X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=vid_shared.c;h=02e0fcdd73d8f01f8b6eb65df2411af652b31356;hb=ea27a30543f2e6cb5eca901c009ecf495858ca81;hp=40730d2ac65d43a89eb08651d6d25dc6e591c7a3;hpb=b7bec17fc069aac4bb8bc7739bb2ea3cb98e4f4b;p=xonotic%2Fdarkplaces.git diff --git a/vid_shared.c b/vid_shared.c index 40730d2a..02e0fcdd 100644 --- a/vid_shared.c +++ b/vid_shared.c @@ -58,6 +58,10 @@ int gl_support_shading_language_100 = false; int gl_support_vertex_shader = false; // GL_ARB_fragment_shader int gl_support_fragment_shader = false; +//GL_ARB_vertex_buffer_object +int gl_support_arb_vertex_buffer_object = false; +//GL_ARB_texture_compression +int gl_support_texture_compression = false; // LordHavoc: if window is hidden, don't update screen qboolean vid_hidden = true; @@ -83,11 +87,15 @@ cvar_t vid_stereobuffer = {CVAR_SAVE, "vid_stereobuffer", "0", "enables 'quad-bu cvar_t vid_vsync = {CVAR_SAVE, "vid_vsync", "0", "sync to vertical blank, prevents 'tearing' (seeing part of one frame and part of another on the screen at the same time), automatically disabled when doing timedemo benchmarks"}; cvar_t vid_mouse = {CVAR_SAVE, "vid_mouse", "1", "whether to use the mouse in windowed mode (fullscreen always does)"}; +cvar_t vid_grabkeyboard = {CVAR_SAVE, "vid_grabkeyboard", "0", "whether to grab the keyboard when mouse is active (prevents use of volume control keys, music player keys, etc on some keyboards)"}; cvar_t vid_minwidth = {0, "vid_minwidth", "0", "minimum vid_width that is acceptable (to be set in default.cfg in mods)"}; cvar_t vid_minheight = {0, "vid_minheight", "0", "minimum vid_height that is acceptable (to be set in default.cfg in mods)"}; cvar_t gl_combine = {0, "gl_combine", "1", "faster rendering by using GL_ARB_texture_env_combine extension (part of OpenGL 1.3 and above)"}; cvar_t gl_finish = {0, "gl_finish", "0", "make the cpu wait for the graphics processor at the end of each rendered frame (can help with strange input or video lag problems on some machines)"}; +cvar_t vid_stick_mouse = {CVAR_SAVE, "vid_stick_mouse", "0", "have the mouse stuck in the center of the screen" }; +cvar_t vid_resizable = {CVAR_SAVE, "vid_resizable", "0", "0: window not resizable, 1: resizable, 2: window can be resized but the framebuffer isn't adjusted" }; + cvar_t v_gamma = {CVAR_SAVE, "v_gamma", "1", "inverse gamma correction value, a brightness effect that does not affect white or black, and tends to make the image grey and dull"}; cvar_t v_contrast = {CVAR_SAVE, "v_contrast", "1", "brightness of white (values above 1 give a brighter image with increased color saturation, unlike v_gamma)"}; cvar_t v_brightness = {CVAR_SAVE, "v_brightness", "0", "brightness of black, useful for monitors that are too dark"}; @@ -216,6 +224,7 @@ void (GLAPIENTRY *qglTexEnvi)(GLenum target, GLenum pname, GLint param); void (GLAPIENTRY *qglTexParameterf)(GLenum target, GLenum pname, GLfloat param); void (GLAPIENTRY *qglTexParameterfv)(GLenum target, GLenum pname, GLfloat *params); void (GLAPIENTRY *qglTexParameteri)(GLenum target, GLenum pname, GLint