X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=vid.h;h=3ab176142c232e05b26a80042fd361fa41167e17;hb=acb576bdab16f8244b87f7c12f85924154e83c5f;hp=708514ec534c6c21b7df61bad0e065875421a1f7;hpb=716cb9f1cb2554b0b9d4bbf4cd4e6f4d90faa7e1;p=xonotic%2Fdarkplaces.git diff --git a/vid.h b/vid.h index 708514ec..3ab17614 100644 --- a/vid.h +++ b/vid.h @@ -43,13 +43,36 @@ extern void (*vid_menukeyfn)(int key); extern int vid_hidden; extern int vid_activewindow; +extern cvar_t vid_hardwaregammasupported; +extern int vid_usinghwgamma; extern cvar_t vid_fullscreen; extern cvar_t vid_width; extern cvar_t vid_height; extern cvar_t vid_bitsperpixel; +extern cvar_t vid_vsync; extern cvar_t vid_mouse; +extern cvar_t gl_combine; +extern cvar_t gl_finish; + +extern cvar_t v_gamma; +extern cvar_t v_contrast; +extern cvar_t v_brightness; +extern cvar_t v_color_enable; +extern cvar_t v_color_black_r; +extern cvar_t v_color_black_g; +extern cvar_t v_color_black_b; +extern cvar_t v_color_grey_r; +extern cvar_t v_color_grey_g; +extern cvar_t v_color_grey_b; +extern cvar_t v_color_white_r; +extern cvar_t v_color_white_g; +extern cvar_t v_color_white_b; +extern cvar_t v_hwgamma; + +extern int gl_stencil; + // brand of graphics chip extern const char *gl_vendor; // graphics chip model and other information @@ -73,37 +96,23 @@ extern qboolean isRagePro; // LordHavoc: GLX_SGI_video_sync and WGL_EXT_swap_control extern int gl_videosyncavailable; -typedef struct -{ - const char *name; - void **funcvariable; -} -gl_extensionfunctionlist_t; - -typedef struct -{ - const char *name; - const gl_extensionfunctionlist_t *funcs; - int *enablevariable; - const char *disableparm; -} -gl_extensioninfo_t; - int GL_OpenLibrary(const char *name); void GL_CloseLibrary(void); void *GL_GetProcAddress(const char *name); -int GL_CheckExtension(const char *name, const gl_extensionfunctionlist_t *funcs, const char *disableparm, int silent); +int GL_CheckExtension(const char *name, const dllfunction_t *funcs, const char *disableparm, int silent); -double VID_CompareMode(int width1, int height1, int bpp1, int width2, int height2, int bpp2); +// this attempts to use vendor extensions to allocate faster vertex memory if +// the fast parameter is true, if unsuccessful it uses Mem_Alloc instead +void *VID_AllocVertexArrays(mempool_t *pool, int size, int fast, float readfrequency, float writefrequency, float priority); +void VID_FreeVertexArrays(void *pointer); -void VID_InitCvars(void); +void VID_Shared_Init(void); void GL_Init (void); void VID_CheckExtensions(void); void VID_Init (void); -int VID_Mode(int fullscreen, int width, int height, int bpp); // Called at startup void VID_Shutdown (void); @@ -113,13 +122,28 @@ int VID_SetMode (int modenum); // sets the mode; only used by the Quake engine for resetting to mode 0 (the // base mode) on memory allocation failures +int VID_InitMode(int fullscreen, int width, int height, int bpp); +// allocates and opens an appropriate OpenGL context (and its window) + + // sets hardware gamma correction, returns false if the device does not // support gamma control -int VID_SetGamma (float prescale, float gamma, float scale, float base); +int VID_SetGamma (unsigned short *ramps); +// gets hardware gamma correction, returns false if the device does not +// support gamma control +int VID_GetGamma (unsigned short *ramps); + +void VID_UpdateGamma(qboolean force); +void VID_RestoreSystemGamma(void); void VID_GetWindowSize (int *x, int *y, int *width, int *height); void VID_Finish (void); +void VID_Restart_f(void); + +void VID_Open (void); +void VID_Close (void); + #endif