X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=xonstat%2Fviews%2Fserver.py;h=a3e4bf47fdcfee13cd8b55b44480f78b20cc6d28;hb=33394251fee7eeaa380a68555f53c54e3fd908fd;hp=d25e8e89a1d42e140df48c1dd15b6b06eecb694f;hpb=b3ad9268b6e0ea1aacb1af49c61f7653a2867fa2;p=xonotic%2Fxonstat.git diff --git a/xonstat/views/server.py b/xonstat/views/server.py index d25e8e8..a3e4bf4 100644 --- a/xonstat/views/server.py +++ b/xonstat/views/server.py @@ -1,185 +1,330 @@ import logging import sqlalchemy.sql.functions as func import sqlalchemy.sql.expression as expr -import time +from collections import namedtuple from datetime import datetime, timedelta -from sqlalchemy import desc -from webhelpers.paginate import Page, PageURL -from xonstat.models import * +from pyramid.httpexceptions import HTTPNotFound +from sqlalchemy import func as fg +from webhelpers.paginate import Page +from xonstat.models import DBSession, Player, Server, Map, Game, PlayerGameStat from xonstat.util import page_url, html_colors from xonstat.views.helpers import RecentGame, recent_games_q log = logging.getLogger(__name__) -def _server_index_data(request): - if request.params.has_key('page'): - current_page = request.params['page'] - else: - current_page = 1 - - try: - server_q = DBSession.query(Server).\ - order_by(Server.server_id.desc()) - - servers = Page(server_q, current_page, items_per_page=10, url=page_url) - - - except Exception as e: - servers = None - - return {'servers':servers, } - - -def server_index(request): - """ - Provides a list of all the current servers. - """ - return _server_index_data(request) - - -def server_index_json(request): - """ - Provides a list of all the current servers. JSON. - """ - return [{'status':'not implemented'}] - - -def _server_info_data(request): - server_id = request.matchdict['id'] - - try: - leaderboard_lifetime = int( - request.registry.settings['xonstat.leaderboard_lifetime']) - except: - leaderboard_lifetime = 30 - - leaderboard_count = 10 - recent_games_count = 20 - - try: - server = DBSession.query(Server).filter_by(server_id=server_id).one() - - # top maps by total times played - top_maps = DBSession.query(Game.map_id, Map.name, - func.count()).\ - filter(Map.map_id==Game.map_id).\ - filter(Game.server_id==server.server_id).\ - filter(Game.create_dt > - (datetime.utcnow() - timedelta(days=leaderboard_lifetime))).\ - order_by(expr.desc(func.count())).\ - group_by(Game.map_id).\ - group_by(Map.name).all()[0:leaderboard_count] - - # top players by score - top_scorers = DBSession.query(Player.player_id, Player.nick, - func.sum(PlayerGameStat.score)).\ - filter(Player.player_id == PlayerGameStat.player_id).\ - filter(Game.game_id == PlayerGameStat.game_id).\ - filter(Game.server_id == server.server_id).\ - filter(Player.player_id > 2).\ - filter(PlayerGameStat.create_dt > - (datetime.utcnow() - timedelta(days=leaderboard_lifetime))).\ - order_by(expr.desc(func.sum(PlayerGameStat.score))).\ - group_by(Player.nick).\ - group_by(Player.player_id).all()[0:leaderboard_count] - - top_scorers = [(player_id, html_colors(nick), score) \ - for (player_id, nick, score) in top_scorers] - - # top players by playing time - top_players = DBSession.query(Player.player_id, Player.nick, - func.sum(PlayerGameStat.alivetime)).\ - filter(Player.player_id == PlayerGameStat.player_id).\ - filter(Game.game_id == PlayerGameStat.game_id).\ - filter(Game.server_id == server.server_id).\ - filter(Player.player_id > 2).\ - filter(PlayerGameStat.create_dt > - (datetime.utcnow() - timedelta(days=leaderboard_lifetime))).\ - order_by(expr.desc(func.sum(PlayerGameStat.alivetime))).\ - group_by(Player.nick).