- RANDOM_ITEM_TYPE_HEALTH = BIT(1),
- RANDOM_ITEM_TYPE_ARMOR = BIT(2),
- RANDOM_ITEM_TYPE_RESOURCE = BIT(3),
- RANDOM_ITEM_TYPE_WEAPON = BIT(4),
- RANDOM_ITEM_TYPE_POWERUP = BIT(5),
- RANDOM_ITEM_TYPE_ALL = BITS(6)
+ RANDOM_ITEM_TYPE_HEALTH = BIT(0),
+ RANDOM_ITEM_TYPE_ARMOR = BIT(1),
+ RANDOM_ITEM_TYPE_RESOURCE = BIT(2),
+ RANDOM_ITEM_TYPE_WEAPON = BIT(3),
+ RANDOM_ITEM_TYPE_POWERUP = BIT(4),
+ RANDOM_ITEM_TYPE_ALL = BITS(5)