- setmodel(e, argv(0));
- e.skin = stof(argv(1));
- e.alpha = stof(argv(2));
- e.colormod = stov(argv(3));
- e.glowmod = stov(argv(4));
- e.frame = stof(argv(5));
- sandbox_ObjectEdit_Scale(e, stof(argv(6)));
- e.movetype = stof(argv(7));
- e.damageforcescale = stof(argv(8));
- if(e.material) strunzone(e.material); if(argv(9) != "-") e.material = strzone(argv(9)); else e.material = string_null;
- if(argv(10) != "-") taginfo = argv(10); else taginfo = string_null;
+ if(i)
+ {
+ // bones are stored only for child objects, and applied first
+ if(argv(argv_num) != "-") sandbox_ObjectAttach_Set(e, parent, argv(argv_num)); else sandbox_ObjectAttach_Set(e, parent, ""); ++argv_num;
+ }
+ else
+ parent = e; // parent object, mark it as such
+ setmodel(e, argv(argv_num)); ++argv_num;
+ e.skin = stof(argv(argv_num)); ++argv_num;
+ e.alpha = stof(argv(argv_num)); ++argv_num;
+ e.colormod = stov(argv(argv_num)); ++argv_num;
+ e.glowmod = stov(argv(argv_num)); ++argv_num;
+ e.frame = stof(argv(argv_num)); ++argv_num;
+ sandbox_ObjectEdit_Scale(e, stof(argv(argv_num))); ++argv_num;
+ e.movetype = stof(argv(argv_num)); ++argv_num;
+ e.damageforcescale = stof(argv(argv_num)); ++argv_num;
+ if(e.material) strunzone(e.material); if(argv(argv_num) != "-") e.material = strzone(argv(argv_num)); else e.material = string_null; ++argv_num;