X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=vid.h;h=10bf2bf1f5e54a1437717b51f7a33d9699d08b01;hb=f0757fc81effdb25efebd8b74750045ae227b4aa;hp=48fc9602d7089281ea495b3408ca89074cf7d607;hpb=7da3f74c75363169da55547a5758a10735352b95;p=xonotic%2Fdarkplaces.git diff --git a/vid.h b/vid.h index 48fc9602..10bf2bf1 100644 --- a/vid.h +++ b/vid.h @@ -24,13 +24,15 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. extern int cl_available; -typedef struct +typedef struct viddef_s { // these are set by VID_Mode int width; int height; int bitsperpixel; int fullscreen; + int refreshrate; + int stereobuffer; } viddef_t; // global video state @@ -42,13 +44,18 @@ extern qboolean vid_hidden; extern qboolean vid_activewindow; extern cvar_t vid_hardwaregammasupported; extern qboolean vid_usinghwgamma; +extern qboolean vid_supportrefreshrate; extern cvar_t vid_fullscreen; extern cvar_t vid_width; extern cvar_t vid_height; extern cvar_t vid_bitsperpixel; +extern cvar_t vid_refreshrate; extern cvar_t vid_vsync; extern cvar_t vid_mouse; +extern cvar_t vid_grabkeyboard; +extern cvar_t vid_minwidth; +extern cvar_t vid_minheight; extern cvar_t gl_combine; extern cvar_t gl_finish; @@ -96,11 +103,6 @@ extern int gl_videosyncavailable; void *GL_GetProcAddress(const char *name); int GL_CheckExtension(const char *name, const dllfunction_t *funcs, const char *disableparm, int silent); -// this attempts to use vendor extensions to allocate faster vertex memory if -// the fast parameter is true, if unsuccessful it uses Mem_Alloc instead -void *VID_AllocVertexArrays(mempool_t *pool, int size, int fast, float readfrequency, float writefrequency, float priority); -void VID_FreeVertexArrays(void *pointer); - void VID_Shared_Init(void); void GL_Init (void); @@ -117,21 +119,26 @@ int VID_SetMode (int modenum); // sets the mode; only used by the Quake engine for resetting to mode 0 (the // base mode) on memory allocation failures -int VID_InitMode(int fullscreen, int width, int height, int bpp); +int VID_InitMode(int fullscreen, int width, int height, int bpp, int refreshrate, int stereobuffer); // allocates and opens an appropriate OpenGL context (and its window) // sets hardware gamma correction, returns false if the device does not // support gamma control -int VID_SetGamma (unsigned short *ramps); +// (ONLY called by VID_UpdateGamma and VID_RestoreSystemGamma) +int VID_SetGamma(unsigned short *ramps, int rampsize); // gets hardware gamma correction, returns false if the device does not // support gamma control -int VID_GetGamma (unsigned short *ramps); - -void VID_UpdateGamma(qboolean force); +// (ONLY called by VID_UpdateGamma and VID_RestoreSystemGamma) +int VID_GetGamma(unsigned short *ramps, int rampsize); +// makes sure ramp arrays are big enough and calls VID_GetGamma/VID_SetGamma +// (ONLY to be called from VID_Finish!) +void VID_UpdateGamma(qboolean force, int rampsize); +// turns off hardware gamma ramps immediately +// (called from various shutdown/deactivation functions) void VID_RestoreSystemGamma(void); -void VID_Finish (void); +void VID_Finish (qboolean allowmousegrab); void VID_Restart_f(void);