- base[0] = base[1] = base[2] = 1.0f * m.colorscale;
- memcpy(m.index, mesh->index, m.numtriangles * sizeof(int[3]));
- for (i = 0, v = mesh->vertex, outv = m.vertex, outc = m.color, outst = m.texcoords[0];i < m.numverts;i++, v++, outv += 4, outc += 4, outst += 2)
- {
- softwaretransform(v->v, outv);
- outv[3] = 1;
- VectorCopy(base, outc);
- outc[3] = alpha;
- outst[0] = v->st[0];
- outst[1] = v->st[1];
- if (fogenabled)
- {
- VectorSubtract(outv, r_origin, diff);
- f = 1 - exp(fogdensity/DotProduct(diff, diff));
- VectorScale(outc, f, outc);
- }
- }
- R_Mesh_Render();