X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=xonotic-server.cfg;h=1821fa1d7a56662efb77bb69da71ccbabc198bfb;hb=cac3adaaee001f3ed193cc46ecaa12340f3a0dd2;hp=c39c94322052db0ac7b5d381023e521b6541ece0;hpb=d514cf3f918bb21219cb877480b3bab628bfacd8;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/xonotic-server.cfg b/xonotic-server.cfg index c39c94322..1821fa1d7 100644 --- a/xonotic-server.cfg +++ b/xonotic-server.cfg @@ -138,14 +138,11 @@ set bot_ai_dangerdetectioninterval 0.25 "How often scan for waypoints with dange set bot_ai_dangerdetectionupdates 64 "How many waypoints will be considered for danger detection" set bot_ai_aimskill_blendrate 2 "How much correction will be applied to the aiming angle" set bot_ai_aimskill_fixedrate 15 "Distance based scale from which correction will be applied to the aiming angle" -set bot_ai_aimskill_firetolerance 0 "enable fire tolerance" -set bot_ai_aimskill_firetolerance_distdegrees 100 "Rate at which the aiming angle is updated, scales by skill" -set bot_ai_aimskill_firetolerance_mindegrees 2 "Minimum angle tolerance. Used on large distances" -set bot_ai_aimskill_firetolerance_maxdegrees 60 "Maximum firing angle. Used on close range" +set bot_ai_aimskill_firetolerance 1 "enable fire tolerance" set bot_ai_aimskill_mouse 1 "How much of the aiming filters are applied" set bot_ai_keyboard_distance 250 "Keyboard emulation is disabled after this distance to the goal" set bot_ai_keyboard_threshold 0.57 -set bot_ai_aimskill_offset 0.3 "Amount of error induced to the bots aim" +set bot_ai_aimskill_offset 1.8 "Amount of error induced to the bots aim" set bot_ai_aimskill_think 1 "Aiming velocity. Use values below 1 for slower aiming" set bot_ai_custom_weapon_priority_distances "300 850" "Define close and far distances in any order. Based on the distance to the enemy bots will choose different weapons" set bot_ai_custom_weapon_priority_far "vaporizer oknex vortex rifle electro devastator mortar hagar hlac crylink blaster okmachinegun machinegun fireball seeker okshotgun shotgun shockwave tuba minelayer" "Desired weapons for far distances ordered by priority" @@ -408,7 +405,6 @@ sv_gameplayfix_delayprojectiles 0 sv_gameplayfix_q2airaccelerate 1 sv_gameplayfix_stepmultipletimes 1 sv_gameplayfix_stepdown 2 -sv_gameplayfix_unstickplayers 0 // only available in qc physics set sv_gameplayfix_stepdown_maxspeed 0 "maximum speed walking entities can be moving for stepping down to apply - requires sv_qcphysics 1"