]> de.git.xonotic.org Git - xonotic/darkplaces.git/commit
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authortomaz tomaz@d7cf8633-e32d-0410-b094-e92efae38249 <>
Fri, 17 Sep 2010 22:47:20 +0000 (22:47 +0000)
committerRudolf Polzer <divverent@alientrap.org>
Fri, 24 Sep 2010 20:00:05 +0000 (22:00 +0200)
commita5ac53e937b8efd9a9175a7b3f4926ab91874026
tree5a687a4d9558a3c6a3fb79793562e87a0d3a213c
parent155f17589cd01c4c01e52f2f40768380b6f15ab7
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More debug code for shaders, this time it preprocesses the shader before saving it as an .fx file

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10472 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::unmerge=e1adc7df0732e7b25af3fc9ca3a82c2f1782fda4
gl_rmain.c