param); +void (GLAPIENTRY *qglHint)(GLenum target, GLenum mode); void (GLAPIENTRY *qglGenTextures)(GLsizei n, GLuint *textures); void (GLAPIENTRY *qglDeleteTextures)(GLsizei n, const GLuint *textures); @@ -250,6 +259,9 @@ void (GLAPIENTRY *qglPolygonOffset)(GLfloat factor, GLfloat units); void (GLAPIENTRY *qglPolygonMode)(GLenum face, GLenum mode); void (GLAPIENTRY *qglPolygonStipple)(const GLubyte *mask); +void (GLAPIENTRY *qglClipPlane)(GLenum plane, const GLdouble *equation); +void (GLAPIENTRY *qglGetClipPlane)(GLenum plane, GLdouble *equation); + //[515]: added on 29.07.2005 void (GLAPIENTRY *qglLineWidth)(GLfloat width); void (GLAPIENTRY *qglPointSize)(GLfloat size); @@ -347,6 +359,24 @@ GLint (GLAPIENTRY *qglGetAttribLocationARB)(GLhandleARB programObj, const GLchar //void (GLAPIENTRY *qglGetVertexAttribivARB)(GLuint index, GLenum pname, GLint *params); //void (GLAPIENTRY *qglGetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid **pointer); +//GL_ARB_vertex_buffer_object +void (GLAPIENTRY *qglBindBufferARB) (GLenum target, GLuint buffer); +void (GLAPIENTRY *qglDeleteBuffersARB) (GLsizei n, const GLuint *buffers); +void (GLAPIENTRY *qglGenBuffersARB) (GLsizei n, GLuint *buffers); +GLboolean (GLAPIENTRY *qglIsBufferARB) (GLuint buffer); +GLvoid* (GLAPIENTRY *qglMapBufferARB) (GLenum target, GLenum access); +GLboolean (GLAPIENTRY *qglUnmapBufferARB) (GLenum target); +void (GLAPIENTRY *qglBufferDataARB) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage); +void (GLAPIENTRY *qglBufferSubDataARB) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data); + +void (GLAPIENTRY *qglCompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); +void (GLAPIENTRY *qglCompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); +void (GLAPIENTRY *qglCompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); +void (GLAPIENTRY *qglCompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +void (GLAPIENTRY *qglCompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +void (GLAPIENTRY *qglCompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); +void (GLAPIENTRY *qglGetCompressedTexImageARB)(GLenum target, GLint lod, void *img); + int GL_CheckExtension(const char *name, const dllfunction_t *funcs, const char *disableparm, int silent) { int failed = false; @@ -462,6 +492,7 @@ static dllfunction_t opengl110funcs[] = {"glTexParameterf", (void **) &qglTexParameterf}, {"glTexParameterfv", (void **) &qglTexParameterfv}, {"glTexParameteri", (void **) &qglTexParameteri}, + {"glHint", (void **) &qglHint}, {"glPixelStoref", (void **) &qglPixelStoref}, {"glPixelStorei", (void **) &qglPixelStorei}, {"glGenTextures", (void **) &qglGenTextures}, @@ -482,6 +513,8 @@ static dllfunction_t opengl110funcs[] = {"glPolygonOffset", (void **) &qglPolygonOffset}, {"glPolygonMode", (void **) &qglPolygonMode}, {"glPolygonStipple", (void **) &qglPolygonStipple}, + {"glClipPlane", (void **) &qglClipPlane}, + {"glGetClipPlane", (void **) &qglGetClipPlane}, {NULL, NULL} }; @@ -644,6 +677,30 @@ static dllfunction_t vertexshaderfuncs[] = {NULL, NULL} }; +static dllfunction_t