X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=xonstat%2Ftemplates%2Fplayer_info.mako;h=1e7536269b8fe6114e7692c7de1c769e3ba7c32f;hb=864ed19fb46d669620ebe2330676a7fb5416773c;hp=2b580464ed8cf0761ada7a537faa6e7009b91e3a;hpb=8de456e69e5748f49e9d58568519d6f1a264c444;p=xonotic%2Fxonstat.git diff --git a/xonstat/templates/player_info.mako b/xonstat/templates/player_info.mako index 2b58046..1e75362 100644 --- a/xonstat/templates/player_info.mako +++ b/xonstat/templates/player_info.mako @@ -1,370 +1,223 @@ <%inherit file="base.mako"/> <%namespace name="nav" file="nav.mako" /> -<%namespace file="accuracy.mako" import="accuracy" /> <%block name="navigation"> ${nav.nav('players')} -<%block name="js"> - % if player is not None: - - - - % endif +<%block name="js"> +${parent.js()} + + + + <%block name="title"> Player Information - -% if player is None: -

This player is so good we couldn't find him!

-

Seriously though, he probably doesn't exist...just a figment of your imagination. Carry on then!

- -% else:
-

${player.nick_html_colors()|n}

+

+ ${player.nick_html_colors()|n} +

+

+ Joined ${player.joined_pretty_date()} (player #${player.player_id}) + % if cake_day: + + % endif +

-
-

- Member Since: ${player.create_dt.strftime('%m/%d/%Y at %I:%M %p')}
+

+
+ % for g in games_played: + % if not g.game_type_cd in ['cq']: +
+
+

+ % if g.game_type_cd in overall_stats: + Last Played: ${overall_stats[g.game_type_cd].last_played_fuzzy}
+ % else: +
+ % endif - Last Seen: ${recent_games[0][1].fuzzy_date()}
+ Games Played: + % if g.game_type_cd == 'overall': + + % else: + + % endif + ${g.games}
- Playing Time: ${total_stats['alivetime']}
+ Playing Time: ${overall_stats[g.game_type_cd].total_playing_time}
- <% games_breakdown_str = ', '.join(["{0} {1}".format(ng, gt) for (gt, ng) in games_breakdown]) %> - Games Played: ${total_games} (${games_breakdown_str})
+ % if g.game_type_cd in fav_maps: + Favorite Map: ${fav_maps[g.game_type_cd].map_name}
+ % else: +
+ % endif - % if fav_map is not None: - Favorite Map: ${fav_map['name']}
- % endif -

-
-
-

- % if total_games > 0 and total_stats['wins'] is not None: - Win Percentage: ${round(float(total_stats['wins'])/total_games * 100, 2)}% (${total_stats['wins']} wins, ${total_games - total_stats['wins']} losses)
- % endif + % if g.game_type_cd == 'ctf': + % if overall_stats[g.game_type_cd].total_captures is not None: + Fastest flag captures...
+ % else: +
+ % endif + % else: +
+ % endif - % if total_stats['kills'] > 0 and total_stats['deaths'] > 0: - Kill Ratio: ${round(float(total_stats['kills'])/total_stats['deaths'], 3)} (${total_stats['kills']} kills, ${total_stats['deaths']} deaths)
- % endif +

+
+
+

+ Win Percentage: ${round(g.win_pct,2)}% (${g.wins} wins, ${g.losses} losses)
- % if elos_display is not None and len(elos_display) > 0: - Elo: - ${', '.join(elos_display)} -
- %if '*' in ', '.join(elos_display): - *preliminary Elo
- %endif - % endif + % if g.game_type_cd in overall_stats: + % if overall_stats[g.game_type_cd].k_d_ratio is not None: + Kill Ratio: ${round(overall_stats[g.game_type_cd].k_d_ratio,2)} (${overall_stats[g.game_type_cd].total_kills} kills, ${overall_stats[g.game_type_cd].total_deaths} deaths)
+ % endif + % else: +
+ % endif + + % if g.game_type_cd in elos: + % if g.game_type_cd == 'overall': + Best Elo: ${round(elos[g.game_type_cd].elo,2)} (${elos[g.game_type_cd].game_type_cd}, ${elos[g.game_type_cd].games} games)
+ % else: + Elo: ${round(elos[g.game_type_cd].elo,2)} (${elos[g.game_type_cd].games} games)
+ % endif + % else: +
+ % endif + + % if g.game_type_cd in ranks: + % if g.game_type_cd == 'overall': + Best Rank: ${ranks[g.game_type_cd].rank} of ${ranks[g.game_type_cd].max_rank} (${ranks[g.game_type_cd].game_type_cd}, percentile: ${round(ranks[g.game_type_cd].percentile,2)})
+ % else: + Rank: + + + ${ranks[g.game_type_cd].rank} of ${ranks[g.game_type_cd].max_rank} + (percentile: ${round(ranks[g.game_type_cd].percentile,2)}) +
+
+ % endif + % else: +
+ % endif - % if ranks_display != '': - Ranks: ${ranks_display}
+ % if g.game_type_cd == 'ctf': + % if overall_stats[g.game_type_cd].cap_ratio is not None: + Cap Ratio: ${round(overall_stats[g.game_type_cd].cap_ratio,2)} (${overall_stats[g.game_type_cd].total_captures} captures, ${overall_stats[g.game_type_cd].total_pickups} pickups)
+ % else: +
+ % endif + % else: +
+ % endif +

