed cheat attempt of the worst sort, and we can immediately kick // the offending player off. @@ -545,15 +555,20 @@ qboolean SV_ReadClientMove (void) { // apply the latest accepted move to the entity fields host_client->movesequence = move->sequence; - if (host_client->movesequence) + if (host_client->movesequence && sv_clmovement_waitforinput.integer > 0) { double frametime = bound(0, move->time - oldmovetime, 0.1); double oldframetime = prog->globals.server->frametime; + double oldframetime2 = sv.frametime; //if (move->time - oldmovetime >= 0.1001) // Con_DPrintf("client move exceeds 100ms! (time %f -> time %f)\n", oldmovetime, move->time); + // the server and qc frametime values must be changed temporarily + sv.frametime = frametime; prog->globals.server->frametime = frametime; SV_Physics_ClientEntity(host_client->edict); + sv.frametime = oldframetime2; prog->globals.server->frametime = oldframetime; + host_client->clmovement_skipphysicsframes = sv_clmovement_waitforinput.integer; } } return kickplayer; @@ -691,6 +706,7 @@ void SV_ReadClientMessage(void) || strncasecmp(s, "pause", 5) == 0 || strncasecmp(s, "kick", 4) == 0 || strncasecmp(s, "ping", 4) == 0 + || strncasecmp(s, "pings", 5) == 0 || strncasecmp(s, "ban", 3) == 0 || strncasecmp(s, "pmodel", 6) == 0 || strncasecmp(s, "rate", 4) == 0