]> de.git.xonotic.org Git - xonotic/darkplaces.git/commit
added r_shadow_bouncegrid_directionalshading cvar, if enabled this uses
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 14 Mar 2011 12:34:49 +0000 (12:34 +0000)
committerRudolf Polzer <divverent@alientrap.org>
Thu, 17 Mar 2011 18:21:13 +0000 (19:21 +0100)
commit153fdd12fc215d79f337acb16b8f5b8c249b77b2
treedba6d8796d27b532df970c1f065e6ced17cc7482
parent6b8ed4f6d789fa591d59789d41aacce48f849154
added r_shadow_bouncegrid_directionalshading cvar, if enabled this uses
a much larger texture to store first-order spherical harmonics data
(average color and directional gradients) for bumpmapped diffuse shading
which also reduces light-bleed issues on thin walls

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10925 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=fd09aca70c81a313ea7e7e6eba3756aa37d2173f
dpsoftrast.h
gl_rmain.c
r_shadow.c
r_shadow.h
shader_glsl.h