\ - group_by(Player.player_id).all()[0:leaderboard_count] - - top_players = [(player_id, html_colors(nick), score) \ - for (player_id, nick, score) in top_players] - - # recent games played in descending order - rgs = recent_games_q(server_id=server_id).limit(recent_games_count).all() - recent_games = [RecentGame(row) for row in rgs] - - except Exception as e: - server = None - recent_games = None - top_players = None - raise e - return {'server':server, - 'recent_games':recent_games, - 'top_players': top_players, - 'top_scorers': top_scorers, - 'top_maps': top_maps, - } - - -def server_info(request): - """ - List the stored information about a given server. - """ - serverinfo_data = _server_info_data(request) - - # FIXME: code clone, should get these from _server_info_data - leaderboard_count = 10 - recent_games_count = 20 - - for i in range(leaderboard_count-len(serverinfo_data['top_maps'])): - serverinfo_data['top_maps'].append(('-', '-', '-')) - - for i in range(leaderboard_count-len(serverinfo_data['top_scorers'])): - serverinfo_data['top_scorers'].append(('-', '-', '-')) - - for i in range(leaderboard_count-len(serverinfo_data['top_players'])): - serverinfo_data['top_players'].append(('-', '-', '-')) - - return serverinfo_data - - -def server_info_json(request): - """ - List the stored information about a given server. JSON. - """ - return [{'status':'not implemented'}] - - -def _server_game_index_data(request): - server_id = request.matchdict['server_id'] - current_page = request.matchdict['page'] - - try: - server = DBSession.query(Server).filter_by(server_id=server_id).one() - - games_q = DBSession.query(Game, Server, Map).\ - filter(Game.server_id == server_id).\ - filter(Game.server_id == Server.server_id).\ - filter(Game.map_id == Map.map_id).\ - order_by(Game.game_id.desc()) - - games = Page(games_q, current_page, url=page_url) - except Exception as e: - server = None - games = None - raise e - - return {'games':games, - 'server':server} - - -def server_game_index(request): - """ - List the games played on a given server. Paginated. - """ - return _server_game_index_data(request) - - -def server_game_index_json(request): - """ - List the games played on a given server. Paginated. JSON. - """ - return [{'status':'not implemented'}] + +# Defaults +LEADERBOARD_LIFETIME = 30 +LEADERBOARD_COUNT = 10 +INDEX_COUNT = 20 +RECENT_GAMES_COUNT = 20 + + +class ServerIndex(object): + """Returns a list of servers.""" + + def __init__(self, request): + """Common parameter parsing.""" + self.request = request + self.page = request.params.get("page", 1) + self.servers = self.server_index() + + def server_index(self): + """Returns the raw data shared by all renderers.""" + try: + server_q = DBSession.query(Server)\ + .filter(Server.active_ind)\ + .order_by(Server.server_id.desc()) + servers = Page(server_q, self.page, items_per_page=25, url=page_url) + + except Exception as e: + log.debug(e) + raise HTTPNotFound + + return servers + + def html(self): + """For rendering this data using something HTML-based.""" + return { + 'servers': self.servers, + } + + def json(self): + """For rendering this data using JSON.""" + return { + 'servers': [s.to_dict() for s in self.servers], + } + + +class ServerInfoBase(object): + """Baseline parameter parsing for Server URLs with a server_id in them.""" + + def __init__(self, request, limit=None, last=None): + """Common parameter parsing.""" + self.request = request + self.server_id = request.matchdict.get("id", None) + + raw_lifetime = LEADERBOARD_LIFETIME + + self.lifetime = int(raw_lifetime) + + self.limit = request.params.get("limit", limit) + self.last = request.params.get("last", last) + self.now = datetime.utcnow() + + +class ServerTopMaps(ServerInfoBase): + """Returns the top maps played on a given server.""" + + def __init__(self, request, limit=INDEX_COUNT, last=None): + """Common parameter parsing.""" + super(ServerTopMaps, self).