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Assault: Don't reset vehicles twice when a round ends (they are reset in ReadyRestart...
authorterencehill <piuntn@gmail.com>
Tue, 13 Sep 2016 10:40:04 +0000 (12:40 +0200)
committerterencehill <piuntn@gmail.com>
Tue, 13 Sep 2016 10:40:04 +0000 (12:40 +0200)
commita7011992ab975bd74e1417cc8184fe1c77645a50
treeb5860d7373eb929fdf0a118366e3a541693f8d35
parentd890ade255346f7abeb02831479c8c340f2113d3
Assault: Don't reset vehicles twice when a round ends (they are reset in ReadyRestart_force();)
qcsrc/server/mutators/mutator/gamemode_assault.qc