X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=tooltips.db;h=fd9abbe535cba8e2f91add631ceaca8b9bd1cd3f;hb=9cdc5ecff03fff6fe2feef2341a33806aa110a97;hp=e8aa0f6cd1ee6ee2817a7b3098b5ee394e9b21ef;hpb=50f674234c966c7ae5c6c2f702630a837111c4ab;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/tooltips.db b/tooltips.db index e8aa0f6cd..fd9abbe53 100644 --- a/tooltips.db +++ b/tooltips.db @@ -29,9 +29,10 @@ \sv_vote_simple_majority_factor\Simple majority wins a vote \XonoticMultiplayerDialog/Advanced settings...\Advanced server settings \XonoticMultiplayerDialog/Mutators...\Mutators and weapon arenas +\g_dodging\Enable dodging \g_cloaked\All players are almost invisible \g_footsteps\Enable footstep sounds -\g_midair\Only possible to inflict damage on your enemy while he's airborn +\g_midair\Only possible to inflict damage on your enemy while he's airborne \g_vampire\Damage done to your enemy gets added to your own health \g_bloodloss\Amount of health below which your player gets stunned because of blood loss \sv_gravity\Make things fall to the ground slower, lower value means lower gravity @@ -63,12 +64,10 @@ \cl_gunalign\Position of the weapon model; requires reconnect \crosshair_per_weapon\Set a different crosshair for each weapon, good if you play without weapon models -\crosshair_color_override\Also set the color of the crosshair depending on the weapon you are currently holding +\crosshair_color_per_weapon\Set the color of the crosshair depending on the weapon you are currently holding \crosshair_size\Adjust the size of the crosshair -\crosshair_color_alpha\Adjust the opacity of the crosshair -\crosshair_color_red\Red color component of the crosshair color -\crosshair_color_green\Green color component of the crosshair color -\crosshair_color_blue\Blue color component of the crosshair color +\crosshair_alpha\Adjust the opacity of the crosshair +\crosshair_color\Adjust the crosshair color \sbar_hudselector\Use the old HUD layout \XonoticMultiplayerDialog/Radar, HUD & Waypoints...\Adjust the radar, HUD and waypoints \_cl_name\Name under which you will appear in the game @@ -96,8 +95,6 @@ \m_pitch\Invert mouse movement on the Y-axis \vid_dgamouse\Make use of DGA mouse input \con_closeontoggleconsole\Allow the console toggling bind to also close the console -\sbar_showbinds\Display actions / bound keys in the strings shown during the game -\cl_showpressedkeys\Show which movement keys the player is pressing \XonoticSettingsDialog/Video\Video settings \vid_width\Screen resolution @@ -190,29 +187,13 @@ \showtime\Show current time of day, useful on screenshots \showdate\Show current date, useful on screenshots \showfps\Show your rendered frames per second -\cl_showspeed\Show the speed of the player -\cl_showspeed_unit\Select the unit used by the speedometer. qu/s = in/s -\cl_showacceleration\Show the acceleration of the player -\cl_showacceleration_scale\Excaggerate the accelerometer by this scale multiplier \XonoticSettingsDialog/Advanced settings...\Advanced settings where you can tweak every single variable of the game \g_friendlyfire\Percentage of damage dealt to teammates \g_mirrordamage\Percentage of teamdamage that will be mirrored to you \g_tdm_teams_override\Override the default amount of teams in teamgames -\cl_teamradar_position\- -\cl_teamradar_size\- -\cl_teamradar_zoommode\- -\cl_teamradar_rotation\- -\cl_teamradar_scale\- -\cl_teamradar_foreground_alpha\- -\cl_teamradar_background_alpha\Opacity value of the radar background \viewsize\Enable/disable the HUD background -\sbar_alpha_bg\Opacity value of the HUD background -\sbar_color_bg_r\Red color component of the HUD background -\sbar_color_bg_g\Green color component of the HUD background -\sbar_color_bg_b\Blue color component of the HUD background -\sbar_color_bg_team\Team color saturation of the HUD background \cl_hidewaypoints\Show various gametype specific waypoints \g_waypointsprite_scale\Scale multiplier of the waypoints \g_waypointsprite_alpha\Control transparency of the waypoints