]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commit
Remove the think "hack" for spawning the ball -- not sure if this breaks anything...
authorunknown <samual@xonotic.org>
Tue, 23 Nov 2010 23:53:43 +0000 (18:53 -0500)
committerunknown <samual@xonotic.org>
Tue, 23 Nov 2010 23:53:43 +0000 (18:53 -0500)
commit6767bdc5a0d9442ee0615eaab0f54476b1d8b7d0
tree6fbc41536042b85e923be7e4cffefd8726450602
parentd0d0658b99b8116af268b1a76e93241860f04fe5
Remove the think "hack" for spawning the ball -- not sure if this breaks anything, or why the hack was needed in the first place, or if I need to use initializeentity instead. divVerent? (BTW, with this, the game mode starts just fine and runs just fine as far as I can tell)
qcsrc/server/mutators/gamemode_keepaway.qc