vbofuncs[] = +{ + {"glBindBufferARB" , (void **) &qglBindBufferARB}, + {"glDeleteBuffersARB" , (void **) &qglDeleteBuffersARB}, + {"glGenBuffersARB" , (void **) &qglGenBuffersARB}, + {"glIsBufferARB" , (void **) &qglIsBufferARB}, + {"glMapBufferARB" , (void **) &qglMapBufferARB}, + {"glUnmapBufferARB" , (void **) &qglUnmapBufferARB}, + {"glBufferDataARB" , (void **) &qglBufferDataARB}, + {"glBufferSubDataARB" , (void **) &qglBufferSubDataARB}, + {NULL, NULL} +}; + +static dllfunction_t texturecompressionfuncs[] = +{ + {"glCompressedTexImage3DARB", (void **) &qglCompressedTexImage3DARB}, + {"glCompressedTexImage2DARB", (void **) &qglCompressedTexImage2DARB}, + {"glCompressedTexImage1DARB", (void **) &qglCompressedTexImage1DARB}, + {"glCompressedTexSubImage3DARB", (void **) &qglCompressedTexSubImage3DARB}, + {"glCompressedTexSubImage2DARB", (void **) &qglCompressedTexSubImage2DARB}, + {"glCompressedTexSubImage1DARB", (void **) &qglCompressedTexSubImage1DARB}, + {"glGetCompressedTexImageARB", (void **) &qglGetCompressedTexImageARB}, + {NULL, NULL} +}; void VID_CheckExtensions(void) { @@ -672,6 +729,8 @@ void VID_CheckExtensions(void) gl_support_shading_language_100 = false; gl_support_vertex_shader = false; gl_support_fragment_shader = false; + gl_support_arb_vertex_buffer_object = false; + gl_support_texture_compression = false; if (!GL_CheckExtension("OpenGL 1.1.0", opengl110funcs, NULL, false)) Sys_Error("OpenGL 1.1.0 functions not found"); @@ -715,7 +774,10 @@ void VID_CheckExtensions(void) // COMMANDLINEOPTION: GL: -nocubemap disables GL_ARB_texture_cube_map (required for bumpmapping) if ((gl_texturecubemap = GL_CheckExtension("GL_ARB_texture_cube_map", NULL, "-nocubemap", false))) qglGetIntegerv(GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB, &gl_max_cube_map_texture_size); +// COMMANDLINEOPTION: GL: -notexturenonpoweroftwo disables GL_ARB_texture_non_power_of_two (which saves video memory if it is supported, but crashes on some buggy drivers) gl_support_arb_texture_non_power_of_two = GL_CheckExtension("GL_ARB_texture_non_power_of_two", NULL, "-notexturenonpoweroftwo", false); +// COMMANDLINEOPTION: GL: -notexturecompression disables GL_ARB_texture_compression (which saves video memory if it is supported, but can also degrade image quality, see gl_texturecompression cvar documentation for more information) + gl_support_texture_compression = GL_CheckExtension("GL_ARB_texture_compression", texturecompressionfuncs, "-notexturecompression", false); // COMMANDLINEOPTION: GL: -nocva disables GL_EXT_compiled_vertex_array (renders faster) gl_supportslockarrays = GL_CheckExtension("GL_EXT_compiled_vertex_array", compiledvertexarrayfuncs, "-nocva", false); // COMMANDLINEOPTION: GL: -noedgeclamp disables GL_EXT_texture_edge_clamp or GL_SGIS_texture_edge_clamp (recommended, some cards do not support the other texture clamp method) @@ -728,12 +790,15 @@ void VID_CheckExtensions(void) gl_support_ext_blend_minmax = GL_CheckExtension("GL_EXT_blend_minmax", blendequationfuncs, "-noblendminmax", false); gl_support_ext_blend_subtract = GL_CheckExtension("GL_EXT_blend_subtract", blendequationfuncs, "-noblendsubtract", false); -// COMMANDLINEOPTION: GL: -noseparatestencil disables use of OpenGL2.0 glStencilOpSeparate and GL_ATI_separate_stencil extensions (accelerates shadow rendering) - if (!