__init__(request, limit, last) + + self.top_maps = self.top_maps() + + def top_maps(self): + """Returns the raw data shared by all renderers.""" + try: + top_maps_q = DBSession.query( + fg.row_number().over(order_by=expr.desc(func.count())).label("rank"), + Game.map_id, Map.name, func.count().label("times_played"))\ + .filter(Map.map_id == Game.map_id)\ + .filter(Game.server_id == self.server_id)\ + .filter(Game.create_dt > (self.now - timedelta(days=self.lifetime)))\ + .group_by(Game.map_id)\ + .group_by(Map.name) \ + .order_by(expr.desc(func.count())) + + if self.last: + top_maps_q = top_maps_q.offset(self.last) + + if self.limit: + top_maps_q = top_maps_q.limit(self.limit) + + top_maps = top_maps_q.all() + except Exception as e: + log.debug(e) + raise HTTPNotFound + + return top_maps + + def html(self): + """Returns the HTML-ready representation.""" + + # build the query string + query = {} + if len(self.top_maps) > 1: + query['last'] = self.top_maps[-1].rank + + return { + "server_id": self.server_id, + "top_maps": self.top_maps, + "lifetime": self.lifetime, + "query": query, + } + + def json(self): + """For rendering this data using JSON.""" + top_maps = [{ + "rank": tm.rank, + "map_id": tm.map_id, + "map_name": tm.name, + "times_played": tm.times_played, + } for tm in self.top_maps] + + return { + "server_id": self.server_id, + "top_maps": top_maps, + } + + +class ServerTopScorers(ServerInfoBase): + """Returns the top scorers on a given server.""" + + def __init__(self, request, limit=INDEX_COUNT, last=None): + """Common parameter parsing.""" + super(ServerTopScorers, self).__init__(request, limit, last) + self.top_scorers = self.top_scorers() + + def top_scorers(self): + """Top scorers on this server by total score.""" + try: + top_scorers_q = DBSession.query( + fg.row_number().over( + order_by=expr.desc(func.sum(PlayerGameStat.score))).label("rank"), + Player.player_id, Player.nick, + func.sum(PlayerGameStat.score).label("total_score"))\ + .filter(Player.player_id == PlayerGameStat.player_id)\ + .filter(Game.game_id == PlayerGameStat.game_id)\ + .filter(Game.server_id == self.server_id)\ + .filter(Player.player_id > 2)\ + .filter(PlayerGameStat.create_dt > + (self.now - timedelta(days=self.lifetime)))\ + .order_by(expr.desc(func.sum(PlayerGameStat.score)))\ + .group_by(Player.nick)\ + .group_by(Player.player_id) + + if self.last: + top_scorers_q = top_scorers_q.offset(self.last) + + if self.limit: + top_scorers_q = top_scorers_q.limit(self.limit) + + top_scorers = top_scorers_q.all() + + except Exception as e: + log.debug(e) + raise HTTPNotFound + + return top_scorers + + def html(self): + """Returns an HTML-ready representation.""" + TopScorer = namedtuple("TopScorer", ["rank", "player_id", "nick", "total_score"]) + + top_scorers = [TopScorer(ts.rank, ts.player_id, html_colors(ts.nick), ts.total_score) + for ts in self.top_scorers] + + # build the query string + query = {} + if len(top_scorers) > 1: + query['last'] = top_scorers[-1].rank + + return { + "server_id": self.server_id, + "top_scorers": top_scorers, + "lifetime": self.lifetime, + "query": query, + } + + def json(self): + """For rendering this data using JSON.""" + top_scorers = [{ + "rank": ts.rank, + "player_id": ts.player_id, + "nick": ts.nick, + "score": ts.total_score, + } for ts in self.top_scorers] + + return { + "server_id": self.server_id, + "top_scorers": top_scorers, + } + + +class ServerTopPlayers(ServerInfoBase): + """Returns the top players by playing time on a given server.""" + + def __init__(self, request, limit=INDEX_COUNT, last=None): + """Common parameter parsing.""" + super(ServerTopPlayers, self).