<target key="killtarget" name="killtarget">remove all entities with this targetname when triggered</target>
-------- SPAWNFLAGS --------
<flag key="NOMESSAGE" name="NOMESSAGE" bit="0">don't print a "2 more to go..."-like message when triggered</flag>
<target key="killtarget" name="killtarget">remove all entities with this targetname when triggered</target>
-------- SPAWNFLAGS --------
<flag key="NOMESSAGE" name="NOMESSAGE" bit="0">don't print a "2 more to go..."-like message when triggered</flag>