(gl_support_separatestencil = GL_CheckExtension("glStencilOpSeparate", gl2separatestencilfuncs, "-noseparatestencil", false))) +// COMMANDLINEOPTION: GL: -noseparatestencil disables use of OpenGL2.0 glStencilOpSeparate and GL_ATI_separate_stencil extensions (which accelerate shadow rendering) + if (!(gl_support_separatestencil = GL_CheckExtension("glStencilOpSeparate", gl2separatestencilfuncs, "-noseparatestencil", true))) gl_support_separatestencil = GL_CheckExtension("GL_ATI_separate_stencil", atiseparatestencilfuncs, "-noseparatestencil", false); -// COMMANDLINEOPTION: GL: -nostenciltwoside disables GL_EXT_stencil_two_side (accelerates shadow rendering) +// COMMANDLINEOPTION: GL: -nostenciltwoside disables GL_EXT_stencil_two_side (which accelerate shadow rendering) gl_support_stenciltwoside = GL_CheckExtension("GL_EXT_stencil_two_side", stenciltwosidefuncs, "-nostenciltwoside", false); +// COMMANDLINEOPTION: GL: -novbo disables GL_ARB_vertex_buffer_object (which accelerates rendering) + gl_support_arb_vertex_buffer_object = GL_CheckExtension("GL_ARB_vertex_buffer_object", vbofuncs, "-novbo", false); + // we don't care if it's an extension or not, they are identical functions, so keep it simple in the rendering code if (qglDrawRangeElements == NULL) qglDrawRangeElements = qglDrawRangeElementsEXT; @@ -757,50 +822,54 @@ void Force_CenterView_f (void) static int gamma_forcenextframe = false; static float cachegamma, cachebrightness, cachecontrast, cacheblack[3], cachegrey[3], cachewhite[3]; static int cachecolorenable, cachehwgamma; -#define BOUNDCVAR(cvar, m1, m2) c = &(cvar);f = bound(m1, c->value, m2);if (c->value != f) Cvar_SetValueQuick(c, f); void VID_UpdateGamma(qboolean force, int rampsize) { cvar_t *c; float f; + int wantgamma; // LordHavoc: don't mess with gamma tables if running dedicated if (cls.state == ca_dedicated) return; - if (!force - && !gamma_forcenextframe - && !v_psycho.integer - && cachehwgamma == (vid_activewindow ? v_hwgamma.integer : 0) - && v_gamma.value == cachegamma - && v_contrast.value == cachecontrast - && v_brightness.value == cachebrightness - && cachecolorenable == v_color_enable.integer - && cacheblack[0] == v_color_black_r.value - && cacheblack[1] == v_color_black_g.value - && cacheblack[2] == v_color_black_b.value - && cachegrey[0] == v_color_grey_r.value - && cachegrey[1] == v_color_grey_g.value - && cachegrey[2] == v_color_grey_b.value - && cachewhite[0] == v_color_white_r.value - && cachewhite[1] == v_color_white_g.value - && cachewhite[2] == v_color_white_b.value) + wantgamma = (vid_activewindow ? v_hwgamma.integer : 0); +#define BOUNDCVAR(cvar, m1, m2) c = &(cvar);f = bound(m1, c->value, m2);if (c->value != f) Cvar_SetValueQuick(c, f); + BOUNDCVAR(v_gamma, 0.1, 5); + BOUNDCVAR(v_contrast, 1, 5); + BOUNDCVAR(v_brightness, 0, 0.8); + BOUNDCVAR(v_color_black_r, 