X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=vid.h;h=3c845043275a4549d0bfc5356b5570530f3f82ef;hb=b2a1ec8cb2a845e6440d0dbc5a9a84464f3deecc;hp=fffadd1e2e250e2bfbf3ad6220bc53a32714edda;hpb=bdffd88cf8584630d1e24363e75a969435af2809;p=xonotic%2Fdarkplaces.git diff --git a/vid.h b/vid.h index fffadd1e..3c845043 100644 --- a/vid.h +++ b/vid.h @@ -43,13 +43,29 @@ extern void (*vid_menukeyfn)(int key); extern int vid_hidden; extern int vid_activewindow; +extern cvar_t vid_hardwaregammasupported; +extern int vid_usinghwgamma; extern cvar_t vid_fullscreen; extern cvar_t vid_width; extern cvar_t vid_height; extern cvar_t vid_bitsperpixel; extern cvar_t vid_mouse; -extern cvar_t vid_stencil; + +extern cvar_t v_gamma; +extern cvar_t v_contrast; +extern cvar_t v_brightness; +extern cvar_t v_color_enable; +extern cvar_t v_color_black_r; +extern cvar_t v_color_black_g; +extern cvar_t v_color_black_b; +extern cvar_t v_color_grey_r; +extern cvar_t v_color_grey_g; +extern cvar_t v_color_grey_b; +extern cvar_t v_color_white_r; +extern cvar_t v_color_white_g; +extern cvar_t v_color_white_b; +extern cvar_t v_hwgamma; extern int gl_stencil; @@ -81,6 +97,11 @@ void GL_CloseLibrary(void); void *GL_GetProcAddress(const char *name); int GL_CheckExtension(const char *name, const dllfunction_t *funcs, const char *disableparm, int silent); +// this attempts to use vendor extensions to allocate faster vertex memory if +// the fast parameter is true, if unsuccessful it uses Mem_Alloc instead +void *VID_AllocVertexArrays(mempool_t *pool, int size, int fast, float readfrequency, float writefrequency, float priority); +void VID_FreeVertexArrays(void *pointer); + void VID_Shared_Init(void); void GL_Init (void); @@ -97,9 +118,19 @@ int VID_SetMode (int modenum); // sets the mode; only used by the Quake engine for resetting to mode 0 (the // base mode) on memory allocation failures +int VID_InitMode(int fullscreen, int width, int height, int bpp); +// allocates and opens an appropriate OpenGL context (and its window) + + // sets hardware gamma correction, returns false if the device does not // support gamma control -int VID_SetGamma (float prescale, float gamma, float scale, float base); +int VID_SetGamma (unsigned short *ramps); +// gets hardware gamma correction, returns false if the device does not +// support gamma control +int VID_GetGamma (unsigned short *ramps); + +void VID_UpdateGamma(qboolean force); +void VID_RestoreSystemGamma(void); void VID_GetWindowSize (int *x, int *y, int *width, int *height);