set g_healthsize_quake_step_radius 500 "Radius in which a player must be located to shake the view"\r
set g_healthsize_quake_fall 20 "The view of nearby players is shaken by this amount when a macro falls near them"\r
set g_healthsize_quake_fall_radius 750 "Radius in which a player must be located to shake the view"\r
set g_healthsize_quake_step_radius 500 "Radius in which a player must be located to shake the view"\r
set g_healthsize_quake_fall 20 "The view of nearby players is shaken by this amount when a macro falls near them"\r
set g_healthsize_quake_fall_radius 750 "Radius in which a player must be located to shake the view"\r