0, 0.8); + BOUNDCVAR(v_color_black_g, 0, 0.8); + BOUNDCVAR(v_color_black_b, 0, 0.8); + BOUNDCVAR(v_color_grey_r, 0, 0.95); + BOUNDCVAR(v_color_grey_g, 0, 0.95); + BOUNDCVAR(v_color_grey_b, 0, 0.95); + BOUNDCVAR(v_color_white_r, 1, 5); + BOUNDCVAR(v_color_white_g, 1, 5); + BOUNDCVAR(v_color_white_b, 1, 5); +#undef BOUNDCVAR + + if (force || v_psycho.integer) + gamma_forcenextframe = true; +#define GAMMACHECK(cache, value) if (cache != (value)) gamma_forcenextframe = true;cache = (value) + GAMMACHECK(cachehwgamma , wantgamma); + GAMMACHECK(cachegamma , v_gamma.value); + GAMMACHECK(cachecontrast , v_contrast.value); + GAMMACHECK(cachebrightness , v_brightness.value); + GAMMACHECK(cachecolorenable, v_color_enable.integer); + GAMMACHECK(cacheblack[0] , v_color_black_r.value); + GAMMACHECK(cacheblack[1] , v_color_black_g.value); + GAMMACHECK(cacheblack[2] , v_color_black_b.value); + GAMMACHECK(cachegrey[0] , v_color_grey_r.value); + GAMMACHECK(cachegrey[1] , v_color_grey_g.value); + GAMMACHECK(cachegrey[2] , v_color_grey_b.value); + GAMMACHECK(cachewhite[0] , v_color_white_r.value); + GAMMACHECK(cachewhite[1] , v_color_white_g.value); + GAMMACHECK(cachewhite[2] , v_color_white_b.value); +#undef GAMMACHECK + + if (!gamma_forcenextframe) return; - BOUNDCVAR(v_gamma, 0.1, 5);cachegamma = v_gamma.value; - BOUNDCVAR(v_contrast, 1, 5);cachecontrast = v_contrast.value; - BOUNDCVAR(v_brightness, 0, 0.8);cachebrightness = v_brightness.value; - BOUNDCVAR(v_color_black_r, 0, 0.8);cacheblack[0] = v_color_black_r.value; - BOUNDCVAR(v_color_black_g, 0, 0.8);cacheblack[1] = v_color_black_g.value; - BOUNDCVAR(v_color_black_b, 0, 0.8);cacheblack[2] = v_color_black_b.value; - BOUNDCVAR(v_color_grey_r, 0, 0.95);cachegrey[0] = v_color_grey_r.value; - BOUNDCVAR(v_color_grey_g, 0, 0.95);cachegrey[1] = v_color_grey_g.value; - BOUNDCVAR(v_color_grey_b, 0, 0.95);cachegrey[2] = v_color_grey_b.value; - BOUNDCVAR(v_color_white_r, 1, 5);cachewhite[0] = v_color_white_r.value; - BOUNDCVAR(v_color_white_g, 1, 5);cachewhite[1] = v_color_white_g.value; - BOUNDCVAR(v_color_white_b, 1, 5);cachewhite[2] = v_color_white_b.value; - cachecolorenable = v_color_enable.integer; - cachehwgamma = vid_activewindow ? v_hwgamma.integer : 0; - gamma_forcenextframe = false; if (cachehwgamma) @@ -934,6 +1003,9 @@ void VID_Shared_Init(void) Cvar_RegisterVariable(&vid_stereobuffer); Cvar_RegisterVariable(&vid_vsync); Cvar_RegisterVariable(&vid_mouse); + Cvar_RegisterVariable(&vid_grabkeyboard); + Cvar_RegisterVariable(&vid_stick_mouse); + Cvar_RegisterVariable(&vid_resizable); Cvar_RegisterVariable(&vid_minwidth); Cvar_RegisterVariable(&vid_minheight); Cvar_RegisterVariable(&gl_combine); @@ -946,6 +1018,7 @@ void VID_Shared_Init(void) int VID_Mode(int fullscreen, int width, int height, int bpp, int refreshrate, int stereobuffer) { + cl_ignoremousemoves = 2; Con_Printf("Video: %s %dx%dx%dx%dhz%s\n", fullscreen ? "fullscreen" : "window", width, height, bpp, refreshrate, stereobuffer ? " stereo" : ""); if (VID_InitMode(fullscreen, width, height, bpp, refreshrate, stereobuffer)) {