+
+
% endif -

+ % endfor +
- - -% if 'nex' in recent_weapons or 'rifle' in recent_weapons or 'minstanex' in recent_weapons or 'uzi' in recent_weapons or 'shotgun' in recent_weapons:
-
-

Accuracy

-
-
- -
-
    - % if 'nex' in recent_weapons: -
  • -
    - -

    Nex

    - -
    -
  • - % endif - - % if 'rifle' in recent_weapons: -
  • -
    - -

    Rifle

    - -
    -
  • - % endif - - % if 'minstanex' in recent_weapons: -
  • -
    - -

    Minstanex

    - -
    -
  • - % endif - - % if 'uzi' in recent_weapons: -
  • -
    - -

    Uzi

    - -
    -
  • - % endif - - % if 'shotgun' in recent_weapons: -
  • -
    - -

    Shotgun

    - -
    -
  • - % endif -
-
- +
+
-% endif -% if 'rocketlauncher' in recent_weapons or 'grenadelauncher' in recent_weapons or 'electro' in recent_weapons or 'crylink' in recent_weapons or 'laser' in recent_weapons: +##### Weapon Accuracy Chart ####
-
-

Damage Efficiency

-
+
+

Weapon Accuracy

+
+
+
+
-
-
    - % if 'rocketlauncher' in recent_weapons: -
  • -
    - -

    Rocket

    - -
    -
  • - % endif - % if 'grenadelauncher' in recent_weapons: -
  • -
    - -

    Mortar

    - -
    -
  • - % endif - - % if 'electro' in recent_weapons: -
  • -
    - -

    Electro

    - -
    -
  • - % endif - - % if 'crylink' in recent_weapons: -
  • -
    - -

    Crylink

    - -
    -
  • - % endif - - % if 'hagar' in recent_weapons: -
  • -
    - -

    Hagar

    - -
    -
  • - % endif - - % if 'laser' in recent_weapons: -
  • -
    - -

    Laser

    - -
    -
  • - % endif - -
+##### Weapon Damage Chart #### +
+
+

Weapon Damage

+
+
+
+
-
-
-% endif ##### RECENT GAMES (v2) #### @@ -372,48 +225,63 @@ Player Information

Recent Games

- +
- - - - - - + + + + + + + - % for (gamestat, game, server, map) in recent_games: - - - - - - + + + + + + + - - + % else: + + % endif + + + % endfor
TypeServerMapResultPlayedTypeServerMapResultPlayedElo
view${game.game_type_cd}${server.name}${map.name} - % if gamestat.team != None: - % if gamestat.team == game.winner: - Win - % else: - Loss - % endif + % for rg in recent_games: +
view${rg.server_name}${rg.map_name} + % if rg.team != None: + % if rg.team == rg.winner: + Win % else: - % if gamestat.rank == 1: - Win + Loss + % endif + % else: + % if rg.rank == 1: + Win + % else: + Loss (#${rg.rank}) + % endif + % endif + ${rg.fuzzy_date} + + % if rg.elo_delta is not None: + % if round(rg.elo_delta,2) > 0: + + % elif round(rg.elo_delta,2) < 0: + % else: - Loss (#${gamestat.rank}) + % endif - % endif - ${game.fuzzy_date()}
% if total_games > 10: - More games played by ${player.nick_html_colors()|n}... +

More...

% endif
% endif -% endif