set g_leanplayer_damage_fade 0.95 "how fast players return to normal angles, based on damage taken"\r
set g_leanplayer_damage_max 10 "damage leaning is limited to this amount"\r
set g_leanplayer_acceleration 0.05 "lean players as they accelerate, by this amount"\r
set g_leanplayer_damage_fade 0.95 "how fast players return to normal angles, based on damage taken"\r
set g_leanplayer_damage_max 10 "damage leaning is limited to this amount"\r
set g_leanplayer_acceleration 0.05 "lean players as they accelerate, by this amount"\r