// Reset ALL scores, but only do that at the beginning of the countdown if sv_ready_restart_after_countdown is off!
// Otherwise scores could be manipulated during the countdown.
if (!sv_ready_restart_after_countdown) Score_ClearAll();
// Reset ALL scores, but only do that at the beginning of the countdown if sv_ready_restart_after_countdown is off!
// Otherwise scores could be manipulated during the countdown.
if (!sv_ready_restart_after_countdown) Score_ClearAll();