X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=sys_shared.c;h=9abc08d4926dcca45503509a1f8317637e04aca2;hb=57975fbf6b9ae66a76430e1551cf74ded4ed7d44;hp=28529c596d625d3c7c8838e728f564dede386201;hpb=2896002f090d9e2d57b8eca46cccb8362b95459c;p=xonotic%2Fdarkplaces.git diff --git a/sys_shared.c b/sys_shared.c index 28529c59..9abc08d4 100644 --- a/sys_shared.c +++ b/sys_shared.c @@ -7,8 +7,6 @@ # include #endif -qboolean sys_nostdout = false; - static char sys_timestring[128]; char *Sys_TimeString(const char *timeformat) { @@ -26,46 +24,6 @@ void Sys_Quit (void) exit(0); } -char engineversion[128]; - -void Sys_Shared_EarlyInit(void) -{ - const char* os; - - Memory_Init (); - Log_Init (); - - COM_InitArgv(); - COM_InitGameType(); - -#if defined(__linux__) - os = "Linux"; -#elif defined(WIN32) - os = "Windows"; -#elif defined(__FreeBSD__) - os = "FreeBSD"; -#elif defined(__NetBSD__) - os = "NetBSD"; -#elif defined(__OpenBSD__) - os = "OpenBSD"; -#elif defined(MACOSX) - os = "Mac OS X"; -#else - os = "Unknown"; -#endif - snprintf (engineversion, sizeof (engineversion), "%s %s %s", gamename, os, buildstring); - -// COMMANDLINEOPTION: Console: -nostdout disables text output to the terminal the game was launched from - if (COM_CheckParm("-nostdout")) - sys_nostdout = 1; - else - Con_Printf("%s\n", engineversion); -} - -void Sys_Shared_LateInit(void) -{ -} - /* =============================================================================== @@ -74,10 +32,11 @@ DLL MANAGEMENT =============================================================================== */ -qboolean Sys_LoadLibrary (const char* dllname, dllhandle_t* handle, const dllfunction_t *fcts) +qboolean Sys_LoadLibrary (const char** dllnames, dllhandle_t* handle, const dllfunction_t *fcts) { const dllfunction_t *func; - dllhandle_t dllhandle; + dllhandle_t dllhandle = 0; + unsigned int i; if (handle == NULL) return false; @@ -86,18 +45,52 @@ qboolean Sys_LoadLibrary (const char* dllname, dllhandle_t* handle, const dllfun for (func = fcts; func && func->name != NULL; func++) *func->funcvariable = NULL; - // Load the DLL + // Try every possible name + Con_Printf ("Trying to load library..."); + for (i = 0; dllnames[i] != NULL; i++) + { + Con_Printf (" \"%s\"", dllnames[i]); #ifdef WIN32 - dllhandle = LoadLibrary (dllname); + dllhandle = LoadLibrary (dllnames[i]); #else - dllhandle = dlopen (dllname, RTLD_LAZY); + dllhandle = dlopen (dllnames[i], RTLD_LAZY | RTLD_GLOBAL); #endif + if (dllhandle) + break; + } + + // see if the names can be loaded relative to the executable path + // (this is for Mac OSX which does not check next to the executable) + if (!dllhandle && strrchr(com_argv[0], '/')) + { + char path[MAX_OSPATH]; + strlcpy(path, com_argv[0], sizeof(path)); + strrchr(path, '/')[1] = 0; + for (i = 0; dllnames[i] != NULL; i++) + { + char temp[MAX_OSPATH]; + strlcpy(temp, path, sizeof(temp)); + strlcat(temp, dllnames[i], sizeof(temp)); + Con_Printf (" \"%s\"", temp); +#ifdef WIN32 + dllhandle = LoadLibrary (temp); +#else + dllhandle = dlopen (temp, RTLD_LAZY | RTLD_GLOBAL); +#endif + if (dllhandle) + break; + } + } + + // No DLL found if (! dllhandle) { - Con_Printf ("Can't load \"%s\".\n", dllname); + Con_Printf(" - failed.\n"); return false; } + Con_Printf(" - loaded.\n"); + // Get the function adresses for (func = fcts; func && func->name != NULL; func++) if (!(*func->funcvariable = (void *) Sys_GetProcAddress (dllhandle, func->name))) @@ -108,7 +101,6 @@ qboolean Sys_LoadLibrary (const char* dllname, dllhandle_t* handle, const dllfun } *handle = dllhandle; - Con_Printf("\"%s\" loaded.\n", dllname); return true; }