__init__(request, limit, last) + self.top_players = self.top_players() + + def top_players(self): + """Top players on this server by total playing time.""" + try: + top_players_q = DBSession.query( + fg.row_number().over( + order_by=expr.desc(func.sum(PlayerGameStat.alivetime))).label("rank"), + Player.player_id, Player.nick, + func.sum(PlayerGameStat.alivetime).label("alivetime"))\ + .filter(Player.player_id == PlayerGameStat.player_id)\ + .filter(Game.game_id == PlayerGameStat.game_id)\ + .filter(Game.server_id == self.server_id)\ + .filter(Player.player_id > 2)\ + .filter(PlayerGameStat.create_dt > (self.now - timedelta(days=self.lifetime)))\ + .order_by(expr.desc(func.sum(PlayerGameStat.alivetime)))\ + .group_by(Player.nick)\ + .group_by(Player.player_id) + + if self.last: + top_players_q = top_players_q.offset(self.last) + + if self.limit: + top_players_q = top_players_q.limit(self.limit) + + top_players = top_players_q.all() + + except Exception as e: + log.debug(e) + raise HTTPNotFound + + return top_players + + def html(self): + """Returns the HTML-ready representation.""" + TopPlayer = namedtuple("TopPlayer", ["rank", "player_id", "nick", "alivetime"]) + + top_players = [TopPlayer(tp.rank, tp.player_id, html_colors(tp.nick), tp.alivetime) + for tp in self.top_players] + + # build the query string + query = {} + if len(top_players) > 1: + query['last'] = top_players[-1].rank + + return { + "server_id": self.server_id, + "top_players": top_players, + "lifetime": self.lifetime, + "query": query, + } + + def json(self): + """For rendering this data using JSON.""" + top_players = [{ + "rank": ts.rank, + "player_id": ts.player_id, + "nick": ts.nick, + "time": ts.alivetime.total_seconds(), + } for ts in self.top_players] + + return { + "server_id": self.server_id, + "top_players": top_players, + } + + +class ServerInfo(ServerInfoBase): + """Returns detailed information about a particular server.""" + + def __init__(self, request): + """Common data and parameters.""" + super(ServerInfo, self).__init__(request) + + # this view uses data from other views, so we'll save the data at that level + try: + self.server = DBSession.query(Server)\ + .filter(Server.active_ind)\ + .filter(Server.server_id == self.server_id)\ + .one() + + self.top_maps_v = ServerTopMaps(self.request, limit=LEADERBOARD_COUNT) + self.top_scorers_v = ServerTopScorers(self.request, limit=LEADERBOARD_COUNT) + self.top_players_v = ServerTopPlayers(self.request, limit=LEADERBOARD_COUNT) + + rgs = recent_games_q(server_id=self.server_id).limit(RECENT_GAMES_COUNT).all() + self.recent_games = [RecentGame(row) for row in rgs] + except: + raise HTTPNotFound + + def html(self): + """For rendering this data using something HTML-based.""" + return { + 'server': self.server, + 'top_players': self.top_players_v.html().get("top_players", None), + 'top_scorers': self.top_scorers_v.html().get("top_scorers", None), + 'top_maps': self.top_maps_v.html().get("top_maps", None), + 'recent_games': self.recent_games, + 'lifetime': self.lifetime, + } + + def json(self): + """For rendering this data using JSON.""" + return { + 'server': self.server.to_dict(), + 'top_players': self.top_players_v.json(), + 'top_scorers': self.top_scorers_v.json(), + 'top_maps': self.top_maps_v.json(), + 'recent_games': [rg.to_dict() for rg in self.recent_games], + }